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6–1a: Arpeggio Select, , Pattern, Length, Octave,
Resolution, Sort, Latch, Key Sync., Keyboard
Arpeggio Select
If you moved from Combination, Sequencer, or Song Play
modes to edit an arpeggio pattern, you can select whether to
edit the arpeggio pattern of arpeggiator A or B. Your editing
will apply to the pattern of the selected arpeggiator. If you
moved from Program mode, it will not be possible to select B.
(Tempo)
Specify the tempo.
You can also adjust the tempo by using the front panel
ARPEGGIATOR [TEMPO] knob. If "MIDI Clock" (1–1a) is
External MIDI or External PCI/F, the display will indicate
EXT, and the arpeggiator will synchronize to MIDI Clock
messages from an external MIDI device.
Pattern
[P00...P04, ..., U000(A/B)...U231(D)]
Select the pattern that you wish to edit.
Length (Pattern Length)
Specify the length of the pattern. After the note value speci-
fied by "Resolution" occurs for the number of times speci-
fied here, the pattern will return to the beginning. This
parameter is not valid for preset patterns P00–04.
Octave
Resolution
Sort
Latch
Key Sync. (Keyboard Synchronize)
Keyboard
Program P7 "7–1: Arpeg. Setup."
"Pattern," " (Tempo)," "Octave," "Resolution," "Sort,"
"Latch," "Key Sync," and "Keyboard" are parameters
that can be set in Program, Combination, Song, and
Song Play modes, but you can also set them here.
If you move here from Program or Combination mode
and set these parameters, you must return to the origi-
nal mode and write them. These parameters cannot be
written by the "Write Arpeggio Patterns" command in
this page.
6–1b: Arpeggio Pattern Setup
These parameters are not valid for preset patterns P00–
P04.
Arpeggio Tone Mode
Specify the Tone mode (the " G " and "
Pattern Edit) for the arpeggio pattern.
Normal: This is the normal arpeggiator type. The Tone
pitches will be developed as an arpeggio and played accord-
ing to the pitch of each note that is pressed.
Fixed Note: Specify the note number for each Tone. The
note numbers from the keyboard will have no effect in
determining the pitch of each Tone. Instead, the note num-
bers specified for each Tone will determine the pitches that
are played as the arpeggio. Note numbers from the key-
board will control only the timing at which the arpeggiator
is triggered. This is ideal when using a drum pattern etc. as
an arpeggio pattern.
[A, B]
[040...240, EXT]
[01...48]
[1, 2, 3, 4]
[
,
,
,
,
,
]
[Normal, Fixed Note]
G
" displayed in 6–2:
Arpeggio Type
Specify the correspondence between the arpeggio notes
specified from the keyboard and the Tone at each step.
As Played: If there are more Tones in a step than arpeggio
notes specified (notes played on the keyboard), those steps
will not sound.
As Played (Fill): If there are more Tones in a step than
arpeggio notes specified (notes played on the keyboard), the
last arpeggio note (the last-played note if "Sort" is Off, or
the highest note if "Sort" is On) will sound for those steps.
Running Up: If there are more Tones in a step than arpeggio
notes specified (notes played on the keyboard), the arpeggio
will return to the first note (the first-pressed note if "Sort" is
Off, or the lowest note is "Sort" is On) and sound it.
Up&Down: If there are more Tones in a step than arpeggio
notes specified (notes played on the keyboard), the arpeggio
will return in reverse direction from the last arpeggio note
back toward the first.
Example)
If you set "Length" to 04, "Step No." 01 to Tone0, "Step
No." 02 to Tone1," "Step No." 03 to Tone2, "Step No." 04
to Tone3, and simultaneously play three notes to produce
an arpeggio, the following results will be produced
depending on the "Arpeggio Type."
As Played: 0 → 1 → 2 → rest → 0 → 1 → 2 → rest → 0 ...
As Played (Fill): 0 → 1 → 2 → 2 → 0 → 1 → 2 → 2 → 0 ...
Running Up: 0 → 1 → 2 → 0 → 0 → 1 → 2 → 0 → 0 ...
Up&Down: 0 → 1 → 2 → 1 → 0 → 1 → 2 → 1 → 0 ...
Octave Motion
Specify the operation when "Octave" is set to 2–4 octaves.
Up: Notes will repeatedly ascend within the specified range
of octaves.
Down: Notes will repeatedly descend within the specified
number of octaves.
Both: Notes will repeatedly ascend and descend within the
specified number of octaves.
Parallel: The notes of the specified octaves will sound simul-
taneously.
Fixed Note Mode
[Trigger As Played, Trigger All Tones]
When the "Arpeggio Tone Mode" is Fixed Note, specify the
condition that will trigger the Tones.
Trigger As Played: The Tones will be triggered according to
the number of keys pressed.
Trigger All Tones: Pressing a single key will trigger all
Tones.
Example)
We will use a "Arpeggio Tone Mode" Fixed Note pattern
on drums. Tone 1 is assigned a note number that will
sound a kick, Tone 2 a snare, and Tone 3 a hi-hat.
With a setting of Trigger As Played, pressing one key
will sound only Tone 1 (kick). Pressing two keys will
sound Tone 1 (kick) and Tone 2 (snare). Pressing three
keys will sound all three Tones 1–3 (kick, snare, hi-hat). If
the "Velocity" of each Tone is set to Key, each Tone will
be sounded at the velocity with which each key was
played.
With a setting of Trigger All Tones, playing one key is
sufficient to sound all three; Tone 1 (kick), Tone 2 (snare),
and Tone 3 (hi-hat). If the "Velocity" of each Tone is set to
Key, the Tones will be sounded at the corresponding
velocity each time a key is pressed.
[As Played...Up&Down]
[Up, Down, Both, Parallel]
127

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