Oregon Scientific BATMAN POWER WINGLAPTOP Manual

Batman power wing laptop

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BL31-Manual AU R3
10/24/05
14:54
Page 1

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Summary of Contents for Oregon Scientific BATMAN POWER WINGLAPTOP

  • Page 1 BL31-Manual AU R3 10/24/05 14:54 Page 1...
  • Page 2 BL31-Manual AU R3 10/24/05 14:54 Page 2 Ages 5 and up...
  • Page 3 BL31-Manual AU R3 10/24/05 14:54 Page 3 Dear Parent/Guardian, Thank you for choosing the ATMAN OWER APTOP ™ Designed with entertainment in mind, ATMAN OWER APTOP is packed full of educational fun, ™ and offers stimulating games and activities that make an invaluable contribution to your child’s development.
  • Page 4: Table Of Contents

    BL31-Manual AU R3 10/24/05 14:54 Page 4 able of Contents able of Contents 12 Security Code 13 Speed Sums Chapter 1 MEMORY About your ATMAN OWER APTOP ™ 14 Double Trouble 15 Memory Magic Chapter 2 16 Shape Caper 17 Passwords Getting Started LOGIC Chapter 3...
  • Page 5: About Your B

    BL31-Manual AU R3 10/24/05 14:54 Page 5 Chapter 1 Chapter 1 About Your ATMAN OWER APTOP ™ ATMAN ™ OWER APTOP Flash-light Features is supplied with the following parts. Learning Please contact your retailer if any Computer 25 Games and Activities! parts are missing.
  • Page 6: Exterior Features

    BL31-Manual AU R3 10/24/05 14:54 Page 6 Exterior Features Battery Cover Reset Button...
  • Page 7 BL31-Manual AU R3 10/24/05 14:54 Page 7 Chapter 2 Chapter 2 Getting Started Your ATMAN OWER APTOP operates on 3 “AA” batteries. ™ Caution Battery Installation • Different types of batteries or new and used batteries are not to be mixed. 1.
  • Page 8: Batman Power Wing Laptop

    BL31-Manual AU R3 10/24/05 14:54 Page 8 Cleaning and Maintenance The unit should be regularly examined for damage to the enclosure and other parts. In the event of such damage the unit must not be used until the damage has been repaired. Always remove the batteries before cleaning. Wipe the unit with a dry cloth.
  • Page 9 BL31-Manual AU R3 10/24/05 14:54 Page 9 Press up and down on the cursor pad to move the highlight between the volume and contrast. Press left or right on the cursor pad to adjust the settings. (unless the answer is automatically submitted). Shape Buttons Use the buttons in Shape Caper game to submit your guess.
  • Page 10: Activity Rules

    BL31-Manual AU R3 10/24/05 14:54 Page 10 [Batman Symbol] Button symbol button shows a Batman symbol. The Cursor Pad comes with a cursor pad below the keyboard. The cursor pad can be used in most ATMAN ™ OWER APTOP games. The large oval button can be pushed up, down, left or right;...
  • Page 11: Activities Word

    BL31-Manual AU R3 10/24/05 14:54 Page 11 the games. If the player answers correctly on the first attempt, 10 points are awarded. The second attempt is 6 points, and the third attempt is 3 points. If there is no input after about 15 seconds the ATMAN ™...
  • Page 12: Decode

    BL31-Manual AU R3 10/24/05 14:54 Page 12 (BAT02) Decode 1. The game shows an animation of the word and says the word aloud. 2. A word appears at the top of the screen with the letters all mixed up. 3. Work out the correct spelling of the word and key it in using the letter keys. (02) (BAT03) Spell Test 1.
  • Page 13: Type Attack

    BL31-Manual AU R3 10/24/05 14:54 Page 13 (BAT06) Type Attack 1. First choose a Level: A or B. B is harder than A. There are 100 words in Level (06) A and 58 words in Level B. 2. The screen shows a word at the bottom, and a car moving from left to right along the top.
  • Page 14: Division

    BL31-Manual AU R3 10/24/05 14:54 Page 14 (BAT10) Division 1. The shows a division question. ATMAN ™ OWER APTOP (10) 2. Type the answer with the number keys in the space provided. 3. The answer will automatically submit when the final digit of the answer is typed. (BAT11) Scales of Justice Find the larger equation 1.
  • Page 15: Memory

    BL31-Manual AU R3 10/24/05 14:54 Page 15 MEMORY (BAT14) Double Trouble Find the matching shape pairs. 1. The ATMAN OWER APTOP shows a set of shapes in pairs. ™ 2. Square tiles cover the shapes. Try to remember the positions of the shapes. (14) 3.
  • Page 16: Passwords

    BL31-Manual AU R3 10/24/05 14:54 Page 16 4. Press Backspace to remove a submission. 5. When you choose the last shape your answer will be submitted. (BAT17) Passwords (17) Copy the melody sequence. 1. The screen shows the number buttons from 1 – 4. The buttons represent four sequential tones.
  • Page 17: Code Cracker

    BL31-Manual AU R3 10/24/05 14:54 Page 17 2. One of them is slightly different from the other two. 3. Choose which one you think is different. (20) 4. Use the left and right arrow keys or the cursor pad keys to select an object. 5.
  • Page 18: Music

    BL31-Manual AU R3 10/24/05 14:54 Page 18 3. When Batman is on the edge, he is safe. When he moves into the box and is drawing a line, Batman will take a hit if the villain touches the line before Batman reaches the outside edge again.
  • Page 19: Troubleshooting

    To reset, press the Reset button on the back of the unit. Developing learning aids is a responsibility that we at Oregon Scientific take very seriously. Our goal is to provide you with products of the highest quality and best value. We take every step to ensure that the information in our products is accurate and appropriate.
  • Page 20 BL31-Manual AU R3 10/24/05 14:54 Page 20 Oregon Scientific Australia Pty Limited Level 10, 30 Clarence Street, Sydney, NSW 2000 Tel: 1300 300 155 email: info@oregonscientific.com.au Website: www.oregonscientific.com.au This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) This device must accept any interference received, including interference that may undesired operation.

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