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STAR OCEAN™
TILL THE END OF TIME™
Twelve heroes thwarted the Ten Wise Men's plot to destroy the universe. Four hundred years have
since passed...
The time is SD 772. The Pangalactic Federation is at the zenith of its might, with unparalleled power in
the universe. Having already explored one third of the Milky Way, the Federation continues research in
its insatiable quest for even more power.
The young Earthling Fayt Leingod and his family visit Hyda IV, a resort planet in the Kappa Sector. His
parents lead busy lives as premier authorities on symbological genetics. With their first extended
break in some time, they have decided to take a family trip. Fayt is far from enthusiastic, but his
childhood friend Sophia Esteed pesters him into going along. Despite his complaints, Fayt enjoys the
trip in his own way; it gives him the chance to escape his studies and play battle simulator games to
his heart's content.
Fayt strolls around the hotel and plays the battle simulator with Sophia while his parents relax on the
beach. This tranquility is abruptly shattered when an unknown military space force attacks Hyda IV. The
assault leaves buildings destroyed and the resort's natural surroundings in ruins. Amidst the chaos,
Fayt attempts to escape with Sophia and the other resort guests to an emergency shelter, joining his
parents along the way. But even their escape route falls under attack. Fayt manages to reach the
shelter, but he is separated from Robert and Ryoko, his parents...

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Summary of Contents for tri-Ace PlayStation 2

  • Page 1 STAR OCEAN™ TILL THE END OF TIME™ Twelve heroes thwarted the Ten Wise Men’s plot to destroy the universe. Four hundred years have since passed… The time is SD 772. The Pangalactic Federation is at the zenith of its might, with unparalleled power in the universe.
  • Page 2: Getting Started

    GETTING STARTED disc tray /RESET button MEMORY CARD slot 2 indicator MEMORY CARD slot 1 indicator USB connectors controller port 2 button i.LINK (IEEE1394) connector controller port 1 Set up your PlayStation®2 computer entertainment system according to the instructions in its instruction manual.
  • Page 3 New Game / Continue Select "New Game" to start the game from the beginning. The game will begin after you have configured your initial settings. To continue from where you left off, select "Continue". Select the game data you want to load to resume your adventure. Battle Trophies After meeting certain conditions in the game, you can select "Battle Trophies"...
  • Page 4: Basic Controls

    BASIC CONTROLS ANALOG CONTROLLER (DUALSHOCK®2) CONFIGURATIONS ≥ button ÷ button button button directional button buttons button mode indicator ANALOG mode button left analog stick Right analog stick (L3 button when (R3 button when pushed down) pushed down) This software can only be used with the DUALSHOCK®2 analog controller. This section explains controller components and basic controls.
  • Page 5: Main Menu Controls

    BATTLE CONTROLS (SEE BATTLES SECTION FOR MORE DETAILS) left analog stick Move character / Sidestep / Select command (in Battle Menu) Directional buttons Move character / Sidestep / Select command (in Battle Menu) S button Execute minor attack / Confirm selection (in Battle Menu) A button Execute major attack / Cancel selection (in Battle Menu) D button...
  • Page 6 CHARACTERS New characters will appear as you progress through the story. Here are some of the main characters you’ll meet: FAYT LEINGOD "Sometimes, you're the only one that can make a difference." Fayt is the son of leading authorities on symbological genetics, and he himself is a serious student of the subject.
  • Page 7: Initial Settings

    ROGER S. HUXLEY "Sometimes a real man’s just gotta keep on goin’." Sex: Male / Age: 12 Height: 3’1" / 66 lbs Race: Elicoorian / Weapon: Axe BEGINNING A GAME INITIAL SETTINGS You must configure your initial settings before starting the game. The Initial Settings screen will appear when you select "New Game".
  • Page 8 GAME PROGRESSION Reading the Map The map is displayed in the lower right corner of your screen at all times except during battles. Press the R button to cycle through the display options bottom right", "full screen" and "hide. Details on how to read the map are below.
  • Page 9 GUARD AND ANTI-ATTACK AURAS Obtaining certain items will allow you to use Anti-Attack Auras. You can customise the effects of Anti Attack Auras through the Skills menu (see THE MAIN MENU section for more details). BATTLE SKILLS Hold down the S button or A button. Hold down the S button or A button to execute the Battle Skills you’ve assigned to each button.
  • Page 10 THE CHARACTER WINDOW Current HP level. You will be unable to fight if this drops to 0. Current MP level. You will be unable to fight if this drops to 0. Fury Current Fury level. Fury is expended with every move, but is recharged when you stand still.
  • Page 11 ITEMS To use an item in your possession, select "ITEMS" the item you want to use, then the enemy or party member on which to use the item. STATUS AILMENTS Enemy attacks can inflict status ailments. Ailments are indicated by changes in a character’s appearance as well as restrictions to his or her movement in battle.
  • Page 12: The Main Menu

    Cancel Attacks to Gain Bonuses You can enter commands for attacks and then immediately cancel them to increase the strength of the final blow. For example, try a Minor Attack (normal attack) followed by a minor battle skill, then a major battle skill, and end with a minor battle skill.
  • Page 13 SKILL SETUP This is where you can allocate available SP (Skill Points) and set up Battle Skills and Tactical Skills. BATTLE – SETTING UP BATTLE SKILLS Here you can set up special attacks and Symbology. The Battle Skills you set up here will be available for use in battle.
  • Page 14 STATUS – ALLOCATE SKILL POINTS TO STATUS SKILLS As you gain SP (skill points) with each level, you can allocate them to the four Status Skills. These skills raise the level of a character’s attributes such as HP and MP. STEP 1: Check your Skill Points First, check your current SP, which is displayed at the bottom right of each character’s name.
  • Page 15 EQUIPMENT You can equip your characters with weapons, armour and accessories in your possession. Whenever you acquire a new weapon, use this command to equip it and try it out. STEP 1: Select the character to equip First, select a character with the left analog stick or directional buttons, then press the S button to confirm. STEP 2: Select the type of equipment A list of your equipment will appear.
  • Page 16 VIEWING THE STATUS SCREEN (2) 1) Skill status. SP – Skill points currently available. CP – Capacity points currently available for Battle Skills. 2) Battle Skills currently set up. See BATTLE – SETTING UP BATTLE SKILLS section for details on setting up Battle Skills.
  • Page 17 STEP 2: Select tactics A menu listing six tactics will appear. Select one with the left analog stick or directional buttons, then press the button to confirm. REPLACE – REPLACE BATTLE PARTICIPANTS You can switch out party members participating in battles. Up to three characters can be selected to fight.
  • Page 18 LATEST INFO - GET INFORMATION ON INVENTIONS Here you can check on the activity of inventors and get information on the latest inventions. You can choose from the three menu options listed below. Move the cursor to the desired option and press the S button to view detailed information.
  • Page 19 CHANGE ORDERS – TELL YOUR INVENTORS WHAT TO DO You can change orders given to the inventors working for you. Please see the INVENTING ITEMS section for more details on the orders you can issue. ALERTS – SET UP ALERTS When you set up alerts, an icon will appear on the screen whenever the specified conditions are met.
  • Page 20 Contracting Craftsmen Craftsmen are scattered all over the continent. When you meet one, you can contract him or her to work for you after negotiating and paying a contract fee. You can even headhunt famous high-ranking craftsmen. You should search every nook and cranny for inventors and sign them up. Some may require certain items instead of money before they agree to a contract.
  • Page 21 Inventor Talents and Abilities: COOK (Cooking) – Preparing food CRFT (Crafting) – Making accessories SMTH (Smithery) – Forging equipment like weapons and armor ENG (Engineering) – Making guns and other machinery ALCH (Alchemy) – Creating gems CMPD (Compounding) – Developing medicine WRIT (Writing) –...
  • Page 22 [3] INVENTION COMPLETE – OBTAIN ITEM If you select “Direction” by pressing the button during development, you will ≈ be asked if you want the item to be submitted. Selecting “Yes” will end the invention process, and if an item was successfully created, you can check its details (see below).
  • Page 23 INVENTING ITEMS Q&A Here is some basic information you should know about inventing items. It should help you invent items that will aid your adventure. Q1: What happens when I file a patent? A: The item will be distributed to various shops. When you file a patent, the item will be evaluated by the Guild.
  • Page 24 Step 4: Synthesize the accessory and weapon Finally, we can synthesize the accessory you enhanced in Step 3 to the weapon you selected in Step 1 by setting a line in the workshop for SYTH. You must have synthesis materials in order to execute this step. This will result in the reinvention of the weapon with “+30% ATK increase.”...
  • Page 25 SELECT A TIME LIMIT ∞ You can select a time limit of 90 seconds, 180 seconds, or unlimited ( ). Be aware that if you select a fighting format without first setting a time limit, you will be taken to the next screen. The default time limit is 180 seconds. SELECT A FIGHTING FORMAT You can choose from the four fighting formats below.
  • Page 26 CHARACTER SKILL SETS FAYT Emphasize Hit No. Balanced Style Agility-Oriented Ω Blade of Fury Side Kick Blade of Fury Ω ------ Shotgun Blast Dimension Door ≈ Air Raid Charge Side Kick ≈ Drain Ice Blade Stun Support 1 Max Fury ------ Standby Healing Support 2...
  • Page 27 ALBEL Balanced Style MP-Attack-Oriented Simple Style Ω Shockwave Swirl Aura Wall Aerial Ω Air Slash Palm of Destruction Stun ≈ Double Slash Hand of Doom Charge ≈ Dragon Roar ------ Increase HP Damage Support 1 ------ ------ Max Fury Support 2 ------ ------ ------...
  • Page 28 ALTERNATIVE PLAYER COLORS ALTERNATIVE PLAYER COLORS Alternative Player Colors* can be used in battles during the game. As you collect specific percentages of Battle Trophies, 2P to 4P Colors will become available in stages. After you have met the conditions for obtaining Alternative Player Colors, go to the Main Menu >...
  • Page 29 CREDITS tri-Ace, Inc. Game Designer Masaki Norimoto Original Story/Technical Programmer/Director Yoshiharu Gotanda Planning Director/Script Hiroshi Ogawa Field Programmer Shigeru Ueki Battle Programmer Yuichiro Kitao Character Designer Jun Sato Chief Character Designer Keiichi Asai Chief Animation Designer Masaaki Yamashima Chief Movie Designer Kenichi Kanekura Chief Map Designer Koji Minagawa...
  • Page 30 Kaori Shibuya Yasuko Yamauchi Yasuo Tanaka Yasuhito Shinchi Movie Designers Ryoui Shirakawa Yukinori Masuda Kenichi Someya Sound Design Director Yusaburo Shimojyo Sound Designers Kohei Sagara Etsuko Shimada Planner Takashi Sato System Administrators Chikaaki Tokuhiro Takeshi Kitamura Map Support Designers Masaki Ishiguro Toshimitsu Hanafusa Animation Designer Masateru Suzuki...
  • Page 31 MUSICIANS Electric Bass Tomohito Aoki Drums Toru Hasebe Electric Guitar Jun Kajiwara Tenor Saxophone Shigeo Fuchino Hammond Organ, Piano Motoi Sakuraba and Keyboards Trumpets Masahiko Sugasaka Toshio Araki Hitoshi Yokoyama Yuji Osada Trombones Masanori Hirohara Yoichi Murata Kou Okumura Junko Yamashiro Horns Otohiko Fujita Tetsuo Takano...
  • Page 32 Assistant Engineers Akira Kobayashi Takehiko Naito Recording & Mix Studios Sound Valley Sound City Mastering Kazuya Sato Ikutoshi Miyata Mastering Studios Memory Tech Harion THE LITTLE BIRD (Star Ocean Version) by MISIA Lyrics by MISIA Music by Yudai Suzuki Arranged by Satoru Shinoya Time 5.09 Original track from album...
  • Page 33 ZRO LIMIT PRODUCTIONS (U.S. RECORDING) Producers Yutaka Maseba Haruyo Kanesaku Osamu Maseba Director Kevin Seymour Recording Facility Magnitude 8 Post Digital Tracker Collin McQueen Noriko Iwahara Produced by ZRO Limit Productions in association with Animaze..iNC SQUARE ENIX USA., INC. Quality Assurance Manager David "Ribs"...

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Star ocean till the end of time