Visual Productions QuadCore Manual page 100

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Feature
Function
Universe
Control HTP
Universe
Clear
Channel
Set
Channel
Toggle
Channel
Control
Channel
Inverted Control
Channel
Decrement
Channel
Increment
Bump
Set
Bump
Control
Clear
All
RGB
Set
RGB
Control
RGBW
Control
XY
Control
XxYy
Control
Ii
Set
Ii
Control
Block
Control
Block RGBW
Control
Block CW
Control
Block CW
Inverted Control
The Bump feature will momentarily set the value of a DMX channel and then
take it back to 0, effectively creating a pulse.
XY will take an incoming position and translate it to two DMX channels. XxYy
will translate it to four DMX channels; a 16-bit pan and a 16-bit tilt level.
The Ii feature can take an incoming value and translate it to two-channel DMX
16-bit value.
Block can set a number of DMX channels to the same value. Parameter 1 will
denote the starting channel and parameter 2 determines how many channels will
be set. The footprint field in parameter 1 offers the possibility to have 'space'
between the channels.
The Block RGBW feature is similar to the normal Block. The difference is that
Parameter 1
Universe #
Universe #
DMX Channel
DMX Channel
DMX Channel
DMX Channel
DMX Channel
DMX Channel
DMX Channel
DMX Channel
-
DMX Address
DMX Address
DMX Address
DMX Address
DMX Address
DMX Address
DMX Address
DMX address and footprint
DMX address and footprint
DMX address and footprint
DMX address and footprint
100
Parameter 2
-
-
DMX Value
-
-
-
-
-
DMX Value
-
-
RGB Colour Value
-
-
-
-
Intensity Value
-
Fixture count
Fixture count
Fixture count
Fixture count

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