NAUTICA MICROMANAGER INSTALLATION GUIDE Version 0.8 All rights reserved. This document may not be in whole or in part copied, photocopied, reproduced, translated or reduced to any electronic medium or machine-readable form without the prior written permission of Bay Networks Inc.
VERVIEW Nautica MicroManager Version 0.8 is a software tool that allows you to control all the Nautica devices you have installed on your network. These devices are represented by icons on the screen and can be located in one office, over a group of offices or even at sites worldwide.
NSTALLATION The following instructions allow you to install Nautica MicroManager on your PC. This task will take approximately 5 minutes. Insert disk one of the disk set into your floppy disk drive. If you are using Windows 3.x, click on the File menu in the Program Manager and select the Run option.
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When you open MicroManager, you are presented with a map of the world this is known as the Root Map Object. This map forms the top level of any other sub-maps you may create later. Figure 2: Root Map Object Those countries highlighted in blue on the map are the countries for there are sub maps included with the software.
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The first two level maps give you general geographic information, but more often than not you will want to create further map levels that reflect the geographic make up of your own business. MicroManager allows you to create as many sub-maps and as many levels of sub-maps as you require.
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All of the icons you place on Maps are known as objects. These objects can be map objects that open up new screens, device objects that you can manage through MicroManager or even representations of your LANs. All of these objects are created in a similar way.
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Figure 5: Sub-Map Backgrounds & Icons The Background section has to correspond to a bitmap (.BMP) file in the Nautica MicroManager directory. When you are entering the file name, do not enter the .BMP extension. Bitmaps are installed by default into the C:\RBNM\MAP directory, or your own directory if you changed the directory path at the time the software was installed.
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Nx2.bmp USA.bmp You can add your own bitmaps to this list if you want, but they must follow some basic rules. They can be created using any Windows painting application (such as PaintBrush). Any map background you create should be no more than 256 colours, and no larger than approximately 400 x 400 pixels.
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Figure 6: Completed Object Visualisation Once you have entered all the details for your sub-map, click on OK and you will be returned to the setup dialogue box. Click on OK again and the object will be placed onto the higher level map. The icon may be in the wrong place and you will not be able to move it.
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Figure 7: Editing Objects The first part of the menu tells you what the object is, in this case a map object. The second part of the menu allows you to either edit or delete the object. Click away from the object and the menu will disappear. To move the object into position on the main map, we need to unlock the objects on the screen.
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Figure 8: Sub-Map Object The ENG-Icon.BMP file is opened and we can see a map of Britain. Objects can be added to sub-maps as well. Perhaps you need to be even more specific geographically. Further map objects can be added and these, in turn, can take you into more maps.
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As you create your maps and sub-maps, it is important to save any changes you have made. Save all the relevant maps that you have added objects into. To save a map, select Save from the File menu and then click on OK in the dialogue box.
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EDIT-NEW OBJECT-NAUTICA MARLIN ROUTER. Nautica MicroManager has special code for managing Nautica Objects. This means that the configuration that would normally need to be done for a Nautica Router or Bridge can be done through MicroManager itself.
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Click on OK and the Object will appear on the screen as an icon. If you want to move the icon, turn off Lock first. (Remember to turn Lock back on once the icon is in place.) Configuring Managed Objects Now that the icon has been created, you can edit the settings for the Router.
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Figure 12: Paths Dialogue Box This dialogue gives you information on the Paths used by the Router. These Paths can be edited and deleted as required. Click on OK and the box will disappear.
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