Continuous Auto Punch In/Out - Sony PCM-3348HR Operation Manual

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4-5 Continuous Auto Punch In/Out

Continuous auto punch-in/out mode enables you to
store punch-in and punch-out points in each of nine
pairs (1 to 9) of the IN/OUT point registers and
execute auto punch in/out of multiple sections (max. 9
sections).
Playback begins from the preroll point for the first
section (with the earliest punch-in point in time
Point where the AUTO PUNCH
button is pressed
Preroll point
Notes
In continuous auto punch in/out mode, punch in/out
of the specified sections is executed in time sequence,
regardless of the register number.
Playback is executed from the punch-out point of one
section to the punch-in point of the next section.
You cannot specify two sections that overlap each
other in time. If you specify a section that overlaps
already specified sections, an error message is
displayed.
In auto punch-in/out mode, some of the cue point
registers are used for IN/OUT-point registers.
When the maximum number of cue-point registers is
set to 10 (10 CUE), cue point registers 1 to 9 are used
as IN/OUT-point registers 1 to 9.
4-18
Chapter 4 Basic Operations of the RM-3348HR Remote Control Unit
Punch-out point
Punch-in point
First section
Preroll time
Playback
Recording
or
rehearsal
Punch-out point
Punch-in point
n'th
Last section
section
Recording
Playback
or
rehearsal
Continuous auto punch in/out
sequence), and between the punch-in point and punch-
out point, rehearsal or recording is carried out. When
rehearsal or recording of the first section is completed,
the tape is played back up to the punch-in point of the
next section. When rehearsal or recording of the last
section is completed, the tape stops at the postroll
point for the last section.
Second section
Punch-in point
Punch-out point
Playback
Recording
or
rehearsal
Punch-out point
Postroll time
Stop
Playback
Recording
or
rehearsal
Postroll point
When the maximum number of cue point registers is
set to 100(100 CUE), cue-point registers 01 to 09 are
used as IN/OUT-point registers 1 to 9.
Thus, for normal cue-point registers when the unit is
in continuous auto punch mode, only cue point
register 0 can be used with a 10(10 CUE) setting, and
only cue-point registers 0 and 10 to 99 can be used
with a 100(100 CUE) setting.
For setting the maximum number of cue point registers,
see Section 4-6-4, "Selecting the Number of Cue Point
Registers" (page 4-25).
Punch-in point
Third section
Playback
Recording
or
rehearsal

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