Using The Global Paste Function - Yamaha CL5 Reference Manual

Dgital mixing console yamaha cl5; cl3; cl1
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Inserting a scene
You can insert a scene held in buffer memory at a desired scene number location.
1.
Press the SCENE field in the Function Access Area.
The SCENE LIST window will appear.
2.
Perform the Copy operation (see
want to insert is placed in buffer memory.
NOTE
You cannot copy or cut multiple scenes as the source.
3.
Rotate one of the multifunction knobs to select the insert-destination scene
number, and then press the INSERT button.
A dialog box will ask you to confirm the Insert operation.
NOTE
• If you select multiple scenes as the insert-destination, the same scene will be inserted the
selected number of times.
• If the scene list has been sorted in any way other than by number (in the "NO." column), the
INSERT button will be unavailable.
• If nothing has been stored in the buffer memory, the INSERT button will be unavailable.
• The INSERT button will also be unavailable if the Insert operation would cause the number of
stored scenes to exceed 300.
4.
To execute the Insert operation, press the OK button.
The scene stored in buffer memory will be inserted at the scene number you selected in step 3. If
you selected multiple scenes as the insert-destination, the same scene will be inserted multiple
times starting at the scene number you selected.
Scenes that were stored in subsequent numbers following that location will be updated and
increase by the number of scenes that were inserted.
page
82) or Cut operation so that the scene you

Using the Global Paste function

"Global Paste" is a function that lets you copy and paste settings for the desired channel or parameter
from the current scene to scene data in memory (multiple selections are allowed). This can be
convenient if you want to apply changes (that you made to the current scene) to multiple scenes that
have already been stored.
NOTE
The Global Paste function will be available for a user if the SCENE LIST STORE/SORT
parameter is turned on in his or her user level settings.
1.
In the Function Access Area, press the SCENE field to access the SCENE LIST
window.
2.
Press the GLOBAL PASTE button located in the lower right of the SCENE LIST
window to open the GLOBAL PASTE window.
This window enables you to select the copy-source channels/parameters and specify the paste-
destination scene data.
1
2
1
SET BY SEL button
Turn on this button to add a channel by using the corresponding [SEL] key.
2
CLEAR ALL button/SET ALL button
The CLEAR ALL button clears all of the selected channels. The SET ALL button selects all
channels simultaneously.
NOTE
In the case of the CL3/CL1, faders that do not exist on those models will not be shown.
84
Scene memory
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