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Korg D1600 Owner's Manual: Other Recording Methods

Korg digital recording studio owner's manual.
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9 Begin mix recording.
Refer to steps 8–A of "Combining 16 tracks of
audio and overwriting them onto 2 tracks"
( p.29).

Other recording methods

Trigger recording
This is a function that uses the input level (trigger) to
initiate recording. Recording will begin at the instant
that sound is input to the D1600.
1 Connect the input device, and set the recording
level.
Refer to "1. Analog inputs" and "1. Adjust the
recording level, and record" ( p.23, 27).
2 Select trigger recording.
Access the [TRIGGER] "Trigger" tab page, and turn
"TriggerRec" On (the [TRIGGER] key will light).
3 Press the [REC] key to enter record-ready mode
(LED blinking).
4 Begin playing.
When the input level exceeds the threshold level
("Threshold"), recording will begin automatically.
Refer to "Threshold" and "PreTrigTime."
( p.100)
You can use the Rehearsal function to check
the threshold level.
5 When you have finished playing, press the
[STOP] key to stop.
Loop recording
When using auto-punch recording, you can use Loop
recording to record repeated takes over the same sec-
tion, and then use undo/redo to choose the best take.
If you turn "Loop" "On" during auto-punch recording,
the IN–OUT region will be recorded repeatedly
(looped).
At this time, playback will occur before and after the
IN–OUT region for the lengths specified by the [AUTO
PUNCH] "AtPunch" tab page settings for "RolTime"
("PreRoll" and "PostRoll").
1 Register the region (IN–OUT) that you wish to
record. ( p.35)
This setting can also be made using "Wave" in the
[LOOP] "Loop" or [AUTO PUNCH] "AtPunch"
tab pages.
2 Connect the input device, and adjust the record-
ing level.
Refer to "1. Analog inputs" and "1. Adjust the
recording level, and record" ( p.23, 27).
3 Specify how the sound will be output for moni-
toring.
Refer to "Manual punch-in/out" 2. ( p.28)
4 Set the pre-roll and post-roll.
• In the [AUTO PUNCH] "AtPunch" tab page,
select "RolTime."
• Set "PreRoll" to specify the length of playback
prior to the beginning of recording, and set
"PostRoll" to specify the length of playback
after the end of recording. Set "Unit" to select
the units in which the pre/post-roll times are
set.
• When you have made these settings, press the
"OK" button.
5 In the [AUTO PUNCH] "AtPunch" tab page, turn
"Auto Punch" "On." (The [AUTO PUNCH] key
will light.)
6 In the [LOOP] "Loop" tab page, turn "Loop"
"On."
7 Begin recording.
• When you press the [REC] key, the D1600 will
locate to the beginning of the pre-roll time pre-
ceding the IN (recording start) point, and will
enter record-ready mode. (The [REC] key LED
will blink.)
• Press the [PLAY] key to begin playback.
Playback will occur for the pre-roll time, and
recording will begin at the IN time. (The [REC]
key LED will light.)
When the OUT time is reached, recording will
end, and playback will continue for the post-roll
time. (The [REC] key LED will blink.)
Then the D1600 will locate to the beginning of
the pre-roll time, and the same operations will
be repeated.
• To stop, press the [STOP] key at a point outside
of the recording area (IN–OUT).
8 Listen to the recorded content.
Use the undo/redo function to select the best take.
9 Press the [UNDO] key.
A list will show the latest and previous recordings.
0 Rotate the [VALUE] dial to select what you
believe to be the best take from the list.
A Press the "Undo" button to execute the Undo.
The selected take will be recalled.
B Play back, and verify that you selected the correct
take.
If the [AutoPunch] "AtPunch" tab page
"AutoPunch" setting is "On" when you press the
[PLAY] key, the region between the recording start
(IN) and recording end (OUT) points will play
back as a loop.
C If you decide to cancel the Undo, press the
"Redo" button to return to the "Level00" take.
The undo operation you executed in step A will be
cancelled.
Press the "OK" button to return to the previous
screen.
31

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