Download Print this page

Oregon Scientific BARBIE LITTLE LEARNING LAPTOP Manual page 2

Advertisement

Chapter 3
Chapter 3
Activity Rules
Selection
There are 8 fun filled activities in
the Barbie
Select a game icon
Little Learning Laptop.
Select a game by pressing on the
chosen game icon.
A list of games is given in Chapter 4.
A game can be changed at any time
by pressing on a new game icon.
Press the fun
animation button
Fun Animation Button
Press the
button to listen to a
Answer
random music tune with animation.
Answer Button
Press the answer button
Press the
button to reveal
Answer
the correct answer to a question.
Repeat Button
Press the
button to listen to the
Press the repeat button
Answer
instructions of an activity again.
Barbie™ Button
Press the
button to watch the
Answer
opening animation with music.
Press the Barbie™ button
different tones. When a tone is called,
the number will bounce up.
3. The player will be asked to repeat
the sequence of tones by pressing the
correct number keys.
4. The player will need to remember the
pattern and repeat the sequence as it is
built up one tone at a time.
Musical Mystery
Develops music appreciation and teaches
vocabulary and spelling through a music
game:
1. Press a number button to hear a melody.
2. When the music is playing, 3 letters
will bounce around the screen for 10-20
seconds.
3. When the melody has finished playing,
the letters will form a mystery word
which the player will have 2 - 3 seconds
to memorize.
4. Afterwards, the mystery word will
disappear off the screen and the player
is asked to repeat the mystery word
using the keyboard.
5. Hints will also be given to the player
when needed.
6. When the player has keyed in all the
letters, Barbie
®
will teach the player
what word these letters spell.
Chapter 4
Chapter 4
Activities
Fun ABC's
Teaches the letters of the alphabet and
vocabulary associated with them:
1. Barbie
will ask the player to find a
®
letter.
2. To give an answer, press the correct
letter on the keyboard.
3. If the answer is correct, Barbie
will
®
teach a word that begins with the same
letter.
Cookie Counting
Teaches number recognition and counting:
1. Barbie
is baking a tray of cookies.
®
The player is asked to count them and
press the correct number button to
answer.
2. If the answer is correct, extra cookies
will be added or taken away to
introduce simple arithmetic to the
player.
8
Chapter 5
Chapter 5
Troubleshooting
Developing learning products is a responsibility that
we at Oregon Scientific take very seriously.
We make every effort to ensure the accuracy and
appropriateness of the information which forms
the value of our products. However, errors can
sometimes occur. It is important for you to know
that we stand behind our products and we encourage
you to contact our Technical Support Team with any
problems and/or suggestions that you might have.
Our Technical Support Team will be happy to help
you. Before contacting, please carry out the following
simple checks:
No display
Are the batteries installed properly?
Do the batteries need replacing?
Black-out screen or abnormal display
Disconnect the power supply by removing the
batteries for at least 10 seconds before connecting the
power supply again.
In an environment prone to static discharge, the unit
may malfunction.
To reset, remove the batteries for at least 10 seconds
before connecting the power supply again.
12
Shape Sense
Introduces shapes and colours and teaches
association. (Only shapes 1-6 are playable
from the keyboard).
1. An object of a specific shape will be
shown on screen.
2.The player is asked to find the shape that
matches the object shown on screen.
3. Barbie
will let the player know the
®
colour of the shape on the keyboard. To
give an answer, find the correct shape
and press on it.
4.This game teaches the player to identify
6 basic shapes: 1- circle, 2- heart, 3-
triangle, 4- square, 5- diamond, 6- star.
Count & Style
Help Barbie
®
create a new style and
practice counting and shape recognition
at the same time!
1. The player will be asked to find a
number of shapes to help Barbie
®
decorate her shirt.
2. The player needs to press the correct
shape button according to the number of
times Barbie
®
has asked for.
3. The shapes will be counted out as they
are entered.
9
Conforms to safety requirements of ASTM F963,
EN71 Parts 1, 2 and 3 and EN62115.
In an effort to continually improve our products,
the actual screen display on the product may differ
slightly from the diagrams shown.
Oregon Scientific, Inc.
19861 SW 95th Avenue
Tualatin, OR 97062, USA
Service: www2.oregonscientific.com/service
Website: www2.oregonscientific.com
Warning:
Changes or modifications to this unit not expressly
approved by the party responsible for compliance
could void the user's authority to operate the
equipment.
Not suitable for children under 3 years as small parts
may be generated.
NOTE:
This equipment has been tested and found to comply
with the limits for a Class B digital device, pursuant
to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against
harmful interference in a residential installation.
13
Puzzle Pieces
Introduces patterns in a sequence and
teaches the concept of before and after:
1. A sequence will appear on screen
and the player has to find the letter
or number that forms the logical
sequence.
2. To give an answer, key in the correct
symbol to complete the sequence.
Letters Switch
Develops eye-hand coordination and
teaches upper and lower case letters:
1. Random letters will move across the
screen from different directions one
at a time.
2. The player needs to press the
corresponding letter to switch it to a
different case.
3. There is about 6 seconds to switch
each letter before it disappears off the
screen.
Animal Dance
Develops memory skills and ability to
follow instructions:
1. The animal on screen will call out a
sequence of tones one at a time.
2. The numbers 1 2 3 4 will represent 4
10
This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful
interference to radio communications.
However, there is no guarantee that interference will
not occur in a particular installation. If this equipment
does cause harmful interference to radio or television
reception, which can be determined by turning the
equipment off and on, the user is encouraged to try
to correct the interference by one or more of the
following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and
receiver.
• Connect the equipment into an outlet on a circuit
different from that to which the receiver is
connected.
• Consult the dealer or an experienced radio/TV
technician for help.
DISPOSAL
Do not dispose of this product as unsorted
municipal waste.
Such waste should be collected separately for
special treatment.
14
SAP No.:300102321-00001-10
11
15

Advertisement

loading