Press the C2 key, and verify that reverb is applied.
Also make sure that the Bus Sel. following IFX1 is
set to L/R.
6. Press the SAMPLING REC switch, and then the
SAMPLING START/STOP switch.
The sample assigned to C2 will play automatically,
and resampling will begin.
When the sample finishes playing, resampling will
The sample that was created by resampling will
automatically be assigned to Sample Select.
Note: In Sampling mode, the P8– Routing page Bus
Select parameter will automatically be set to L/R
when resampling ends. This prevents an insert
effect from being applied in duplicate when you
monitor the results of resampling through an insert
If you want to apply an insert effect once again, re‐
Note: As an alternative to automatically resampling
as described above (Resample Auto), you can
simply sample the sounds that you play from the
keyboard (Resample Manual).
In Sample Select, assign the sample that you will
resample, and set Resample to Manual. Set Trigger
to Note On, and set Sample Mode to Stereo as
desired. Then set the bus and effect as described in
steps 2 and 7, press the SAMPLING REC and then
the START/STOP switch, and then press the C2 key
to start resampling. When you want to stop
resampling, press the SAMPLING START/STOP
Loop Edit – P2: Loop Edit
You can edit the playback address at which the sample
will be looped. The P2: Loop Edit page lets you do the
• You can specify the looping addresses by editing
"Start," "End," and "Loop Start" while watching
Sampling and editing in Sampling mode
the waveform. Functions like Zoom In/Out, Use
Zero, and Grid make editing easy.
• You can turn looping on/off, adjust the tuning of
the loop playback, apply a +12 dB playback boost,
or reverse the playback.
• You can use the Time Slice function to
automatically detect the attacks of kick and snare
notes etc. in a rhythm loop sample (a looped
sample containing a drum pattern), and
automatically slice the sample at the appropriate
locations. This function can automatically create
performance data (notes) to play the divided
samples at the appropriate moments, letting you
play this phrase in Sequencer mode at the desired
tempo without affecting the pitch of the individual
notes. You can also do things like changing the
pitch of just the snare drum, replacing it with an
entirely different sample, or changing the playback
timing of the phrase in the sequencer to transform
the original rhythm loop into an entirely different
rhythm loop. (Stereo samples are supported.)
• You can use the Time Stretch function to modify the
tempo without changing the sample's pitch. When
executing Time Stretch, you can choose either
"Sustaining" (suitable for loops of sustained sounds
such as strings or vocal) or "Slice" (suitable for
loops of decay‐type sounds such as drums). (Stereo
samples are supported.)
• Sometimes when looping a sample of pitched
instruments such as strings or winds, the looped
portion may play back in an unnatural way. By
executing the Crossfade Loop function you can
eliminate this problem so that the loop sounds
1. Select the sample for which you wish to make loop
To select the sample, use the "Sample Select" or
"Index" parameters of P2: Loop Edit page or of the
P0: Recording, Recording page.
If you use "Sample Select" to select the sample, be
aware that the assignment to the index will also
2. In the P2: Loop Edit page, use the "Loop" check
box to turn loop playback on/off for the sample.
Looping will be turned on if the box is checked.
This will operate between the addresses you specify
in step 3.
Loop On: Start→End→Loop Start→End→ (Loop
Start→End is repeated)
Loop Off: Start→End