Lexicon PCM NATIVE Owner's Manual

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PCM NATIVE REVERB BUNDLE
OWNER'S MANUAL

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Summary of Contents for Lexicon PCM NATIVE

  • Page 1 PCM NATIVE REVERB BUNDLE OWNER’S MANUAL...
  • Page 2 The Lexicon Legacy ® continues...
  • Page 3 ...with the PCM Native Reverb Bundle For over 35 years Lexicon ® been recognized as the golden standard of digital reverb and effects processing and has con- tinuously introduced leading edge technology for the audio industry. Lexicon has again rocked the audio...
  • Page 5 PCM Native Reverb Bundle includes the finest collection of Factory Presets available. Designed to bring the highest level of sonic quality and func- tion to all of your audio applications, the PCM Native Reverb Bundle will take center stage in your DAW.
  • Page 6 Included Items • PCM Native Reverb Bundle software CD • iLok license code • This manual...
  • Page 7: Table Of Contents

    Table of Contents Installation ..............1 The Control Buttons ........... 10 Install the Plug-in Bundle ........1 Edit .............. 11 iLok License ............1 Compare ............. 11 Store ............11 First Look ..............2 Edit Navigation and Full Edit Mode ....12 Preset Category ...........
  • Page 8 Tempo Mode Presets..........25 Feedback ............45 Frequency ............46 The Algorithms............28 Front Early Level ..........46 Chamber ............29 Infinite ..............46 Hall ..............31 Mix (Wet Dry Mix)..........46 Random Hall ............33 Output Level ............47 Plate ..............
  • Page 9: Installation

    For more information go to www.iLok.com.   Important! Your PCM Native Reverb Bundle will not work without an autho- rized iLok USB smart key inserted in your computer’s USB port!
  • Page 10: First Look

    First Look When the plug-in is instantiated, you will see a window that looks something like this: Preset Category Realtime Preset Display Algorithm Name EQ Window Selector Level Meters Help Button Fader Area Control Buttons...
  • Page 11: Preset Category

    Preset Category Presets for the algorithm are grouped into categories to make them easier to find. For example, the Hall algorithm is broken into Small Halls, Medium Halls and so on. Clicking in this area will show the list of categories. Selecting a category will load the presets for that category in the Preset Selector.
  • Page 12: Realtime Display

    Realtime Display The realtime display window allows you to visualize the reverberation in three ways. While your ears will always be the primary tool in choosing and adjusting presets, the displays provide a direct way to see what’s going on. Click any- where in the realtime display window to change the view.
  • Page 13: Off

    This mode shows only the algorithm name. It is the default view for the plug-in and requires the least amount of CPU cycles. Multiband This display shows the reverb in five frequency bands, with the lowest frequency in the rear. The image moves from right to left as it ages.
  • Page 14: Eq Window

    EQ Window This window provides control of the output equalization: Graphic Display Early/Late Selectors EQ Type Selector Level Control EQ Parameters...
  • Page 15: Graphic Display

    Graphic Display Shows the EQ in a graphic form. The active section (Early or Late) is in the forefront. Early/Late Selectors These buttons select which EQ section is currently being edited. ‘Early’ includes reflections, direct echo outputs and room patterns. ‘Late’ includes the reverb tail. EQ Type Selector Allows any of six types of EQ to be applied to the active section.
  • Page 16: The Fader Area

    The Fader Area The fader area may be populated by up to nine faders. This illustration shows what may be found for each fader. Parameter Name Parameter Value Modifier Button Fader...
  • Page 17: Parameter Name

    Parameter Name Shows the parameter being adjusted. Parameter Value Shows the current value of the parameter. This field may be directly edited. Modifier Button This button only appears for certain types of parameter. It controls aspects of the param- eter. In this illustration, it serves as a button to send the reverb into infinite reverberation. Fader Changes the value of the parameter.
  • Page 18: The Control Buttons

    The Control Buttons These buttons let you access all of a preset’s parameters, manage presets, and compare changes you’ve made to the original settings.
  • Page 19: Edit

    Edit The Edit button makes the Navigation buttons visible. These buttons allow all of the algorithm’s parameters to be edited. See page 12 for more detailed information. Compare The Compare button temporarily restores the plug-in to the selected preset. It gives you a chance to see what was changed.
  • Page 20: Edit Navigation And Full Edit Mode

    Edit Navigation and Full Edit Mode When the “Edit” button is clicked, an additional row of buttons appears along the lower right portion of the plug-in. The names and number of buttons varies among algorithms. Clicking one of the buttons will bring up an edit page holding parameters related to the button name.
  • Page 21: The Soft Row

    The Soft Row When the plug-in is first instantiated, a number of parameters appear. This page of parameters is called the “Soft Row”. These parameters were chosen as being the most useful parameter for a particular preset. In most cases, we’ve tried to make a consistent set of choices, but many presets call for different parameters.
  • Page 22: Input And Mix

    You can assign any parameter, whether it’s on an edit page or in the EQ window. You can even assign the same parameter more than once. When you’re done, store it as a User Preset and you’ll always be able to recall the preset with your customized soft row.
  • Page 23: Reverb

    Reverb The Reverb button opens a selection of parameters that are pertinent to the selected algorithm. Each parameter is described in the Parameters section start- ing on page 42. This edit page also includes an Infinite button (which lets the reverb echoes continue endlessly) and a Damping button, which controls the high frequency damping of the signal during the reverb tail.
  • Page 24: Reflections And Echoes

    Reflections and Echoes There are two types of delay voices in the Lexicon plug-ins: ® • Reflections are simple delay voices leading from one of the input channels to one of the output channels. Their delay time may be modified, as well as the output level and polarity.
  • Page 25: Master Time Control

    Master Time Control Scales all reflection voices by a percentage value. Once individual voices are set, this is a handy method for quickly changing the effect of the reverb. Absolute/Tempo Switch Nearly all delays (including predelays) have this switch. In Absolute Mode, a de- lay is shown in milliseconds.
  • Page 26: Room Control

    Room Control Most of the Room algorithm’s parameters are self-explanatory, and you can find their descriptions starting on page 42. Here are a few parameters unique to this algorithm: Bass Room Boost Scale Early Bass Reverb Predelay Xover Predelay Select room impulse category Select impulse...
  • Page 27: Predelay

    Predelay You will notice that there are two predelay parameters: Early Predelay Is an overall predelay that delays all of the signal. As with a more typical reverb, it’s often used to create some separation between the wet and dry portions of the signal.
  • Page 28: Factory Presets

    Factory Presets Each plug-in comes with a large complement of Factory Presets. These presets are grouped in categories (Medium Halls, Large Halls, etc) that make it easier for you to find the sound you need. Most presets also come with several variants that may save you a lot of editing time.
  • Page 29: Storing And Managing Presets

    ® this: You will notice that the Lexicon plug-in (with the gold border) is embedded within a larger window provided by the DAW. Appearance will differ from host to host (this example is from Logic ).
  • Page 30: Portable Presets

    User Presets. When you ® store presets with the Lexicon “Store” button (shown below), your presets are available to all DAWs on your machine. With only a little effort, you can also share them with other machines, even when going between Mac and PC.
  • Page 31 The upper field contains the list of User Presets that have already been created for this algorithm. Presets appear in alphabetical order. The lower field contains the name of the preset that was loaded before you began editing. You can easily click in this field and change the name to anything you like.
  • Page 32: Where Are Presets Stored

    On Windows Vista, presets are stored in: Users/”username”/appdata/”usertype”/Lexicon PCM Native/User Presets/ AlgorithmName On Windows XP it’s: Documents and Settings/”username”/Application Data/Lexicon PCM Native/ User Presets/AlgorithmName Getting the most out of your computer These plug-in reverbs are written to be efficient, and most computers will run more copies than you may need.
  • Page 33: Reverb Tail Behavior

    • Close the plug-in editor. Unless you’re actively controlling your mix in real- time, you don’t need the editor after you’ve made the appropriate settings. All those knobs, faders and displays require processing power. You can always reopen the editor if you need to edit. Reverb Tail Behavior Each host treats plug-ins a little bit differently.
  • Page 34 Heritage...
  • Page 35 Knowingly or unknowingly – you experience Lexicon products and technologies on a daily basis. Chances are that Lexicon processing was involved in the televi- sion program you watch at home, the film you see at the cinema, or the song you listen to on the radio.
  • Page 36: The Algorithms

    The Algorithms You’ve just received a package with seven plug-ins, each one controlling a dif- ferent algorithm. Why would you choose one over another? Experience will eventually give you a feeling, but in the meantime a little description won’t hurt.
  • Page 37: Chamber

    Chamber The echo chamber was the original high-end reverberator. It was a small-to me- dium-sized space with highly reflective and irregularly-shaped walls. Inside this space would be a microphone or two and a speaker or two. The input signal was sent to the speakers and picked up by the microphones.
  • Page 39: Hall

    Hall The highly acclaimed Lexicon Hall, Concert Hall, and Random Hall reverb algo- ® rithms have regularly been used by live sound and recording engineers because of their exceptional ability to reproduce the musical ambience of large, wide, panoramically wonderful spaces.
  • Page 41: Random Hall

    Random Hall The highly acclaimed Lexicon Hall, Concert Hall, and Random Hall reverb algo- ® rithms have regularly been used by live sound and recording engineers because of their exceptional ability to reproduce the musical ambience of large, wide, panoramically wonderful spaces.
  • Page 43: Plate

    Plate A Plate reverb is a large, thin sheet of metal suspended upright under tension on springs. Transducers attached to the plate transmit a signal that makes the plate vibrate, causing sounds to appear to be occurring in a large, open space. The Plate plug-in mimics the sound of plate reverberators, with high initial dif- fusion and a relatively bright, colored sound.
  • Page 45: Vintage Plate

    Vintage Plate This version of the Plate algorithm has the new equalization touches from the PCM96 plate, but also has characteristics of older plate implementations. It “speaks” differently, with different input diffusion and it also has an additional pair of echo voices. A Plate reverb is a large, thin sheet of metal suspended upright under tension on springs.
  • Page 47: Concert Hall

    This reverb is an updated version of one of Lexicon’s oldest algorithms. It was an essential part of many of the mixes of the late seventies and eighties. It is a less-dense reverb, allowing it to add lushness to a mix without stepping on the dry source material.
  • Page 49: Room

     ible algorithms we’ve ever invented. Reflection patterns can be easily selected, scaled and equalized all while simultaneously passing audio, and the room size can be instantly changed or reversed. It is similar to other Lexicon reverbs in ® that it is used to create the illusion of space. However it differs in important ways.
  • Page 50: The Parameters

    Each algorithm contains a set of parameters, and a variety of those parameters are combined to create a preset. Below are all the algorithm parameters you can edit in the PCM Native Plug- ins. Note that sometimes parameter names are abbreviated when they appear onscreen, and they may have prefixes indicating what channel they control (for example, Level may appear as RightInLvl).
  • Page 51: Bassrt

    BassRT This parameter controls bass reverb time. It is closely associated with the Bass Crossover and Reverb Time parameters. BassRT is a multiple of Reverb Time that applies to signal below the frequency described by Bass Crossover. If BassRT is less than 1.0, then the low frequency part of the reverb tail will be shorter than the midrange part.
  • Page 52: Definition

    Definition Definition controls the density of the Concert Hall reverb. Higher values result in lower density. Delay Feedback Master Controls all delays in the algorithm. Each voice has its nominal feedback gain adjusted by this percentage. Delay Level Master Controls all delays in the algorithm. Each voice has its nominal gain value ad- justed by this percentage.
  • Page 53: Echo Parameters

    Echo Parameters Eko Delay Controls the delay time of an echo that comes from the indicated input (L or R) and goes to the same output. It may also recirculate back into the same input. This can be toggled to Tempo Mode, in which case its delay time will be related to tempo.
  • Page 54: Frequency

    if present. The master value is a percentage (0-100%) that is applied to the Echo Feedback level. Frequency This parameter lets you set the cutoff frequency of the multimode filter. The au- dible effect of this is determined by the Type parameter. Front Early Level This parameter acts as a master control for any early signals going to the output channels.
  • Page 55: Output Level

    Output Level Output Level controls the amount of post-mix signal emitted onto a channel of output. Pattern (Room) Selects a space available in the selected Category (see Category parameter). Predelay This is used to add a small amount of delay to a signal before it enters the rever- berator.
  • Page 56: Reverb Time

    Reverb Time Reverb Time is the mid frequency reverb time (in the frequency above Bass XOV and below RT Hicut). As such, it is one of the primary controls affecting the length of the reverb tail. It may be considered to model the reflectivity of the walls in the reverberant space.
  • Page 57: Scale (Room)

    Heavy. The normal value gives filter response identical to previous Lexicon ® reverbs. The other values should be self-descriptive. Scale (Room) This parameter is used to modify the overall time of the selected early impulse. It is a multiplier that goes from 0.5x to 2.0x. The actual time of the responses varies from response to response.
  • Page 58 The Spread parameter is closely tied to the Shape parameter. Spread is a window of time during which a signal is injected into the reverb. Shape controls just how the signal is injected during this window. Together, the two parameters create an envelope for the early portion of the reverb, as shown in this illustration: Early Reverb...
  • Page 59: Shelf

    Shelf This parameter effects all filter types. The shelf specifies the audio level below which the filter has no effect. For example, let’s imagine we’re using a one-pole lowpass with shelf set at -12 dB. The lowpass filter affects only the strongest 12 dB of the signal.
  • Page 60: Tail Width

    Spin controls the rate of randomization. In most cases, values between 1 - 2 Hz are appropriate. Wander controls the amount by which various delay values may be modulated. Typically, these values should be smaller for plates and chambers or for very small rooms. But it’s always best to listen with the material you’re us- ing.
  • Page 61: Tap Slope

    Tap Slope This is an unusual parameter which affects the relative gain of impulses coming from the reverb. While this parameter does not (as it might appear) make the reverb sound ‘bumpy’, it may affect timbre or the overall sense of spaciousness. Impulses Overall Decay trend Tap Slope = 0...
  • Page 62: Wander

    Wander See Spin.
  • Page 64 Questions or comments? Visit us at www.lexiconpro.com ©2009 Harman International, Inc. All rights reserved. Lexicon is a registered trademark of Harman International, Inc. All other trademarks are property of their respective owners. All features and specifications are subject to change.

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