Games - Philips E-GSM 900/1800 Owner's Manual

Mobile phone e-gsm 900/1800
Table of Contents

Advertisement

Games

Your phone is supplied with 3 games: Brick, Snake
and Master mind.
Brick
Goal: destroy the bricks by hitting them with a ball.
4
6
/
To move the racket left or right.
#
To throw the ball.
0
To pause/resume the game.
Snake
Goal: feed the snake without it touching the wall.
To move the snake up, down or
1
7
/
left.
Games & Applications
To move the snake up, down or
3
9
/
right.
0
To pause/resume the game.
Master mind
Goal: find the correct combination.
1
8
-
To enter symbols.
,
To validate the combination.
To change the difficulty level or
#
to start a new game.
0
To pause/resume the game.
23

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents