Features - Asus Vanta 2000 Series User Manual

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Features

• High performance true 128-bit, single cycle operation
• 2D/GUI/DirectDraw Acceleration
• Optimized Direct Frame buffer (DFB) access with Write-combining
• Full featured 128-bit BitBLT Engine
• Multi buffering (Double, Triple, Quad buffering) for smooth animation
• DMA Pusher allows the 2D graphics pipeline to load rendering methods opti-
mizing TNT2/host muti-tasking
• Twin-Texel (TNT) 32-bit graphics pipeline, processes 2 pixels-per-clock cycle
• 2 texture mapped, lit pixels per clock
• Single pass multi-texture rendering
• High precision 24-bit or 16-bit floating point Z-buffer
• TextureBlend support examples (Multi-texture, Reflection maps, Bump Map,
Detail textures, Texture modulation, Environmental maps, Light maps, Proce-
dural textures)
• Backend blend (Destination, Alpha blending, 32-bit ARGB rendering, Point
sampled, bilinear, trilinear and 8-tap anisotropic filtering)
• Per -Pixel perspective texture mapping (Fog, Lighting, Mipmapping)
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I. Introduction
ASUS Vanta 2000 Series User's Manual

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