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Various Dance Functions; Using The Battle Mode - Pioneer Steez STZ-D10Z-R Operating Instruction

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Various dance functions

The product features excellent dance functions that allows you to enjoy dancing using your own music data. The dance function can be used using the
music stored in the internal memory or your own USB memory device. However, to exploit all functions, you must analyze the music data in advance on
a PC using the music software [MIXTRAX]. Please refer to Using MIXTRAX on page 24 for more information.

Using the Battle mode

The Battle mode is a function that plays back tracks that belong to a genre for practicing dance battles. The tracks will be played back by the configured
duration.
! There are two battle modes: the Normal Battle mode and the Circle Battle mode.
 Normal Battle mode
Two dancers (first dancer and second dancer) can take turns and do a Dance Battle within a given time allocated to each.
First, the first dancer will perform to a track from the first Genre, followed by the second dancer, who will perform to the same track. Next, the first
dancer will perform to a track from the second Genre, followed by the second dancer, who will perform to the same track.
In this way, the battle will be repeated by the configured number of times, in which the first and second dancers will perform.
Configure the following before starting a battle.
! Genre
Select one each for Genre 1 and Genre 2 from: Free (All genre) / Break / Lock / Pop / Hip Hop / House / Dance1 / Dance2 / New 5☆*. When a
battle is played back, tracks will be selected randomly from the selected Genre.
* The New 5 ☆ can only be selected when connected to STEEZ PORTABLE.
! Move time
Select the duration of the performance for each dancer: 30 sec / 45 sec / 60 sec / 75 sec / 90 sec.
! Number of rounds
Select from the following: 1 / 2 / 3 / 4 / 5 / 6 / Unlimited.
(One round is equivalent to one dance performed by both the first and second dancers).
<Example> Move time: 30 seconds, Number of rounds: 3
Start
Genre 1 song: 60 sec
(plus 5 sec before start)
1st dancer
5 sec
30 sec
! There is a five-second countdown (for preparation) before the battle begins (the track for Round 1 will start playing back).
! When the battle is finished, a voice will playback announcing the completion of the battle (randomly selected from multiple voices).
! A time call announcing the remaining 10 seconds of each MOVE and another declaring the completion of the battle will be played back.
 Circle Battle mode
A battle will be played back by selecting only the Genre and the total time.
This is suitable when you do not want to allocate a set time for each dancer, and for battles in which multiple dancers take turns and improvise during
the entire duration of the battle.
Configure the following before starting a battle.
! Genre
Select from: Free (All genre) / Break / Lock / Pop / Hip Hop / House / Dance1 / Dance2 / New 5☆*. When a battle is played back, tracks will be
selected randomly from the selected Genre.
* The New 5 ☆ can only be selected when connected to STEEZ PORTABLE.
! Total battle time
Select from: 3 min / 4 min / 5 min / 6 min / 7 min / 8 min / 9 min / 10 min / 15 min / 20 min / 25 min / 30 min / 35 min / 40 min / 45 min / 50 min / 55
min / 60 min.
Start
5 sec
Start
Finish Start
Dancer A
20
En
Memory/USB/STEEZ
Round 1
2nd dancer
1st dancer
30 sec
A selected genre song will be played back during the total time selected
Dancers switch between each other in a random timing
Finish Start
Dancer C
Round 2
Genre 2 song: 60 sec
2nd dancer
30 sec
30 sec
End advance notice sound
(10 sec before end)
Finish Start
Finish
Dancer B
Dancer D
End advance notice sound
(1 min before end)
Round 3
Genre 1 song: 60 sec
1st dancer
2nd dancer
30 sec
30 sec
....
End advance notice sound
(10 sec before end)
Finish
End notice sound
Finish
End notice sound

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