Front Panel
In Combination mode, these buttons have two
functions:
• When you're selecting Combinations, they choose
the Combination bank.
• When you're assigning a Program to a timbre
within the Combination, they select the Program
bank.
In Sequencer mode, when a track's Program name is
selected, these buttons change the Program bank.
General MIDI banks
Selecting General MIDI Program banks is a little
different from selecting other banks. Each time you
press the I‐G button, the bank will step to the next
GM(2) bank or GM drum bank in the following order:
G, g(1), g(2)–g(8), g(9), g(d), G, g(1), etc.
8. KARMA buttons
ON/OFF button
This turns KARMA on and off. As with the other
KARMA buttons, the button's LED will light up to
show you that it is turned on.
LATCH button
When LATCH is turned on, KARMA will continue to
play even after you've stopped holding notes on the
keyboard or MIDI In.
This is convenient when you want to play on top of a
KARMA‐generated groove, for instance.
MODULE CONTROL button
In Combi and Sequencer modes, KARMA has four
independent Modules, each of which can generate a
different musical effect. When used to control
KARMA, the Control Surface sliders and switches are
five layers deep: one for each Module (A‐D), and then
a Master Layer which controls selected parameters
from all of the Modules at once.
The MODULE CONTROL button selects whether the
KARMA Sliders, Switches, and Scenes will control
either a single Module independently, or the Master
Layer.
Note that Modules A‐D can only be selected for
Combinations and Songs. Programs use only a single
Module, controlled by the Master Layer.
9. Vector Joystick
The Vector Joystick is a powerful real‐time controller.
Depending on the particular Program, Combi, or Song,
it may modulate Program or effects parameters, or
adjust the volumes of different components of the
sound.
For more information on how Vector Synthesis works,
see "Using Vector Synthesis" in the "Playing and
editing Programs" chapter of the OG.
8
En-
10. Drum Track
The Drum Track is a built‐in drum machine, fueled by
the KRONOS's high‐quality drum sounds. This button
turns the Drum Track on and off.
Depending on various settings, the Drum Track may
begin to play immediately, or may wait until you start
to play on the keyboard. If the button's LED is blinking
on and off, it's waiting for you to play.
LINKED LED
If the front panel LINKED LED and KARMA ON/OFF
switches are lit, KARMA will start and stop together
with the Drum Track. For more information, see
"Linking KARMA and the Drum Track" on page 21.
11. SW1 and SW2
These on/off switches can perform a number of
different functions, such as modulating sounds or
locking the modulation values of the joystick, ribbon,
or aftertouch. Each has an LED which lights up when
the switch is on.
Also, each one may work either as a toggle, or as a
momentary switch. In toggle mode, each press
alternates between on and off; in momentary mode, the
switch only changes for as long as you hold it down.
Each Program, Combination, and Song stores its own
settings for what the switches will do, and whether
each switch defaults to being on or off.
12. Joystick
The joystick moves in four directions: left, right,
forwards (away from yourself), and backwards
(towards yourself). Each of the four directions can be
used to control different program or effects
parameters.
The specific assignments can change depending on the
current Program, Combination, or Song. Generally,
though, they will do something like the functions
shown below:
Standard Joystick functions
Move the
Controller
joystick...
Name
Left
JS–X
Right
JS+X
Forwards
JS+Y
(away from yourself )
Backwards
JS–Y
(towards yourself)
13. Ribbon controller
The Ribbon controller lets you modulate Program or
effects parameters by sliding your finger left and right
along its touch‐sensitive strip.
As with the other controllers, its specific function will
change depending on the current Program,
Combination, or Song.
Normally controls...
Pitch bend down
Pitch bend up
Vibrato
Filter LFO (wah)