Tiger Ninja Electronic Game User Manual

Tiger Ninja Electronic Game User Manual

Tiger's concentration electronic game user manual

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Welcome to Tiger's Concentration, an electronic game for 1, 2, or 3 players. Before you get
started, there are a few things you should know about your game.
ABOUT YOUR GAME UNIT
ON/OFF
– used to turn the unit on and off
LCD
– used to play game
CONTRAST WHEEL
– used to adjust the contrast level of
the LCD
ARROW KEYS
– used to move cursor around the screen
RESET
– used to reset the game if the unit
becomes unresponsive
ENTER
– used to confirm your choices in the unit
KEYPAD
– used to type in your solution to a puzzle; it is arranged like a standard keyboard
SOUND
– used to turn the sound on and off
LCD
Concentration is the Registered Trademark of NBC, Inc. All Rights Reserved.
®, TM, & © 1999 Tiger Electronics, Ltd. All rights reserved.
ON/OFF
SOUND
CONTRAST
WHEEL
ARROW
ENTER
KEYPAD
RESET
KEYS
1

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Summary of Contents for Tiger Ninja Electronic Game

  • Page 1 Welcome to Tiger's Concentration, an electronic game for 1, 2, or 3 players. Before you get started, there are a few things you should know about your game. ABOUT YOUR GAME UNIT ON/OFF – used to turn the unit on and off –...
  • Page 2: Inserting The Batteries

    INSERTING THE BATTERIES To insert batteries, squeeze the tabs on battery compartment door located on the back of the unit and lift. Insert four (4) “AA” batteries, making sure to align the “+” and “-” signs. Close battery compartment door. TO ENSURE PROPER FUNCTION: - DO NOT MIX OLD AND NEW BATTERIES - DO NOT MIX ALKALINE, STANDARD OR RECHARGEABLE BATTERIES...
  • Page 3: Inserting The Cartridge

    With the game turned on, use the CONTRAST WHEEL to set the contrast of the screen to a level that is comfortable. Concentration is the Registered Trademark of NBC, Inc. All Rights Reserved. ®, TM, & © 1999 Tiger Electronics, Ltd. All rights reserved.
  • Page 4: Let's Play

    LET’S PLAY 1. Press ON/OFF you will see the WELCOME screen and will hear the theme music. If you do not want to hear the entire theme, press ENTER. 2. The screen will display, "Number of Players?" Use the RIGHT or LEFT arrow to scroll through the number of players.
  • Page 5 If you choose 1 PLAYER, you will be Player 1 and the computer will be Player 2. If you choose 2 PLAYERS, you and a friend will be Player 1 and Player 2. The computer will be Player 3. If you choose 3 PLAYERS, there will be no computer player. 3.
  • Page 6 4. Use the ARROW keys, to move the cursor to the numbered square you want and press ENTER. The square will change to a dark background to indicate that it has been chosen. The word associated with that square will be displayed. The unit will return to the game board.
  • Page 7 7. If the words do not match, you will hear a buzzer indicating that your turn is over. The screen will display the number of the player whose turn it is. Press "P" at any time during the game to determine whose turn it is. 8.
  • Page 8 B) If you think you can solve the picture puzzle, press ENTER before the cursor reappears on the game board. This will bring up the solve screen. You have 20 seconds to type in your answer using the KEYPAD. Once you have finished typing your guess, press ENTER.
  • Page 9 If you solve the puzzle, you will see the WIN screen. The unit will display the points scored in the round and you will move to the BONUS ROUND, which will be explained later. NOTE: You do not win additional points for solving the picture puzzle. If you do not solve the puzzle, you will hear a buzzer and the screen will return to the game board.
  • Page 10 11.When the entire puzzle has been revealed, the round is over. The unit will display the points earned for each player during the round. It is possible to win the round even though you were not the one to solve the picture puzzle. 12.
  • Page 11 BONUS ROUND The Bonus Round is an opportunity for the player who solved the picture puzzle to win additional points. 1. The screen will display the Bonus Round game board, which consists of 12 numbered squares and a 45-second timer.
  • Page 12 2. There are six (6) pairs of symbols hidden behind the numbers. Your goal is to match all six pairs before the timer runs out to win extra points. 3. Matches are made by using the ARROW and ENTER keys, just like in Round 1 and Round 2.
  • Page 13 5. If you don't match all six pairs, you will hear the buzzer and see TIME'S UP on the screen. When the timer runs down to 5 seconds, the unit will beep to indicate that you are almost out of time. If time runs out, you do not win any extra points. SCORING There are two ways to score points.
  • Page 14 COUNTDOWN (TIE BREAKER) ROUND If there is a tie in points between any players, a Tie Breaker Round is played to determine the winner. Only the players with tied scores will participate in this round. NOTE: If there is a tie between a human player and the computer player, the WIN goes to the human player, and NO COUNTDOWN ROUND is played.
  • Page 15: Automatic Shut-Off

    5. The unit displays the solve screen. The player uses the KEYPAD to type the solution to the picture puzzle. After the solution is typed, press ENTER. 6. If the player guessed correctly, he wins. 7. If he guessed incorrectly, he is out of the round. Play continues for the other participating players.
  • Page 16: Day Warranty

    Product returned to Tiger without proof of the date of purchase or after the 90-day warranty period has expired, but prior to one year from the original date of purchase, will be repaired or replaced (at Tiger's option) for a service fee of U.S.$19.00.
  • Page 18 For more information about Tiger Electronics, our products and special promotions, please visit our web site at: www.tigertoys.com. Concentration is the Registered Trademark of NBC, Inc. All Rights Reserved. ®, TM, & © 1999 Tiger Electronics, Ltd. All rights reserved.
  • Page 19 For Ages 8 and up MODEL 07-116 INSTRUCTION MANUAL...

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