Oregon Scientific B-Book Desktop Instruction

B-book desktop

Advertisement

Quick Links

Advertisement

Table of Contents
loading

Summary of Contents for Oregon Scientific B-Book Desktop

  • Page 2 For Ages 5 & Up -Book Desktop Electronic Learning Computer Product does not have internet or data storage capabilities.
  • Page 3 Dear Parent/Guardian, Thank you for choosing the Barbie - - B B o o o o k k D D e e s s k k t t o o p p . ™ ™ Designed and engineered with extreme precision, - - B B o o o o k k D D e e s s k k t t o o p p is packed full of learning, ™...
  • Page 4: Table Of Contents

    able of Contents able of Contents Chapter 1 Chapter 8 About your -Book Desktop Scrolling ™ Chapter 2 Chapter 9 Getting Started Games and Game Codes Spelling Vocabulary Chapter 3 Grammar Useful Features and Controls Keyboarding Skills Math Chapter 4 Memory Game Selection Logic...
  • Page 5 Chapter 1 Chapter 1 About your B B o o o o k k D D e e s s k k t t o o p p ™ UNIT - - B B o o o o k k D D e e s s k k t t o o p p is supplied with Features ™...
  • Page 6 Unit LCD Panel (Viewing angle adjustable) Speaker Barbie Expansion ™ Card Drive Re-set Button Mouse Jack Battery Cover AC Adaptor Jack...
  • Page 7: Getting Started

    Chapter 2 Chapter 2 Getting Started -Book Desktop operates on 4 AA size batteries (not included) or a 9V AC adaptor ™ (sold separately). Battery Installation 1. Make sure the unit is turned off. 2. Using a Phillips-head screwdriver, open the battery cover at the back of the unit. 3.
  • Page 8 Auto-off The learning PC will automatically turn itself off after about a few of no input from the player. Mouse Connection Ensure the unit is turned OFF. Lift the mouse jack port cover at the back of the unit and plug the mouse into the mouse jack. Mouse Jack To ensure the mouse is kept clean, keep it on a clean mouse pad.
  • Page 9: Useful Features And Controls

    Adjusting the Keyboard Cable Length The keyboard cable can be shortened by winding it through the cable routing at the bottom of the unit. Chapter 3 Chapter 3 Useful Features and Controls The Keyboard The keyboard operates in the same way as a real computer keyboard. The Mouse Move the mouse in the direction that you want to move the arrow cursor and click the left button on the desired selection.
  • Page 10 Barbie ™ Expansion Cards (sold separately) Barbie Expansion ™ Do not scratch or damage the metal contact plate of the Barbie ™ Expansion Card. Card Drive Only insert -Book Desktop Barbie Expansion Cards into the Barbie Expansion ™ ™ “ Card drive.
  • Page 11: Game Selection

    Demo When the [Demo] button is pressed, you will be shown a demonstration of some of the exciting features and activi- -Book Desktop. ties in your ™ Volume The volume level can be adjusted between high, middle and low. To toggle the volume hold down the [Ctrl] key and press F1.
  • Page 12: Game Rules

    Chapter 5 Chapter 5 Game Rules Attempts Game questions come in groups of 10. You will be given three attempts to answer each question. Points are awarded according to the number of attempts taken to answer each question correctly. Time Limit Each attempt to answer a question is timed (1 minute for levels 1 to 4, 45 seconds for level 5).
  • Page 13: Two-Player Mode

    Repeat Button Press the repeat button to hear the instruction prompt again. In some games you will hear the question word again. Summary Screen After each question a summary screen will appear to tell you how well you scored on the last question (Question Points) and how well you are doing on the level so far (Game Total).
  • Page 14: Make A Selection And Submit Your Answer

    1. If the first player answers the question correctly, points are awarded to the first player, and the game continues. If the first player answers the question incorrectly, the second player is invited to answer the question. 2. If the second player is correct, points are awarded to the second player, and the game continues. 3.
  • Page 15 Method 3 - Selecting the Answer with the Keyboard Press the letter key that corresponds to the choice. Method 4 - Typing the Answer with the Keyboard In some cases you must use the keyboard to type in your answer. Chapter 8 Chapter 8 Scrolling...
  • Page 16: Games And Game Codes

    Chapter 9 Chapter 9 (Games and Game Codes) (Games and Game Codes) Spelling (01) Spell It (01) An animated vocabulary word is displayed and you are asked to spell the word. Type the word into the spaces using the letter keys. (02) Letter Limbo (02) An animation is displayed and then the word appears with the letters all scrambled...
  • Page 17: Vocabulary

    (06) Snow Catch Letters fall down from the top of the screen inside snowflakes. You can move (06) the bucket using the directional cursor key. Try to collect only the letters that are used in the animated word. If you miss a letter it will appear in the correct space but you will not score any points for it.
  • Page 18: Grammar

    (10) Rhyme Time After an animated vocabulary word appears, four other words are displayed on (10) the screen. Select the word that rhymes with the animated word. Make your choice by moving the cursor arrow over it with the mouse or the directional cursor key.
  • Page 19: Keyboarding Skills

    (14) Punctuation Puzzle A sentence with missing punctuation scrolls across the bottom of the screen. (14) There are four punctuation marks above it. Select the mark you think would make the sentence correct and move the arrow cursor over it with the mouse or directional cursor key.
  • Page 20: Math

    (19) Typing Tutor Learn how to touch type! Follow the instructions and type the letters using (19) the correct fingers. The hand animation shows you which finger to use for each letter. Try to do it without looking at the keyboard! (20) Derby Day (20) A row of letters scrolls across the top of the screen.
  • Page 21 (25) Multiplication Madness Work out the answer to the equation and type it in using the number keys. (25) The answer is submitted from right to left (units, tens, hundreds). If you want to change the direction of entry, press the space bar before you type your answer. (26) Division Diva Work out the answer to the equation and type it in using the number keys.
  • Page 22: Memory

    cursor with the mouse or the directional cursor key. Select the number by pressing the left mouse button or the left cursor key. (30) Equation Relation There are two equations on the left of the screen with a missing relationship sign. (30) Choose a relationship sign and highlight it with the directional cursor key.
  • Page 23 (34) What Did You See? A number if objects appear on the screen for a few seconds. Look at them carefully (34) and memorize them. A few more objects then appear on the screen. Use the arrow cursor to select only the objects that first appeared.
  • Page 24: Logic

    Logic (39) Cheer Up (39) A row of cheerleaders appears on the screen. They all have numbers on their shirts apart from one of them. The numbers form a logical sequence. Work out the missing number and type it in using the number keys. (40) One of a Kind Find Four animals appear on the screen.
  • Page 25: Games

    Make a guess by keying in a row of four letters using the letter buttons from A to D. When you enter the last shape the -Book Laptop will tell you how good ™ (43) your guess was by putting circles next to your guess. A black circle means that one of the letters in your guess is in the right place.
  • Page 26 (46) Caterpillar Caper Control the caterpillar with the directional cursor key to pick up the food. Do (46) not hit the walls or the tail of the caterpillar. The food is a small cross. On higher levels there are more obstacles to avoid. (47) Bouncing Ball There is a box with bouncing balls in it in the middle of the screen.
  • Page 27: Music

    Music (51) Girl’s Got Rhythm Using the number keys 1 to 4 build up a rhythm and then hear it played back. 1 (51) plays a bass drum, 2 plays a snare drum, 3 plays the closed hi-hat and 4 plays the open hi-hat.
  • Page 28: Tools

    (55) Tune Time Learn music with Barbie ® First select whether you want to learn note names or note lengths by clicking on the game type button with the arrow cursor. Note Names: Select whether you want to learn treble clef notes or bass clef notes by (55) clicking on one of the staves.
  • Page 29 Division Addition Equals Subtraction Multiplication Cancel (58) Screen Saver The ultimate -Book Desktop will display a screen saver if you do not input (58) ™ anything for a while. Choose the screen saver from the list by clicking the arrow cursor on its name to highlight it.
  • Page 30: Troubleshooting

    Chapter Chapter Troubleshooting Before contacting an authorized service center at 1-800-853-8883, carry out the following simple checks. They may save you the time and expense of an unnecessary service call. No display Is the power supply connected? Are the batteries installed properly? Do the batteries need replacing? Difficult or no response from the mouse Is the ball of the mouse and mouse pad clean and free from dust?
  • Page 31 Accessories available for this Learning Computer (Sold separately Barbie ™ Expansion Cards for -Book ™ ™ Barbie Expansion Card 1 Grammar Card Increase the challenge of grammar and punctuation activities with cool new questions. Barbie ™ Expansion Card 2 Spelling Card Expand spelling excitement with the new questions from this spelling upgrade.
  • Page 32 Oregon Scientific, Inc. 19861 SW 95th Place Tualatin, OR 97062 Tel: 503 639 8883 Fax: 503 684 8883 Email: info@oscientific.com Look for us on the World Wide Web! http://www.oregonscientific.com Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

Table of Contents