INTRODUCTION ... 1 POWER SOURCE ... 1-3 BATTERY INSTALLATION ... 2 AC ADAPTOR CONNECTION ... 2-3 AUTOMATIC SHUT-OFF ... 3 MOUSE OVERVIEW ... 3-4 SPECIAL FUNCTION KEYS ... 4 KEYBOARD DESCRIPTION AND FUNCTIONS ... 5-9 SPECIAL FEATURES ... 9 HEADPHONE CONNECTION ... 10 TO BEGIN PLAY ...
INTRODUCTION Thank you for purchasing the VTECH ® at VTECH are committed to providing the highest quality products to entertain and educate your child. Should you have any questions or concerns, please call our Consumer Services Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada.
BATTERY INSTALLATION 1. Make sure the unit is turned OFF. 2. Locate the battery cover on the back of the unit and open it. 3. Insert 4 “AA” batteries (UM-3/LR6) as illustrated. (The use of new, alkaline batteries is recommended for maximum performance.) 4.
Please see the enclosed VTECH AUTOMATIC SHUT-OFF If there is no input into the VTECH 5 minutes, the learning toy will automatically shut itself off to save power. To turn the unit back on after an automatic shut-off, you will need to press the ON button. If the ®...
MOUSE MAINTENANCE To clean the mouse, you need to open the cover on the bottom of the mouse by using a screwdriver. Twisting in the direction of the arrows will release the cover. Once the cover is removed, the mouse ball should be taken out and the contents inside the mouse should be cleaned with a dry cloth.
KEYBOARD DESCRIPTION AND FUNCTIONS ® The Computer Pal in Concert learning toy has a full alphanumeric typing keyboard and a modified piano keyboard. MENU BUTTON Press the MENU button to access the category menu and select a category. After you have selected a category, you may select an activity within that category. Press this button at any time during game play to select a new category.
CURSOR BUTTONS Use the four cursor buttons, to move the cursor to the right, to the left, up or down on the screen. The cursor buttons are also used as color-coded answer keys in Matchbook activity. NUMBER KEYS Use the number keys when inputting the answers in the Math Maestro activities or when you select a melody from the Jammin’...
FUNCTION KEYS Press the REPORT key to see how well you scored within each category. The report feature is only available for the categories Vocabulary Vibrations, Math Maestro and Live Logic & Games. Press the DELETE key to delete letters or numbers before you press the ENTER key.
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Press the ANSWER key to find the correct answer to any question. The ANSWER key is disabled during the first player’s turn in 2-Player Mode for all activities. Press the LEVEL key to change the difficulty level within an activity. There are three levels of play within most of the activities.
SPECIAL KEYS FOR MUSIC ACTIVITIES In addition to their regular letter functions, these keys are used in the Jammin’ Jukebox activities and allow you to create or play a melody with various musical instruments. SPECIAL FEATURES SCREEN SAVER When there is no input for about 2 minutes, a screen saver will appear on the screen. The screen saver will remain on until there is input or the unit turns OFF automatically.
HEADPHONE CONNECTION 1. Use headphones with an appropriate headphone plug. 2. Make sure the unit is OFF. 3. Locate the headphone jack on the side of the learning toy. 4. Insert the headphone plug into the learning toy’s headphone jack. 5.
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3. Letter Lookout You are in a race against the computer. On the screen you will see two characters each one has a potted plant. You are the player on the right. The computer is the player on the left. When the game begins, letters will appear on the screen. Your task is to type the same letter on your keyboard that you see on the screen.
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MATH MAESTRO 10. Cool Counting The Vocal Vibrations think that counting is pretty cool. You can join them as they count. Count the number of stars that you see and type in the answer. Press ENTER to confirm your selection. 11.
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17. Shop Talk The Vocal Vibrations just got their allowance and are ready to go shopping. Can you help them add their coins and decide what to buy? Three items and their prices will appear on the screen. The Vocal Vibrations have to buy the item that is the exact price as the amount of their allowance.
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22. Hide ‘n Seek Are you ready for a game of Hide ‘n Seek? Come on, let’s play. Several pairs of animals will appear on the screen and then hide. Your task is to pair up all of the matching animals. To select your first choice, use your mouse, arrow keys or cursor keys and press ENTER to confirm.
JAMMIN’ JUKEBOX 27. Rockin’ Rock Get ready to rock ’n roll! A jukebox will appear on the screen. Select a melody by using your mouse, arrow keys, or cursor keys to type in the song number from the keyboard. Press the ENTER key to play the selected song and to see the animation.
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Characters from left to right: Create your own songs or songs from the song cards with the piano keyboard. Press the DELETE key to erase the previously inputted note. Press the Pause key during recording to add a musical rest in the song. Press the Play key to hear the song created.
36. Rhythm Race The rhythm race is on! Notes are falling from the top of the screen, all you have to do is play the matching notes on your piano keyboard before the notes reach the bottom of the screen. Please note you must play the notes on your piano keyboard. The on screen keyboard is for reference only.
SCORING SYSTEM IN THE ACTIVITY PAIR UP Level 1: correct answer with 3-5 chances left : Level 2: correct answer with 3-6 chances left : Level 3: correct answer with 3-7 chances left : Press the ANSWER key for all levels Maximum score per round SCORING SYSTEM IN THE ACTIVITY MATCHBOOK Scoring appears after 30 consecutive questions.
TWO-PLAYER MODE There will be two-player mode in each activity except the following activities: Letter Buzz Letter Blaster Letter Lookout All Jammin’Jukebox except Instrument Library HELP FUNCTION The HELP key is not available for the Matchbook and the following activities: Letter Buzz Letter Blaster Cool Counting...
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JAZZ WITH PIZZAZZ 0. The Entertainer 1. Blue Bubble Gum 2. Lavender Blue 3. Bill Bailey 4. Shoo Fly 5. Sailing 6. When the Saints Go Marching In 7. Take Me Out to the Ball Game 8. Yankee Doodle 9. Where has My Little Dog Gone ROCKIN’...
HOW TO USE AN EXPANSION CARTRIDGE ® The VTECH Computer Pal expansion cartridges. To use a cartridge follow these steps: 1. Turn the unit OFF. 2. Insert a cartridge into the slot located in the front of the unit with the label facing You should feel the cartridge click into place.
HOW TO PLAY WITH THE MATCHBOOKS In addition to the 37 built-in activities and 4 Bonus cartridges, the Computer Pal in Concert learning toy, offers you the opportunity to expand your learning fun with ® the Smart Start MatchBooks. Each Matchbook contains a set of multiple choice questions that cover material appropriate for children ages 5 to 8.
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Creating and developing electronic learning toys is accompanied by a responsibility ® that we at VTECH accuracy of the information that forms the value of our products. However, errors sometimes can occur. It is important for you to know that we stand behind our products and encourage you to call our Consumer Services Department at 1- 800-521-2010 in the U.S.
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