Using Samples - Stanton C.314 User Manual

Professional tabletop cd player
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LOOPS
Creating Loops
• Engage playback by pressing the PLAY/PAUSE button, causing it to illu-
minate solid green (not flashing).
• Set the start point of the seamless loop by pressing the IN button at the
desired point in time. This will cause the OUT button to flash green.
• Set the end point of the loop by pressing the OUT button at the desired
point in time. Playback will immediately return to the previously set IN
point and play to the OUT point, creating a seamless loop without inter-
ruption. The RELOOP button will now be flashing green, and the LOOP
indicator on the LCD screen will now be flashing.
• To exit the loop, press the OUT button again. When the music reaches
the OUT point, it will play through it instead of looping back to the IN
point.
• To replay or re-enter the loop, press the RELOOP button. The loop can
be re-triggered by pressing the RELOOP button (until a new loop is cre-
ated). Press the OUT button to exit the loop again.
Modifying Loops
Once a seamless loop is created, the OUT point can be changed.
• Hold down the Loop Out button until the time position shows at the bot-
tom of the display.
• Turn the wheel to the desired out point.
• Press Loop Out again to save the new point and exit the mode, or press
Reloop to exit and return to the previous out point.
THE MEMORY PADS
Using Cue Points
• To save a cue point to an empty pad, simply press the pad. It will flash
red, and then turn solid green, letting you know that a cue point has been
stored.
• Press the button again, and playback will seamlessly restart from the
stored cue point and the button will turn red. You can repeatedly press
the Pads to create a stuttering effect. If the unit is in pause or cue mode,
pressing the button will start playback from the stored cue point, but will
only keep playing while the button is depressed, just like the main CUE
button.
• To save the current cue point (either created manually or by the Auto Cue
function), first press SAVE, then the pad on which to save the cue point.
Using Loops
• Loops must be created using the main loop interface. Once a loop Is cre-
ated, press the SAVE button followed by the pad on which to save that
loop.
Clearing the Pads
• Press the CLEAR button (#27). While it is flashing, press the pad(s) you
wish to clear and those will also flash red. Press CLEAR once more to
complete the process, and the pad lights will now turn off, letting you
know that there is no information stored in them.

USING SAMPLES

The on-board sampler simply uses cue points and loops, and plays them
back from the internal memory, independently of the audio from the disc.
• Once cue points or loops are stored to one or more of the memory pads,
pressing the SAMPLER button (#24) will engage sampler mode. SAM-
PLER button will illuminate in blue.
• Use any memory pad to trigger a sample.
Changing the Sample Pitch and Level
The pitch and level of each sample can be adjusted individually. In order to
do so, Sample mode must be active, and the sample you wish to adjust
must be playing.
• With the sample playing, press and hold the SAMPLE button until it starts
flashing.
• To adjust the pitch, turn the SAMPLE PITCH encoder. For broad adjust-
ments, press and turn the encoder.
• To adjust the level, turn the SAMPLE LEVEL encoder. For broad adjust-
ments, press and to turn the encoder.
SAMPLER SEQUENCER
Once you have more than one pad loaded with a cue or loop, samples can
be sequenced and played back in succession in the order that you choose.
This works like any ordinary step-sequencer, meaning that samples are
sequenced offline so it does not matter how quickly you trigger the sam-
ples, it will play the entire sample then move on to the next one seamless-
ly.
Creating a Sequence
• With the sampler engaged, press the RECORD button in the SAMPLER
SEQUENCER section (#34) and it will light red.
• Press the pads in the desired sequence (empty pads will not be record-
ed). Up to 12 steps can be stored. If you are recording less than 12
steps, press record again to end the sequencing.
• Press the PLAY button in the SAMPLER SEQUENCER section and the
sequence will play. Press MODE to switch between SAMPLE or LOOP
modes. SAMPLE will play the sequence once, then end. LOOP MODE
will continue to play the sequence over and over until sampler mode is
disabled. The SAMPLER SEQUENCER feature works in CUE, PLAY, OR
PAUSE modes.
Sample and Loop modes
• Sample mode has two functions. When playing a sample from the mem-
ory pads, the sample will stop playing as soon as the pad is released.
Sample mode also means the SAMPLER SEQUENCER will play through
the sequence once and end.
• When in Loop mode, both samples and sequences will play continuous-
ly until the sampler mode is disabled.
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