The currently selected option will be highlighted. Use the bat, the ball or the
enter button (see button functions section of this manual) to make your selection.
You can choose from 1-Day Match, 5-Day Test or Tournament, you will also
be able to select the amount of players, number of overs (1-day only) and bat-
ting stance.
• Choose number of players
• Player 1: Choose your side
• Player 2: Choose your side or Player 1: Choose CPU side (as applicable).
• Choose number of overs
• Player 1/2: Choose your stance (as applicable)
SKILL LEVEL – From the main menu, the player can adjust the games level
of difficulty. ConnecTV Cricket has 3 levels of difficulty:
• Club: Batting and bowling is EASY
• County: Batting and bowling is MODERATE
• International: Batting and bowling is DIFFICULT
Players can further adjust difficulty levels through the teams they select. Each
team is assigned its own batting, bowling and fielding attributes.
1-Day Match
Play a standard 10, 20, 30, 40 or 50 over game for 1-2 players. You will be
able to choose both playing teams. The player with the highest score within
the set amount of overs is the winner.
The Toss
Select heads or tails on the coin toss screen. The team that wins the toss will
be able to choose to bat or bowl first.
In-Game Options
Pressing Pause at any point during the game will take you to the In-Game
options screen. From here you will be able to quit or resume.
5-Day Test Match
A full 5-Day Test Match with declarations, follow-ons and game save facility
for 1-2 players. You will be able to choose both playing teams.
The Toss
Select heads or tails on the coin toss screen. The team that wins the toss will
be able to choose to bat or bowl first.
In-Game Options
Pressing Pause at any point during the game will take you to the In-Game options
screen. From here you will be able to quit, save and quit, resume or declare.
Declaring
In test match mode the batting player can declare at any point, ending their
innings on their current score. To do this press the Pause button and select
Declare.
Save Test
To save your test match press Pause whilst in bowling/ batting view and
select Save and Quit. The game will save automatically. Note: saving a
game will automatically overwrite and previously saved data for both
tournament and Test Match mode. The menu screen will inform you of the
game you are about to overwrite.
Resume Test
To resume the 5-Day Test Match, select 5-Day Test then Resume. The game
will restart at the point it was last saved.
TOURNAMENT
A full tournament played with 16 international sides that are randomly split
into four preliminary groups. The sides in each Group play each other once,
earning 4 points for a win or 2 for a draw, with the two highest scoring sides
from each group moving up to the Final Group.
Save Tournament
To save your tournament press pause during a game and select Save and Quit.
The game will save automatically. Note: saving a game will automatically
overwrite and previously saved data for both tournament and Test Match
mode. The menu screen will inform you of the game you are about to overwrite.
Resume Tournament
To resume the tournament, select Tournament then Resume. The game will
restart at the point it was last saved.
Tournament Structure ( show tournament table screen)
Preliminary Groups - If any sides finish on the same points then the side(s)
that won the most games progress. If this still results in a draw then the side
with the higher net Run Rate (total number of runs divided by the number of
Overs) goes through.
Final Group – In the Final Group the eight competing sides play each other once.
Play Offs – Once the Final Group games have been played out, the top four
sides enter semi-final play-offs, with the side that came first playing the side
that came fourth and the side that came second plays the side that came
third. The winners of those two matches then face each other in the final.
GAME VIEWS
If a human player is batting the screen will prompt the player to “Swing the
Bat”. When the player swings the bat, this indicates that they are ready and
the bowler will begin his run up. If a player controlled team is bowling against
a computer controlled team, then the player bowling can start immediately.
Please Note: Pressing the Run or Block buttons has the same effect as
swinging the bat here.
Once the bowler has thrown the ball, the batter will attempt to hit the ball.
When the ball is hit the BATTER’S VIEW screen will show the initial trajectory
and angle of the ball quickly before panning to the FIELDING VIEW screen.
Scores will be shown at the end of each over and at the end of each innings.
BATSMAN VIEW – will be shown whenever someone is up to bat, The fol-
lowing information will also be shown:
• The current score for the batting team and the number of overs bowled.
• The wicket. If you are bowled out you will see the ball hit the wicket.