Yamaha CS1D Operating Manual page 477

Digital audio mixing system software v1.41
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You can register 256 names, which are shared by
inputs and outputs.
Hint
This template will maintain its previous state as long
as you do not initialize all memories. To return to the
factory settings, select "INITIALIZE ALL MEMO-
RIES" when you perform memory initialization. For
details on memory initialization, refer to p.194.
The contents registered in this template can be saved
to a memory card as SETUP data. For details refer to
p.40.
5 Template copy buttons
By clicking these buttons, you can copy both the
short name and long name between the fields dis-
played in black or light blue in the selected name list
or template list.
The [
] button copies from the name list to the tem-
®
plate name list. The [
] button copies from the tem-
plate name list to the name list.
When copying between the DCA group and tem-
plate name list, only the long name will be copied.
6
7
6 Text box
When the name area of the name list (3) or tem-
plate name list (4) is in an editable state, the name
for editing will be displayed here. Use the text palette
(7) to input characters into this box, and click the
ENTER button located at the left to input the name
into the edited field (light blue) of the name list (3)
or template name list (4). When input is completed,
the editable state will be cancelled, and the field will
be displayed in black to indicate the normal selected
condition.
7 Character palette
This palette lets you input characters, numerals, and
symbols into the text box. (For details on inputting
characters and using the various buttons, refer to
"CS1D Operating Manual (Basic Operation)"
p.20.)
Hint
You can also input text from a keyboard connected to
the KEYBOARD connector of the CS1D front panel.
[Procedure]
Assigning a short name/long name to an input
channel or DCA
1. Use the two buttons of the LIST SELECT (1) sec-
tion to select the type of item whose name you wish
to change.
2. In the name list, click the short name or long name
field for the channel whose name you wish to
change. (Alternatively, use the [CURSOR] switches
to move the cursor to the field, and press the
[ENTER] switch.)
The selected field will be displayed in light blue to
indicate that it can be edited.
3. Use the character palette or connnected keyboard
to input a name into the text box. (For the character
input procedure, refer to "CS1D Operating Manual
(Basic Operation)"
p.20.)
If the short name was selected in the name list you
will be able to input four characters. If the long name
was selected you will be able to input eight charac-
ters.
4. After you have input the characters, click the
ENTER button in the screen. (Alternatively, use the
[CURSOR] switches to move the cursor to the
ENTER button in the screen, and press the
[ENTER] switch.)
The name will be registered in the name list.
Hint
When the cursor is on a field that is in an editable
state (displayed in light blue), pressing the [ENTER]
switch will have the same result as step 4.
[Procedure]
Registering a template name
1. In the template name list, click the field in which
you wish to register a name. (Alternatively, use the
[CURSOR] switches to move the cursor to the
desired field, and press the [ENTER] switch.)
The selected field will be displayed in light blue.
2. Use the character palette to input a name into the
text box. (For the character input procedure, refer
to "CS1D Operating Manual (Basic Operation)"
p.20.)
If the short name was selected in the name list you
will be able to input four characters. If the long name
was selected you will be able to input eight charac-
ters.
3. After you have input the characters, click the ENETR
button in the screen. (Alternatively, use the [CUR-
SOR] switches to move the cursor to the ENTER but-
ton in the screen, and press the [ENTER] switch.)
The name will be registered in the template name
list.
IN PATCH functions
129

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