This effect simulates the reverberation and ambience of medium-size concert halls and ensemble halls.
This hall-type reverb creates a reverberation with a smooth release curve. Setting a longer reverb time can
simulate reverberations from that of a larger hall to that of a stadium.
Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
Reverb Time [sec]
High Damp [%]
Pre Delay [msec]
Pre Delay Thru [%]
Pre LEQ Gain [dB]
Pre HEQ Gain [dB]
c: Pre Delay [msec]
d: Pre Delay Thru [%]
Pre Delay Thru
Dry, 1:99...99:1, Wet
The Pre Delay sets the delay time to the reverb input, allowing you to control
Using the Pre Delay Thru parameter, you can mix the dry sound without delay,
emphasizing the attack of the sound.
Sets the reverberation time.
Damping amount in the high range
Delay time from the dry sound
Mix ratio of non-delay sound
EQ input level
Sets the balance between the effect and dry sounds.
Modulation source of effect balance
Modulation amount of effect balance
Wet / Dry
Wet / Dry