Programming Key Allocation (Key Attribution - Casio QT-6600 Programming Manual

Touch screen smart terminal
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Program 4

3-3. Programming key allocation (key attribution)

Operation: <PGM4> → 1.Keyboard → 3.Key Attribution → Select the job
• Key Shape
• Key Color
• Key Text
• Picture
Note:
P-26
1. Select the shape.
2. Designate the key.
* In case of assigning double or quadruple key, delete the key which will be hidden by
the new big key in advance (both rectangular and circular key).
Delete key
New key
1. Select the color.
2. Designate the key.
1. Enter the key text (within 24 characters).
2. Designate the key.
* Key text is used for keytop characters only. It is not used for receipt nor report.
The key text is displayed prior to the text programmed in the totalizer file.
LUNCH SET
Dinner set
Steak set
Scrambled egg
CR
Amex card
Keytop
character
1. Select the picture.
(You can turn up/down the page by entering page No. and press <YES>.)
(Press <ADDITIONAL> to designate additional bitmap image (file-909) and press
<BACK> to designate keyboard bitmap image (file-910).)
2. Designate the key.
* Pictures should be downloaded before assigning a picture to a key.
** In case of changing menu levels by the <MENU> key, change the level before selecting
this menu (Key Attribution).
Delete key
New key
LUNCH SET
(No Character)
Steak set
(No Character)
CR
(No Character)
Touch screen
key table file
Delete key
New key
Breakfast set
Dinner set
Department file
Hamberg steak
Scrambled egg
PLU file
VISA card
Amex card
Free function file

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