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NAMCO AMERICA INC.
          
951 Cambridge Drive

Elk Grove Village, IL 60007

+1 (847) 264-5610

www.namcoamerica.com

Technical Support (USA)


Technical Service:

+1 (847) 264-5614


Parts:


+1 (847) 264-5612

www.namcoparts.com
Fax:
+1 (847) 264-5613
Copies of the manual can be downloaded
from our website:
www.namcoamerica.com/manuals.php
©
NAMCO BANDAI Games Inc. 
The specifications of the machine and the contents of this operation manual 
are subject to change without prior notice due to product improvements. 
First Edition Published in December 2013

NAMCO EUROPE LTD.
NAMCO House
Units 7-8, Acton Park Estate,
The Vale, London. W3 7QE
+44 (0) 20 8324 6101
www.namco.co.uk
Technical Support (Europe)
Technical Service/Warranty
Advance Replacement Parts:
+44 (0) 20 8324 6120
Consumable Parts:
+44 (0) 20 8324 6102
Fax:
+44 (0) 20 8324 6126
Copies of the manual can be ownloaded
from our website:
www.namco.co.uk/brentelectronic/
technical-manuals/namco.html

GOAL LINE RUSH 
OPERATION  MANUAL         
 
 
The actual product you have received may differ slightly from the illustration. 

 To ensure safe operation of the game machine,be sure to read this Operation 
Manual before use. 
 Keep this Operation Manual in a safe place for quick access whenever needed 
.1.
WARNING 

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Summary of Contents for NAMCO GOAL LINE RUSH

  • Page 1 NAMCO EUROPE LTD. NAMCO AMERICA INC. NAMCO House            951 Cambridge Drive Units 7-8, Acton Park Estate, Elk Grove Village, IL 60007 The Vale, London. W3 7QE +1 (847) 264-5610 +44 (0) 20 8324 6101 www.namcoamerica.com...
  • Page 2 INTRODUCTION  Thankyouforpurchasingthe“GoalLineRush”gamemachine(hereafterreferredtoas the“machine”) Thisoperationmanualdescribes  Howtoinstall,operate,transport,maintainanddiscardthemachinesafely andproperly  Howtooperatethemachinecorrectlyandmakeuseofitsfullfeatures  Howtoensuresafetyofplayersandbystanders Inquiriesregardingthismachineanditsrepair  Forfurtherinformationaboutthemachineanditsrepair,contactyourdistributor  .2....
  • Page 3: Table Of Contents

    CONTENTS    SAFETYPRECAUTIONS     …………………………………………………… 4 SPECIFICATIONS     …………………………………………………………………5 TEARDOWNFORTRANSPORTATION    ……………………………………………7 3.1 BallPushUnit  3.2 TeardownBALL 3.3 TitlePanel INSTALLATION       …………………………………………………………………10 PlayZoneofInstalledMachine      …………………………………………………11 ACCESSORIESLIST     …………………………………………………………………12...
  • Page 4: SafetyPrecautions

    1. SAFETY PRECAUTIONS  Beforeusingthisgame,readthefollowingsafetyprecautionsthoroughlyandusethegame correctly. Besuretoobservethesafetyinstructionsastheyareimportantforensuringsafeoperation ofthegame.    Thisindicatesriskthatcanleadtopersonalinjuryand/orpropertydamage Thisapplianceisnotintendedforusebypersons(includingchildren)withreduced physical,sensoryormentalcapabilities,orlackofexperienceandknowledge,unlessthey havebeengivensupervisionorinstructionregardingtheuseoftheappliancebyaperson responsiblefortheirsafety. Childrenshouldbesupervisedwhileplayingthisgame.  Changes or modifications not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment.  NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
  • Page 5: Specifications

    Donotallowplayerstotilt,liftordropthemachine,orconductanyotherimproper action.Suchactionmaycausethemachinetotipoverortheglasstobreak,causing dangertopeoplearoundthemachine. Wheninstallingthemachine,usetheleglevelerstoensurethatmachinedoesnot moveeasily.lftheleglevelersarenotadjustedproperly,themachinecanmoveifa lightpushisapplied,causingpossibledangertopeoplearoundthemachine. Becarefulnottopinchyourfingerswhenadjustingtheleglevelers. Themachineisveryheavy.Donotplaceyourhandunderthemachine. Thismachineisforindooruseonly.Neverusethemachineoutdoorsasrainordust cancauseashortcircuitorelectricshock. Topreventpossibleelectricshockduetofailure,thisequipmentMUSTbefittedwith asecurelyconnectedGROUNDEDplug. Installthepowercordsothatpeoplecannotsteponitorinsuchawaythatcould presentatriphazard.Routeitunderothermachinesorwhereitcouldbecrushed. Donotunplugthepowercordbypullingthecord,ascouldbreakinternalwiresand causeelectricshock. Donotusepowercordifitbecomesdamaged. Ifinternalwiresareexposed,replacethecordimmediately;otherwise,ashortcircuit orelectricshockcanoccur. ●  ifyouhavetoleavethemachineunattendedduringmaintenanceorservice,be suretocloseandlockthetheglassdoor,coindoor,andrearcompartmentdoorto preventpeoplefromgettinginjuredbytouchingtheinsideofthemachine. ●  Nevertouchtheslideunitorotherdrivesystemduringoperation.Movingparts canpinchorinjureyourfingers. ●  Whenremovingtherearcompartmentdoor,holditcarefullywithbothhandsasit islargeandheavy.Becarefulnottodropitonyourfeet. 2. SPECIFICATIONS    POWERSUPPLY:         Ratedvoltage:     AC  120/240V  Ratedfrequency:        50/60Hz                              Ratedpowerconsumption:400W(forindooruseonly) AMBIENTOPERATING       +5゜Cto+35゜C(41F-95F)...
  • Page 6                            Ball:   (5pointsball(35pcs);15pointsball(8pcs);30points ball(3pcs);50pointsball(2pcs);100pointsball(1pcs); JPball(1pcs);)                            powercord;                            Keys:  (FrontDoor)                                   (ServiceDoor)               ・CommonKey                                     ...
  • Page 7: TeardownForTransportation

    3. TEARDOWN FOR TRANSPORTATION  3.1    Ball Push Unit & Field Unit  Teardownthisbracketandplate      Teardownthisfoam   .7....
  • Page 8: TeardownBall

    Teardown this screw 3.2    Teardown BALL                                                    Teardown this bracket                                                  .8....
  • Page 9: TitlePanel

    3.3    Title Panel Screw                                             STEP1:Screw M4×15 4pcs ...
  • Page 10: Installation

    4. INSTALLATION    Installthemachineaccordingtotheinstructionsandproceduresspecifiedinthisoperation manual.Failuretofollowthespecifiedproceduresmayresultinafire,electricshock,injury,or machinemalfunction. Insertthepowercordplugfirmlyintothepoweroutlet.Poorcontactmaycauseoverheatingthat canleadtofireorburns. Installthemachinesecurelybyusingtheleveladjusters.Unstablemachineinstallationcanresultin accidentorinjury(See“AdjustingtheLevelAdjusters”)      Installation Conditions  Locations to avoid                                ...
  • Page 11: PlayZoneOfInstalledMachine

    5.Play Zone of Installed Machine             ●    Setaplayzoneasshownbelowsothatplayerscanmoveawayfromthe machinewithoutbumpingintoobserversorpassersby.                    ●  Provideaspaceofatleast500mm(2feet)  betweenthemachineand wallorothermachines.Thisspaceisnecessaryformaintenanceand service. .11....
  • Page 12: AccessoriesList

    6.ACCESSORIES LIST  ITEM DESCRIPTION QY. PARTNo. 1 CommonKey 2 CashboxKey 3 CoindoorKey 4 TicketdoorKey 5 5pointball 6 15pointball 7 30pointball 50pointball 100pointball JPball Titlepanel  POP-BK-1  POP-SUPPORT-1  POP-SUPPORT-2  Powercord OperationManual 7.Adjusting the Level Adjusters      SetthemachineinthedesiredlocationandlowertheLevelAdjusters(twopositions)so thatthecastersareraisedfromthefloorbyapproximately5mm(1/4”)..Makesurethatthe machineislevelanddoesnotshake. .12....
  • Page 13: PowerSwitch And Ball

    8.Power switch and Ball  ・Power switch Therearetwopowerswitches,oneison thebackandtheotherisinsideofthe servicedoor.BothofthemneedtobeON tooperatethegame. ・About the balls to use    *Useonlyattachedballs. *Operatethegamewithlessthan50balls.Toomany ballsmay causeballjam. .13....
  • Page 14: HowToPlay

    9.How to Play    ・ ExplanationofPlaying ① Insertcoins.Playcanbestartedafterreachedset-upcoinquantity. ② Thereareballsmarkedwithitsnumbersontheturningtable.Afigurinestandinginthe middleofthetablemovesforwardafterpressabutton.Trytomovethefigurineatthe righttimetopushhighscoreballswell.Ifthebuttonisnotpressedwithin60seconds, thefigurinewillbeautomaticallymovedforwardaftersoundingthewarning.                                  Figurine     Field Ball...
  • Page 15: ChangeOfSettings&ConfirmationOfData

    ④ Aftertheballdropsintothespace,ticketswillbeissuedaccordingtonumbersmarked ontheball.IfsucceededindroppingJPball,playercangetscoresmentionedonJP7 SEG.                                                                10.CHANGE OF SETTINGS & CONFIRMATION OF DATA ...
  • Page 16 JACJPOT position A position B position C position D position E ( pieces ) ( pieces ) ( pieces ) ( pieces ) ( pieces ) ( pieces ) default ●TEST MODE    Push[ENTER]ontestmode,eachunitwillstarttestmode.changecontentwith「←」 「→」 whichontheinteroperationboard,push「ENTER」 cangotomodedecision,and starttest. returnwithpush 「BACK」.backtogamemodewithclick 「ENTER」atthetopof testmodescreen .16....
  • Page 17 ・testmode・flowchart Credit/ticket        numberofcreditsandpayouttickets showing ROMVERSION      showingROMvision    METER                 INCOMEDATA                 CREDITCOUNT      showingcreditnumber                                      showing GAMECOUNT        ...
  • Page 18                                                                     Present Credit &...
  • Page 19 Itwillcountthenumberofserviceswitch  GAME COUNT 00000000 ・TICKETCOUNT(cumulativetotalofpayoutticket)  thenumberofpayouttickets(thecumulativetotalofticketallotment) TICKET COUNT 00000000 ・TICKET/CREDIT(theaverageticketnumberofeachcredit)    Thevalueof「TICKETCOUNT」÷「CREDITCOUNT」 TICKET/CREDIT 00000000 ・AVE.GAMETIME(averagegametime)    Theaveragetimefromgamestart(pushingbutton)untilfinish(scoredetermined) AVE. GAME TIME 00000000sec ・INDIVIDUAL(thecumulativetotalofalldetectedballs) Showthecumulativetotalofeachdetectedball          ShowdatawithpushingswitchENTER.changeitwithpushingswitch ←→ >INDIVIDUAL 005:00000000 015:00000000...
  • Page 20 : ・ERROR-9&10 09:ERROR=XX 10:ERROR=XX ●LASTPLAY(playhistory)          Showthelastedtenplayhistory  ShowdatawithpushingswitchENTER,changeitwithpushingswitch ←→ >LAST PLAY ・LASTPLAY-1 Totalofgainedtickets 01:TICKET=XXX Thescoreofeachfallenball,canshowmaxsix XXX XXX XXX XXX dataineachpage  XXX XXX [01/01] ・LASTPLAY-2 02:TICKET=XXX XXX XXX XXX XXX XXX XXX [01/01] : ・LASTPLAY-10 10:TICKET=XXX...
  • Page 21 8COINS1PLAY/9COINS1PLAY/10COINS1PLAY ○default 2COINS1PLAY ●JACKPOT(JACKPOT  number) SettheJACKPOTnumber. >JACKPOT JACKPOT [300] ○contentsetting 150/200/250/300/400/500/600/700/800/900/999 ○default 300 ●ATTRACT(attractmovementsetting) Setthemovementwhenattractingtime  >ATTRACT ATTRACT [ON ] ○contentsetting ON/OFF ○default ●TILT(TILTsetting,autoreversion) TILTdetectingmovementsetting   >TILT AUTO TILT [AUTO ] ○contentsetting  AUTO( autoreversionby20seconds)/MANUAL( keeperrorwarninguntil canceled)/OFF(donotdetect) ○ default AUTO .21....
  • Page 22 ●MERCYTICKET(mercyticketsetting) Setthenumberofmercyticket >MERCY TICKET MERCY TICKET [ 2] ○contentsetting 0~10(ticket) ○default 1(ticket) ●SOUNDVOLUME(SOUNDVOLUME  SETTING) Setsoundsoftwarevalue   >SOUND VOLUME GM=GAME    AT=ATTRACT GM[128] AT[128] ER=ERROR(showdipSW1when 【ON】) ER[128] ○contentsetting 0~128 ○  default  128                  ●T-DISPENSER(ticketdispensersetting) Selectthetypeofticketdispenser >T-DISPENSER...
  • Page 23 ○contentsetting NORMAL/HALF Choose【 HALF 】canpaytheticketsbyhalfnumber Oddnumberwillraisedabovetothenextwholenumber,but,theticket outcounter  willshowpracticenumber    ○ default   NORMAL I/O TEST 【I/OTEST】 ThisisthetopmenuofI/OTEST         PushingENTERswitchtogoalltypesofI/Oscreens. >I/O TEST ●PUSHERTEST(pushermovementtest,sensorcondition) Playingthemovementtestofpusher,showtheconditionofsensorandsoon.         PushingENTERswitchtoshowtestscreen. >PUSHER TEST PUSHER TEST [HOME ][0X]...
  • Page 24 >SHAKE TEST [STOP/SPIN/BRAKE/EXX] SHAKE TEST [situationofreadingpositionandrelease,shakesensor] [STOP ][XX0] ←→:shakemoving ●TICKETTEST(ticketmovementtest,expressionofsensorcondition)          Playingthemovementofticketvendor,canexpresstheconditionofsensorand soon.  PushingENTERswitchcouldshowthetestscreen. >TICKET TEST TICKET TEST [MOVE/STOP/EXX][ticketcountersensor’scondition] [MOVE ][0] ENTER:oneticketmaypaidoutbyeachtimepushing ●COININTEST(movingtestofCOININPUTSLIT、expressionofsensorcondition)          Playingthemovementofcoininputslit,andexpressthesensor’scondition.   PushingENTERswitchcouldshowthetestscreen. >COIN IN TEST COIN IN TEST...
  • Page 25 ●SOUNDTEST(soundrepeattest) Playingalltypesofsoundrepeattest  PushingENTERswitchcouldshowthetestscreen. >SOUND TEST SOUND TEST [00] ←→:toselectsoundcode  ENTER:tosoundselectedsound ●RFIDREADTEST(readingtestofICTAGinsidetheball)  PlayingballreadingtestofICTAGUID&ballpoint,thenshowthedetectresult.  PushingENTERswitchtoshowthetestscreen. >RFID READ TEST ICTAG‘sUIDwillbedisplayedthelast7digits  [--------------] [ballpoints]  [pagenumberandtotal/EXX] [---] [00/00] ←→:whenthepluralnumberofICTAGhasbeenread,pleasereadnextpage  ENTER:reading  SERVICE:change/ AUTO readingornotauto  ※ readpointswillshowonthepay-outticketonscore7SEG display.(WhensinglesideofICTAGintheballhasbeenread,itwill showpoints). ●AGING >AGING AGING...
  • Page 26 >MECHA CNT TEST MECHA CNT TEST [COIN IN ] ←→:selectmeter(COININ、TICKETOUT) ENTER:add1tocounter GAME CLEAR 【GAMECLEAR】(clearthepresentplaysituation ) Resetthegameinformation&remainedtickets&credits.     >GAME CLAER GAME CLEAR ___________[05] ENTER:resetthedatawithpushing5seconds.  METER CLEAR 【METERCLEAR】(clear“METER”dataexceptfor“SETTING”) Reset“INCOMEDATA、ERRORDATA、LASTPLAY”data. ※CAUTION Itwillbelostthegameinformation&remainedtickets&credits, when playing. >METER CLAER METER CLEAR ___________[05] ENTER:resetthedatawithpushing5seconds.  ALL DATA CLEAR 【ALLDATACLEAR】(formatthecircuitboard)...
  • Page 27: ErrorMessages

    11.ERROR Messages   Whenanyunithasamovementerror,itwillshowtheerrorcodeon 7SEG.   ErrorcodewillshowoninterLCDeither.   Whenthereisaerror,pleaseremovetheoccurreason,andpushingENTERtocancel theerror. ERROR ERRORNAME CONDITION CODE Turnfieldsensor Turnfieldundetected TURNFIELDSENSOR cannotberead E01 error TIMEOUT changinguntil 10,000sec.Sensormay gotoutoforder. Standbypositionof sensorcannotberead until5,000msec,itmay Pusher-home occurredaballjam。 PUSHERHOMESENSOR undetectederror Whenitcannot TIME  OUT operatingnormally, themotororsensor maygotoutoforder Pusherdoesnotmove fromstandbyposition until5,000msec,itmay Pusher-homeno...
  • Page 28 Ballreleasecannotbe readby3,000sec,and cannotmoveto Releaseposition RELEASELIMIT releaseposition.When undetectederror SENSORTIMEOUT itcannotoperat normally,themotoror sensormaybecome inoperable. Ballreleasecannot shake(originsensor undetectedby Ballreleaseshake RELEASESWING 2,000sec)Whenit undetectederror SENSORTIMEOUT cannotoperate normally,themotoror sensormaybecome inoperable. Theballstillcannot backtoathleticstable Thiserrorwillnot untiltheballrelease stopthegame,but hasshaken3times, Theballreleaseerror RELEASEBALLJAM theerrorwill pleasereturntheball remaindatato toathleticstableby errorhistory. hand Whencoinisjamming inthecoin selector,(coinselector Coinselectorjam COINSELECTORJAM...
  • Page 29 cableandconnectit. Itwillshowerror codewith7SEG onmainPCB. TheSUBCPUcannot SUB CPUstarting Belowcodeis SUBCPU bestarted.The error displayed programmaynothave constantly. inputtoSUBCPU.  ('E'→' '→'1'→' '→ '2'→'E'・・・) Itwillshowerror codewith7SEG Thedifferentversion onmainPCB. PROGRAM  programshavefilledin Belowcodeis E99 programerror VERSION theMAINPCB. displayed constantly.  ('E'→''→'9'→'' →'9'→'E'・・・) Itwillshowtheerrorcodeonthe7SEG,whenitiswarning.     WarningcodewillshowontheinterLCDtoo.     Thewarningwillbecanceledwhencertainconditionsaresatisfied,andreturn togame.  Warning Warningname...
  • Page 30   ●MAIN-PCB  DIP  switch setting            Change below movement with changing DIP switch on the  circuit board.            The normal setting of DIP switch is OFF.  SW NAME  ON OFF REMARK CODE DIP―1 errorsoundsetting Sound Nosound DIP―2 DIP―3 DIP―4 nopayoutticket Donotpayout Payoutticket Payoutcountdownisnormal ticket workingwithoutpayout ticket. DIP―5 DIP―6 DIP―7 To show 「MECHA CNT TEST」...
  • Page 31: DiscardingTheMachine

    12.DISCARDING THE MACHINE             ●      Themachinemustbecollected,transportedanddiscardedinaccordance withthelocallawsandregulations. ●      Whenentrustingathirdpartytocollect,transportanddiscardthe machine,besuretousespecialistcompaniestoperformthetask. ●     CompliancewithWEEEregulations                          Themachinemustbecollected,transportedanddiscardedin accordancewiththelocallawsandregulations.                          Whenentrustingathirdpartytocollect,transportanddiscardthe machineensurethattheyareauthorizedtodoso....
  • Page 32: AssemblyDescription

    13.Assembly description        13.1・・Cabinet(Unit)  2  5  8  7  9  ITEM DESCRIPTION QY. PARTNo. 1 Ticket Score Display Unit 2 Jackpot Score Display Unit 3 Ball Push Unit 4 Field Unit 5 Touchdown Unit 6 Credit Expression Unit Coin Door Unit US Coin Door Unit UK Redemption Door Unit for US/UK Setting Door Unit...
  • Page 33: Cabinet(Parts)

    13.2・・Cabinet(Parts)  6  7                                                      20 ...
  • Page 34 14  13  15  16  .34....
  • Page 35 17  19  18  17  21  22  23  24  .35....
  • Page 36 24  25  ITEM DESCRIPTION QY. PARTNo. 1 Title Panel Backboard Backboard st Powerswitch AC-INLET(10GEEG3E-R) Fuseholder Fuse(250V5A20×5) Speaker(F92A33-3) TOP-ACRYL-1 CONPANE-ACRYL-2 CONPANE-ACRYL-3 CONPPANE-ACRYL-1 SW-COVER SW(BLC-DP-BK-D-CW) EDGE-1 STRIP-LED(RGB505030P-70) Ceiling LED Lamp (MR02-S05P1)  15 Trans(EI66)  16 RFID-READ-PCB(B96FC-S)  17 Pillar LED Lamp (LED18/30cm)  18 SpotLight(T10-3W)...
  • Page 37: TicketScoreUnit

    13.3・・Ticket Score Unit  1  2  ITEM DESCRIPTION QY. PARTNo. 1 7SEG BK 3 2 M258 LED PCB 13.4・・Jackpot Score Unit  1  2            ITEM DESCRIPTION QY. PARTNo. 1 7SEG BK 2 2 M258 LED PCB .37....
  • Page 38: BallPushUnit

    13.5・・Ball Push Unit  1  2  3  4  5  6  7         8  9  12  11  9  11  .38....
  • Page 39 ITEM DESCRIPTION QY. PARTNo. 1 RUG PIN HOLDER 1 2 RUG DOLL BK 1 3 RUSH RUGDOLLBK2 HTBN918S3M-60 Z2D10-24GN-30S-2GN20K SLIDE-RAIL(C2421-50) Coupling(MSX-19-8*8) BUSH PULLEY(HTPA24S3M060-A-P8) BUSH(80F-0606) PULLEY(HTPA24S3M060-A-P6) PHOTO-SENSOR (HS0-IC-0030)  .39....
  • Page 40: FieldUnit

    13.6・・Field Unit  1  2            3  6  4  7  8  5  9     11  .40....
  • Page 41 ITEM DESCRIPTION QY. PARTNo. 1 PLASTIC LAWN 2 WOOD 3 DISC RING DISC-SHIELD-1 Caster (J11038R) DISC-BLOCK-1 Bearing(FL6903ZZ) Belt (HTBN300S2M-100) PULLEY (HTPA72S2M100-B-P10-KC90) PULLEY (HTPA72S2M100-B-P6-KC90) AC-MOTOR(YN80-25/80JB300G1032) 1  .41....
  • Page 42: TouchdownUnit

    13.7・・Touchdown Unit  2  1  8  5  7  6            3  11  4  9  9     .42....
  • Page 43 ITEM DESCRIPTION QY. PARTNo. 1 ROTATE-PIN-A 2 Caster (J11038R) 3 ROTATE-BK-1 4 ROTATE-ARM ANTENACASELID DISC-SHIELD-3 DISC-SHIELD-4 SPACER (CB-605E) PHOTO-SENSOR (HS0-IC-0030) ROTARY-CAM-2 DC-MOTOR(Z2D15-24GN-30S) DC-MOTOR(Z2D30-24GN-30S-2GN20K) .43....
  • Page 44: CreditExpressionUnit

    13.8・・Credit Expression Unit  1  2  ITEM DESCRIPTION QY. PARTNo. 1 N098 7SEG LED PCB 2 7SEG-BK-1 .44....
  • Page 45: CoinDoorUnitForU.s.a

    13.9・・Coin Door Unit for U.S.A  1                                                       ITEM DESCRIPTION QY....
  • Page 46: CoinDoorUnitForEu

    13.10・・Coin Door Unit for EU  1  ITEM DESCRIPTION QY. PARTNo. 1 50000052 40-0512-00 .46....
  • Page 47: Redemption  DoorUnitForEu&U.s.a

    13.11・・Redemption Door Unit for EU & U.S.A  2  1  ITEM DESCRIPTION QY. PARTNo. 1 50000051 40-0547-00 2 50000056 DL-1275 .47....
  • Page 48: SettingDoorUnit

    13.12・・Setting Door Unit  1  2  3               ITEM DESCRIPTION QY. PARTNo. 1 COUNTER (OA126STL) PUSH SW (PS-008A-RB) KEY(B30A) .48....
  • Page 49: PowerSupplyUnit

    13.13・・Power Supply Unit  1  2  3  4                   ITEM DESCRIPTION QY. PARTNo. 1 5V-POWER-SUPPLY (RT-125A) 2 12V-POWER-SUPPLY (SP-320-12) 3 24V-POWER-SUPPLY (SP-150-24) 4 PLATE-2 .49....
  • Page 50: PcBoxUnit

    13.14・・PC Box Unit  2  1  3             ITEM DESCRIPTION QY. PARTNo. 1 IR-DECODE PCB 2 PLATE-3 3 MAIN PCB .50....
  • Page 51: WireHarnessDiagram

    14・・Wire harness diagram  .51....
  • Page 52 .52....
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