This developer's guide is organized into the following chapters and appendixes:
Chapter 1 – Introduction: this chapter has general information about this document,
including purpose, scope, references, and definitions.
Chapter 2 – J2ME Introduction: this chapter describes the J2ME platform and the
available resources on the C370, C450, and C550 series of
Chapter 3 – Developing and Packaging J2ME Applications: this chapter describes
important features to look for when selecting tools and emulation environments. It also
describes how to package a J2ME application, how to package a MIDlet, and generate
JAR and JAD files properly.
Chapter 4 – Downloading Applications: this chapter describes the process for
Chapter 5 – Application Management: this chapter describes the lifecycle,
installation/de-installation, and updating process for a MIDlet suite.
Chapter 6 – Networking APIs: this chapter describes the Java Networking API.
Chapter 7 – LCDUI: this chapter describes the Limited Connection Device User Interface
Chapter 8 – Gaming and Sound API: this chapter describes the Gaming API and Sound
Chapter 9 – Vibe and Backlight API: this chapter describes the Vibe and Backlight API.
Chapter 10 – SMS MO: this chapter describes SMS MO.
Mobile Information Device Profile
Original Equipment Manufacturer
Over The Air
Record Management System
Real Time Operating System
Software Development Kit
Short Message Service
Location Services Unified Resource Identifier