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Motorola 9 User Manual Page 159

Motorola pda 009 user's guide.
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Object of the Game
The object of each puzzle is to help Phinny phind his phish bowl before he's phried. But
beware, its no easy task as he dodges explosive rockets, flying arrows, and charging bulls in
his quest for home.
For more clues on how to play, read "A Phish Tale" on page 160
Choosing a Puzzle
As a beginner, you'll play the Meet Phinny puzzle first. After you've successfully solved the
Meet Phinny puzzle, you can choose another puzzle to solve. Puzzles that you have beaten
are displayed as empty fishbowls.
To choose a puzzle:
Select Play from the Phinny main menu.
1
Press the N
D
2
AV
ISK
in the status bar at the bottom of the device screen.
Press the
key to select the highlighted puzzle.
3
ENTER
Press the N
D
4
AV
ISK
Viewing Puzzle Menu Options
During game play, press the
Continue—Resumes game play already in progress.
Restart Puzzle—Begins a new game with the same puzzle.
Choose a Puzzle—Exits the current puzzle and lets you choose a new puzzle.
Sound—Toggles the game sound on or off.
Help—Displays information about playing the game.
in any direction to choose a puzzle. The name of the puzzle appears
in the direction that you want Phinny to move.
key to display the following menu options:
MENU
Ph inn y
Entertainment
159

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