Roland Juno-Stage User Manual page 186

Roland juno-stage: user guide
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Effects List
64:
REVERB
Adds reverberation to the sound, simulating an acoustic space.
fig.MFX-64
L in
Balance D
Reverb
R in
Balance D
Parameter
Value
ROOM1, ROOM2,
Type
STAGE1, STAGE2,
HALL1, HALL2
Pre Delay
0.0–100 msec
Time #
0–127
200–8000 Hz,
HF Damp
BYPASS
Low Gain
-15–+15 dB
High Gain
-15–+15 dB
Balance #
D100:0W–D0:100W
Level
0–127
65:
GATED REVERB
This is a special type of reverb in which the reverberant sound is cut
off before its natural length.
fig.MFX-65
L in
Balance D
Gated Reverb
R in
Balance D
Parameter
Value
NORMAL, REVERSE,
Type
SWEEP1, SWEEP2
Pre Delay
0.0–100 msec
Gate Time
5–500 msec
Low Gain
-15–+15 dB
186
2-Band
L out
EQ
Balance W
Balance W
2-Band
R out
EQ
Explanation
Type of reverb
ROOM1: dense reverb with
short decay
ROOM2: sparse reverb with
short decay
STAGE1: reverb with greater
late reverberation
STAGE2: reverb with strong
early reflections
HALL1: reverb with clear
reverberance
HALL2: reverb with rich
reverberance
Adjusts the delay time from the
direct sound until the reverb sound
is heard.
Time length of reverberation
Adjusts the frequency above which
the reverberant sound will be cut.
As the frequency is set lower,
more of the high frequencies
will be cut, resulting in a softer
and more muted reverberance.
If you do not want to cut the
high frequencies, set this
parameter to BYPASS.
Gain of the low range
Gain of the high range
Volume balance between the direct
sound (D) and the reverb sound (W)
Output Level
2-Band
L out
EQ
Balance W
Balance W
2-Band
R out
EQ
Explanation
Type of reverb
NORMAL: conventional
gated reverb
REVERSE: backwards reverb
SWEEP1: the reverberant
sound moves from right to left
SWEEP2: the reverberant
sound moves from left to right
Adjusts the delay time from the
direct sound until the reverb
sound is heard.
Adjusts the time from when the
reverb is heard until it disappears.
Gain of the low range
Parameter
Value
High Gain
-15–+15 dB
Balance #
D100:0W–D0:100W
Level #
0–127
OVERDRIVE → CHORUS
66:
fig.MFX-66
L in
Overdrive
R in
Parameter
Value
Overdrive
0–127
Drive #
Overdrive Pan # L64–63R
Chorus Pre
0.0–100 msec
Delay
Chorus Rate #
0.05–10.00 Hz, note
Chorus Depth
0–127
Chorus
D100:0W–D0:100W
Balance #
Level
0–127
OVERDRIVE → FLANGER
67:
fig.MFX-67
L in
Overdrive
R in
Parameter
Value
Overdrive
0–127
Drive #
Overdrive Pan # L64–63R
Flanger Pre
0.0–100 msec
Delay
Flanger Rate #
0.05–10.00 Hz, note
Flanger Depth
0–127
Flanger
-98–+98%
Feedback #
Flanger
D100:0W–D0:100W
Balance #
Level
0–127
Explanation
Gain of the high range
Volume balance between the
direct sound (D) and the reverb
sound (W)
Output Level
L out
Balance D
Balance W
Chorus
Balance W
R out
Balance D
Explanation
Degree of distortion
Also changes the volume.
Stereo location of the overdrive
sound
Adjusts the delay time from the
direct sound until the chorus sound
is heard.
Frequency of modulation
Depth of modulation
Adjusts the volume balance
between the sound that is sent
through the chorus (W) and the
sound that is not sent through the
chorus (D).
Output Level
Balance D
L out
Feedback
Balance W
Flanger
Balance W
R out
Balance D
Explanation
Degree of distortion
Also changes the volume.
Stereo location of the overdrive
sound
Adjusts the delay time from when
the direct sound begins until the
flanger sound is heard.
Frequency of modulation
Depth of modulation
Adjusts the proportion of the
flanger sound that is fed back into
the effect. Negative (-) settings will
invert the phase.
Adjusts the volume balance
between the sound that is sent
through the flanger (W) and the
sound that is not sent through the
flanger (D).
Output Level

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