Saving A Pattern; If You Decide Not To Save A Pattern You Create; Saving By Overwriting An Existing Pattern; To Overwrite Onto A Different Pattern - Korg ESX-1 Owner's Manual

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Saving a pattern

If you want to keep a pattern that you edited or created, you must perform the
Write/Rename operation explained below. When you perform the Write/Rename
operation, the "Copying data within a pattern" operation will be performed
automatically depending on the length of the pattern.

If you decide not to save a pattern you create

Simply switch patterns without performing the Write/Rename operation.

Saving by overwriting an existing pattern

1. Press the WRITE/RENAME key.
The parameter display will indicate "WriteTo," and the value dis-
play will indicate "(the sa ve-destination patter n number )." At this time
you can press the SHIFT key to change the display from "(the sa ve-
destination patter n number )" to the corresponding "(six char acters of
the pattern name )."

To overwrite onto a different pattern

Use the dial to change the pattern number to the desired save-desti-
nation. Be sure to select a pattern number that does not contain im-
portant data you want to keep.
2. Press the WRITE/RENAME key to begin saving. The WRITE/RE-
NAME key will light while the data is being saved, and will go dark
when the operation is completed. If you decide to cancel, press the
STOP/CANCEL key. When the data has been saved, the save-desti-
nation pattern number will be selected.
Be aware that when you write a pattern in this way, the pattern data
in the save-destination will be overwritten.
You will not be able to write if the Global mode Memory Protect set-
ting ( p.83 "Protecting the data in memory") is on. In this case, turn
off the Global mode Memory Protect setting before you write.When
shipped from the factory, memory protect is turned on.
Never turn off the power while data is being written into memory (i.e.,
while the Write/Rename key is lit). Doing so may destroy the data.

Saving a pattern under a different name

1. Hold down the shift key and press the WRITE/RENAME key. (The
key will blink.) The parameter display will indicate "Rename," and
the value display will show "(six characters of the pattern name
2. Assign the name for the pattern that you want to save.
Use the [ ]/[ ] cursor keys to move the cursor to left or right in the
parameter display, and turn the dial to edit the parameter name. You
can assign a name of up to eight characters to the pattern. When you
have finished assigning the name, press the WRITE/RENAME key.
3. Select the save-destination pattern number.
The parameter display will indicate "WriteTo," and the value dis-
play will indicate "(save-destination pattern number
4. Press the WRITE/RENAME key to begin saving the data. The
WRITE/RENAME key will light while the data is being saved, and
will go dark when saving is complete.If you decide to cancel, press
the STOP/CANCEL key.When saving is complete, the save-desti-
nation pattern number will be selected.
If you saved while playing back, the playing pattern will not change.
If you had initiated the saving process while a pattern was playing
back, and you then canceled the save operation, playback will not
stop when you press the STOP/CANCEL key. Playback will stop if
74
you press the STOP/CANCEL key once again after canceling.
Copying a pattern
You can use the Write operation to copy a pat-
tern to a different pattern number than the cur-
rently selected program.
)".
2
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STOP/CANCEL
2
1, 4
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