Furuno GP-3500 Operator's Manual

Furuno GP-3500 Operator's Manual

Color gps/plotter
Hide thumbs Also See for GP-3500:
Table of Contents

Advertisement

Back
COLOR GPS/PLOTTER
GP-3500

Advertisement

Table of Contents
loading

Summary of Contents for Furuno GP-3500

  • Page 1 Back COLOR GPS/PLOTTER GP-3500...
  • Page 2 Printed in Japan All rights reserved. All rights reserved. Pub. No. OME-44210 Pub. No. OME-44210 ( ( TATA TATA ) ) GP-3500 GP-3500 The paper used in this manual is elemental chlorine free. Your Local Agent/Dealer Your Local Agent/Dealer FIRST EDITION : FIRST EDITION : JUL JUL.
  • Page 3: Safety Instructions

    Immediately turn off the power at the switchboard if the equipment is emitting smoke or fire. Continued use of the equipment can cause fire or electrical shock. Contact a FURUNO agent for service. Keep heater away from equipment. A heater can melt the equipment's power cord, which can cause fire or electrical shock.
  • Page 4 Feature The GP-3500 consists of the display unit and antenna unit. The display unit is totally integrated GPS receiver and color video plotter. The GPS receiver tracks up to thirteen satellites (GPS: 12, WAAS: 1) simultaneously, and an 8-state Kalman filter ensures optimum accuracy in determination of vessel position, course and speed.
  • Page 5: Table Of Contents

    TABLE OF CONTENTS SYSTEM CONFIGURATIONS ... vii 1. BASIC OPERATION ... 1-1 1.1 Controls Description ... 1-1 1.1.1 Display unit ... 1-1 1.1.2 Remote controller ... 1-2 1.2 Loading a Mini Chart Card ... 1-3 1.3 Turning the Power On/Off ... 1-4 1.4 Adjusting Brilliance and Hue ...
  • Page 6 6.1.1 Entering routes using existing waypoints ... 6-1 6.1.2 Creating track-based routes... 6-4 6.2 Editing Routes... 6-5 6.2.1 Inserting waypoints ... 6-5 6.2.2 Removing waypoints from routes ... 6-5 6.3 Erasing Routes... 6-6 6.4 Setting Ship’s Speed for TTG ... 6-6 /FURUNO only)... 5-14...
  • Page 7 7. NAVIGATION... 7-1 7.1 Navigating to Quick Points... 7-1 7.2 Navigating to a Waypoint ... 7-7 7.3 Following a Route... 7-10 7.4 Canceling Navigation... 7-12 8. ALARMS ... 8-1 8.1 Audio Alarm On/Off... 8-2 8.2 Arrival Alarm/Anchor Watch Alarm ... 8-3 8.3 XTE (Cross Track Error) Alarm/Border Alarm...
  • Page 8 10.3 Automatic Backup Function...10-9 10.3.1 Backup to a memory card ...10-9 10.3.2 Backup to internal memory ...10-10 10.4 Internal Memory ...10-11 10.4.1 Saving data to internal memory...10-11 10.4.2 Displaying tracks and marks stored in the internal memory...10-12 10.4.3 Playing back data from the internal memory ...10-14 10.5 Uploading, Downloading Data ...10-15 10.5.1 Downloading data ...10-15 10.5.2 Uploading data...10-17...
  • Page 9: System Configurations

    SYSTEM CONFIGURATIONS GPA-017S/GPA-019S* (option) Display unit GP-3500 This GPS receiver complies with Canadian standard RSS-210 (Low Power License-Exempt Radio communication Devices). Operation is subject to the following two conditions: (1) this device may not cause interference, and (2) this device must accept any interference, including interference that may cause undesired operation of the device.
  • Page 10 This page is intentionally left blank. viii...
  • Page 11: Basic Operation

    BASIC OPERATION Controls Description 1.1.1 Display unit When you correctly execute an operation, the unit generates a beep. Invalid operation causes the unit to emit three beeps. Card slot Opens the BRILLIANCE window. Momentary press: Registers own ship's positions. Long press: Marks man (more than overboard...
  • Page 12: Remote Controller

    1. BASIC OPERATION 1.1.2 Remote controller The remote controller provides for armchair control of the display unit. It has six keys, all of which may be programmed by the user. Hole for hooking. ZOOM IN ZOOM OUT The default key functions are as below. Function Enter a waypoint with the next consecutive waypoint number at the own ship (or cursor) position.
  • Page 13: Loading A Mini Chart Card

    Loading a Mini Chart Card Your unit reads FURUNO and NavCharts (NAVIONICS) chart cards, or C-MAP chart cards, depending on the type of display unit you have. Insert the appropriate chart card for your area before turning the power on to show chart data automatically.
  • Page 14: Turning The Power On/Off

    Plotter (or Pilot) display immediately after turning the power on. When the GPS receiver finds its position, "NO FIX" changes to "2D" or "3D" to show that position data is now accurate.
  • Page 15 Position-fixing indications and their meanings Indication Meaning 2D (dimension) GPS position fix 3D (dimension) GPS position fix 2D (dimension) WAAS position fix 3D (dimension) WAAS position fix *: The internal beacon receiver board (option) is necessary. Note: If the password window appears, follow the procedure in paragraph 9.8.1. Turning the power off Press the [POWER] key.
  • Page 16: Adjusting Brilliance And Hue

    1. BASIC OPERATION Adjusting Brilliance and Hue You can adjust display brilliance, panel dimmer and hue as shown below. 1.4.1 Adjusting display brilliance 1. Press the [BRILL] key. The brilliance adjustment window appears. Note: The adjustment window disappears when there is no operation for three seconds.
  • Page 17: Adjusting Control Panel Dimmer

    1.4.2 Adjusting control panel dimmer 1. Press the [MENU] key to open the main menu. MENU 1. WAYPOINT LIST 2. ROUTES LIST 3. MEMORY CARD OPERATIONS & DATA TRANSFER 4. MARKS/SHIP'S TRACKS SETUP 5. MARKS/SHIP'S TRACKS EDITION 6. ALARM SETUP 7.
  • Page 18 1. BASIC OPERATION 8. PLOTTER SETUP LORAN-A GRI CORRECTION 1 CORRECTION 2 LORAN-C GRI CORRECTION 1 CORRECTION 2 DECCA CHAIN CORRECTION 1 CORRECTION 2 TD DISPLAY RESET TRIP LOG PLOTTER RANGE SETUP 1. YES PANEL-DIMMER 00:1L0 05:1L7 10:1S6 11:2H3 12:2H4 13:2H5 14:2H6 15:2S0 16:2S1 20:2S5 21:2S6 TURN KNOB TO SELECT MENU.
  • Page 19: Selecting Hue

    1.4.3 Selecting hue 1. Press the [MENU] key to display the main menu. 2. Press the [8] key to display the PLOTTER SETUP menu. 3. Rotate the [ENTER] knob to choose HUE. 4. Roll the trackball in the right-left direction to choose the hue desired. You may also choose the hue by pressing the appropriate numeric key.
  • Page 20: Selecting A Display

    1. BASIC OPERATION Selecting a Display Five screen displays are available: Plotter, Pilot, Navigation, Compass and Sounder. In addition to the full-screen display, you can divide the screen into half-screen combination displays. 1. Press the [DISP] key. A DISPLAY MODE screen appears. There are four pages for the DISPLAY MODE screen.
  • Page 21: Mob Mark

    MOB Mark The MOB (Man Overboard) mark functions to mark man overboard position. You can inscribe this mark from any mode, except while playing back, recording data or conducting a self-test. 1. Press and hold down the [SAVE/MOB] key immediately for about three seconds when someone falls onboard.
  • Page 22: Using Prog Key

    1. BASIC OPERATION Note: The MOB mark can be deleted as follows. Press the [CURSOR ON/OFF] key to show the cursor. Operate the trackball to place the cursor on the MOB mark. Press the [CLEAR] key. The following message will appear is on the screen: Press the [ENTER] knob.
  • Page 23: Simulation Mode

    Simulation Mode The simulation mode, which is for use by service technicians for demonstration purposes, provides simulated operation to help acquaint you with the many features your unit has to offer. All keys are operative. “DEMO” appears at the bottom of the plotter (pilot) display (top of the sounder display) when any simulation mode is active.
  • Page 24 1. BASIC OPERATION 3. Press the [7] key to display the SIMULATION MODE menu. 0-7. SIMULATION MODE SETUP PLOTTER SPEED COURSE DIRECTION LATITUDE LONGITUDE DATE & TIME TURN KNOB TO SELECT MENU. SETUP SIMULATION MODE BY TRACKBALL. 4. Rotate the [ENTER] knob to choose PLOTTER. 5.
  • Page 25: Menu Overview

    17. Enter start date and time with the numeric keys, in 24-hour notation and then press the [ENTER] knob. Use 24-hour notation to enter time. 18. Press the [MENU] key several times to close the menu. Note: To terminate the simulation mode, select "2. LIVE" at step 5. Menu Overview Secondary operations are carried out through the menu.
  • Page 26 1. BASIC OPERATION 2. Select a menu item. There are three ways to select a menu item. This manual uses method a). Press the appropriate numeric key. Rotate the [ENTER] knob to select the menu item desired, and then press the [ENTER] knob.
  • Page 27 Entering numeric data 8. PLOTTER SETUP LORAN-A GRI CORRECTION 1 CORRECTION 2 TURN KNOB TO SELECT MENU. SELECT THE ITEM OF EACH MENU BY TRACKBALL. 1. Press the appropriate numeric key. 2. Press the [ENTER] knob. You may also enter a value rotating the by [ENTER] knob. Note: If you make a value mistake, move the cursor to the error position and then re-enter the proper value.
  • Page 28 1. BASIC OPERATION Entering character PASSWORD ENT AGAIN A B C D E Z , - ! ? a b c d e z _ _ _ _ SELECT ALPHANUMERIC CHARACTER BY TRACKBALL AND PRESS KNOB TO ENTER. OR PRESS NUMERIC KEY TO NAME WAYPOINT. MOVE THE CURSOR TO "END"...
  • Page 29: Plotter And Pilot Display Description

    PLOTTER AND PILOT DISPLAY DESCRIPTION Plotter and Pilot Displays The plotter and pilot displays can be shown with full-screen or in a half screen combined with the nav information window, compass or echo sounder display. Press the [DISP] key, and then press the appropriate numeric key to show the display desired.
  • Page 30: Pilot Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION 2.1.2 Pilot display The pilot display is similar to the plotter display, with the following differences. 1) The pilot display orientation is always auto course-up. The course is at the top of screen at the moment the pilot display is selected. A filled triangle marks own ship’s position.
  • Page 31: Nav Info 1 Display

    2.1.3 NAV INFO 1 display Select “PLOTTER (or PILOT) NAV INFO 1 (or 2)” from the DISPLAY MODE screen to show the NAV INFO 1(or 2) window at the top of the screen. When setting a destination, the NAV INFO 1 (2) window changes to the WPT INFO 1 (2) window.
  • Page 32: Compass Plotter (Or Pilot) Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION NAV INFO 2 window on setting a destination (default data) Note: You can choose the data to display in the NAV. INFO windows. For further details, see paragraph 9.6.2. 2.1.4 Compass plotter (or pilot) display The compass display, displayed at the top of the screen in a combination display, provides steering information.
  • Page 33 2. PLOTTER AND PILOT DISPLAY DESCRIPTION Compass indicator The black inverted triangle shows the bearing to the destination waypoint, and the red triangle shows own ship’s course. Note: The course means the direction of own ship’s movement, it is not the direction of heading.
  • Page 34: Gps Status Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION 2.1.5 GPS status display The GPS status display provides data about the GPS satellites and GEO satellite (for WAAS). Receiving signal level Bars show satellite signal levels. Satellites whose signal level extends 40 are used to fix position.
  • Page 35: Operating The Cursor

    Operating the Cursor 1. Press the [CURSOR ON/OFF] key. The cursor is turned on, and the cursor appears at the own ship’s position. To hide the cursor, press the [CURSOR ON/OFF] key again. PLOTTER NAV INFO 1 display (appearing the cursor) 2.
  • Page 36: Shifting The Display

    2. PLOTTER AND PILOT DISPLAY DESCRIPTION Shifting the Display The display can be shifted on the plotter display and pilot display. 1. If the cursor is turned on, press the [CURSOR ON/OFF] key to turn it off. 2. Operate the trackball. The display shifts in the direction which the trackball is rolled.
  • Page 37: Measuring Range And Bearing Between Two Points

    Measuring Range and Bearing Between two Points You can measure the range and bearing between two points as follows. 1. If the cursor is turned on, press the [CURSOR ON/OFF] key to turn it off. 2. Press the [0] key. The “X”...
  • Page 38 2. PLOTTER AND PILOT DISPLAY DESCRIPTION Starting point (X mark) 6. Press the [0] key to terminate the measurement and erase the dashed circle and line, and data. 2-10 Range and bearing between starting and ending points RULER 0.61nm 90.1 T 000001 GPS2D GPS2D...
  • Page 39: Using The Vrm (Variable Range Marker)

    Using the VRM (Variable Range Marker) The VRM function to measure the distance between two points, like using dividers to measure distance on a nautical chart. 1. Press the [VRM] key to show the VRM. Each pressing this key makes the sequence shown below. VRM off →...
  • Page 40: Mini Chart Cards

    For details, see paragraph 9.5.1. Mini Chart Cards This equipment uses both FURUNO and NAVIONICS chart cards or C-MAP NT mini chart cards depending on its specifications. When you insert a suitable chart card in the right side slot and turn on the power, a chart appears. If a wrong card is inserted or a wrong chart scale is selected, landmasses will be hollow.
  • Page 41: Tide Information

    Indices and chart enlargement When the [ZOOM OUT] key is used, you will see several frames appear on the chart. These frames are called indices and they show you what parts of the chart can be zoomed. The areas circumscribed with smaller frames can show more detailed information.
  • Page 42 2. PLOTTER AND PILOT DISPLAY DESCRIPTION 4.66 3.97 3.28 2.60 1.91 TIME: 12:00 HEIGHT: 2.23 ft DRAUGHT:3.28 ft 04/11/03 +09 34 38. 913' N 135 26. 051' E PORT INFORMATION OSAKA KO HIGH WATER (MAX) 4.66 ft (17:07) LOW WATER (MIN) 1.91 ft (10:15) SUNRISE 06:21L SUNSET 17:01L...
  • Page 43: Track

    TRACK Your ship’s track (main and sub tracks) is plotted on the screen using navigation data fed from the built-in GPS navigator. When connecting with an ARPA-equipped radar, other ship’s track can also be plotted. This chapter shows you how to turn track on or off, and change its color and plotting interval. Own ship’s track is displayed in red in the default setting.
  • Page 44 3. TRACKS 4. MARKS/SHIP'S TRACKS SETUP NEXT PAGE MARKS SIZE LINES STYLE TRACK INTERVAL 1 TRACK INTERVAL 2 SHIP'S TRACKS DISP DISP TRACKS (HOLD) 1. ON PLOT TRACKS (HOLD) 1. ON TRACKS COLOR TRACKS BY TEMP TRACKS BY DEPTH SHIP'S TRACKS MARKS TURN KNOB TO SELECT MENU.
  • Page 45: Sub Track

    3.1.2 Sub track A second track of own ship’s track, called sub track, may be shown, using data from a second navigator. Note that the sub track is not stored in the memory; it is erased when it goes off the screen or when the power is turned off.
  • Page 46: Other Ship's Track

    3. TRACKS 3.1.3 Other ship’s track You may show the tracks of ARPA targets tracked in auto tracking. Note that this track is not stored in the memory; it is erased when it goes off the screen a when the power is trued off 1.
  • Page 47: Stopping, Restarting Plotting Of Own Ship Track

    Stopping, Restarting Plotting of Own Ship Track When your boat is at anchor or returning to port, you probably won’t need to record its track. You can stop recording the track, to conserve the track memory, as follows. 1. Press the [PLOT INTVL] key several times to show the “H” (Hold) icon (at the bottom of the screen).
  • Page 48: Displaying Own Ship's Track While Track Plotting Is Stopped

    3. TRACKS 3.2.1 Displaying own ship’s track while track plotting is stopped You can show or hide own ship’s track on the PLOTTER (or PILOT) display while track plotting is stopped. 1. Press the [MENU] key to show the main menu. 2.
  • Page 49: Connecting Own Ship's Track When Resuming Plotting

    3.2.2 Connecting own ship’s track when resuming plotting When you resume plotting of own ship’s track, the point where plotting was stopped and restarted can be connected with a straight line. 1. Press the [MENU] key to show the main menu. 2.
  • Page 50: Changing Track Color

    3. TRACKS Changing Track Color Track can be displayed in red, yellow, green, light-blue, purple, blue or white. It can be useful to change track color on a regular basis to discriminate between previous day’s track, etc. For own ship’s track, track color can be changed automatically according to water temperature or depth.
  • Page 51: Automatically Changing Own Ship's Track Color By Water Temperature

    3.3.4 Automatically changing own ship’s track color by water temperature There are two methods by which own ship’s track color may be changed according to water temperature: by preset temperature range or temperature variation. Changing own ship’s track color by preset temperature range This method changes the color of track when the water temperature is within a preset range.
  • Page 52 3. TRACKS 4. Rotate the [ENTER] knob to select TRACKS BY TEMP. 5. Roll the trackball leftward to select “RANGE.” 6. Set the temperature range desired for each color. For example, if you want to paint the track red when the water temperature is higher than 18°C, do the following: a) Rotate the [ENTER] knob to select “RED: xxx.x°C ABOVE.”...
  • Page 53: Changing Own Ship's Track Color According To Depth

    3.3.5 Changing own ship’s track color according to depth The color of the own ship’s track can be changed according to depth range or depth variation. Changing track color by preset depth range This method changes the color of track when the depth is within a preset range. For example, you can set up to paint the track yellow when the depth is between 200 and 300 feet.
  • Page 54 3. TRACKS 4. Rotate the [ENTER] knob to select “TRACKS BY DEPTH”. 5. Roll the trackball leftward to select “RANGE.” 6. Set the depths as desired. For example, to change track color to red when the depth is more than 500 feet:; a) Rotate the [ENTER] knob to select “RED xxxx.xx ft DEEPER.”...
  • Page 55: Changing Track Line Type

    Changing Track Line Type Tracks may be traced on the display with a solid line, dashed line, dotted line or dot-dash line. Choose line type desired as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [4] key to show the MARKS/SHIP’S TRACKS SETUP menu. 3.
  • Page 56: Track Plotting Interval

    3. TRACKS 3.5.2 Track plotting interval The track plotting interval can be changed as you like. 1. Press the [MENU] key to show the main menu. 2. Press the [4] key to show the MARKS/SHIP’S TRACKS SETUP menu. 3. If PAGE 2/2 appears, rotate the [ENTER] knob to select PREVIOUS PAGE. 4.
  • Page 57: Erasing Tracks

    Erasing Tracks There are two methods to erase tracks: by color and by line type. Be absolutely sure you want to erase track; erased track cannot be restored. Note 1: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be erased.
  • Page 58 3. TRACKS Erasing tracks by area You can erase tracks within an area you specify. 1. Press the [MENU] key to show the main menu. 2. Press the [5] key to show the MARKS/SHIP’S TRACKS EDITION menu. 5. MARKS/SHIP'S TRACKS EDITION 1.
  • Page 59 9. Do the follows depending on selection made at step 7. 2 PTS Squares (memory points) appear on the track. a) Operate the trackball to place the cursor on the starting memory point to erase. b) Press the [ENTER] knob. A green dot appears on the starting point. c) Operate the trackball to place the square on the ending memory point to erase.
  • Page 60: Erasing Tracks By Line Type

    3. TRACKS 3.6.2 Erasing tracks by line type You can erase tracks by line type as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [5] key to show the MARKS/SHIP’S TRACKS EDITION menu. 3. Press the [5] key to show the DELETE SHIP’S TRACKS window. 5-5.
  • Page 61: Editing Tracks

    Editing Tracks The color and style of tracks may be edited as desired. Note 1: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be edited. (See paragraph 10.2.3.) Also, files set to “YES” on the DISPLAY DATA FROM INTERNAL MEMORY menu cannot be edited.
  • Page 62: Changing Track Memory Capacity

    3. TRACKS Changing Track Memory Capacity The equipment stores a total of 16,000 points of track and marks, and the default setting allocates 12,000 points for track and 4,000 points for marks and lines. If you require a different apportion you may change it as shown in the procedure below.
  • Page 63: Marks & Lines

    MARKS & LINES Marks are useful for denoting important points such as a good fishing spot. The default setting allows you to enter 4,000 marks and line points. Marks can be inscribed in 11 shapes and seven colors of red, yellow, green, light-blue, purple, blue and white.
  • Page 64 4. MARKS & LINES Entering a mark by manual input of latitude and longitude position 1. Press the MENU key to display main menu. 2. Press the [5] key to display the MARKS/SHIP’S TRACKS EDITION menu. TURN KNOB TO SELECT MENU AND PRESS KNOB TO ENTER. OR PRESS APPROPRIATE NUMERIC KEY TO SELECT MENU.
  • Page 65: Changing Mark Color

    Changing Mark Color Mark can be displayed in red, yellow, green, light-blue, purple, blue, or white. 1. Press the [MARK COLOR] key to show the CHANGE MARK COLOR window. CHANGE MARK COLOR PRESS APPROPRIATE NUMERIC KEY TO SELECT COLOR. 2. Press the appropriate numeric key to choose a color. [1] through [7]: The mark or line is entered at own ship’s position (or cursor position) in the color selected.
  • Page 66: Changing Mark Size

    4. MARKS & LINES Changing Mark Size You may choose mark size as follows: 1. Press the [MENU] key to display main menu. 2. Press the [4] key to display the MARKS/SHIP’S TRACKS SETUP menu. 3. If PAGE 2/2 appears, rotate the [ENTER] knob clockwise to select “PREVIOUS PAGE.”...
  • Page 67: Entering Lines

    Entering Lines Lines can be drawn on the screen to depict important locations such as fishing spots and danger areas. 1. Press the [CURSOR ON/OFF] key to show the cursor. 2. Operate the trackball to move the cursor to the starting point of the line. 3.
  • Page 68: Erasing Marks, Lines

    4. MARKS & LINES Erasing Marks, Lines Marks and lines can be erased individually, by color and by type. Note that the erased marks and lines cannot be returned. Note : Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be erased.
  • Page 69 CURSOR a) Operate the trackball to place the cursor on the mark you want to erase. b) Press the [ENTER] knob. c) Press the [MENU] key several times to close the menu. AREA a) Operate the trackball to move the cursor to the starting point of the area. b) Press the [ENTER] knob.
  • Page 70 4. MARKS & LINES Erasing marks and lines by shape 1. Press the [MENU] key to show the main menu. 2. Press the [5] key to show the MARKS/SHIP’S TRACKS EDITION menu. 3. Press the [2] key to show the DELETE MARKS window. 5-2.
  • Page 71: Editing Marks, Lines

    Editing Marks, Lines You can edit the shape and color of marks and lines. Note: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be erased. (See paragraph 10.2.3.) Also, files set to “YES” on the DISPLAY DATA FROM INTERNAL MEMORY menu cannot be erased.
  • Page 72: Displaying Mark Data

    4. MARKS & LINES Displaying Mark Data You can display mark data as follows; Note: Files set to “YES” on the DISPLAY DATA FROM MEMORY CARD menu cannot be displayed. (See paragraph 10.2.3.) Also, files set to “YES” on the DISPLAY DATA FROM INTERNAL MEMORY menu cannot be displayed.
  • Page 73: Waypoint

    WAYPOINT In navigation terminology, a waypoint is a particular location on a voyage whether it be a starting, intermediate or destination point. A waypoint is the simplest piece of information your equipment requires to get you a destination, in the shortest distance possible. Entering Waypoints This unit has 3500 waypoints into which you can enter position information.
  • Page 74: Entering Waypoints By The Cursor

    5. WAYPOINT 5.1.2 Entering waypoints by the cursor 1. When the cursor is off, press the [CURSOR ON/OFF] key to display the cursor. 2. Operate the trackball to position the cursor where desired. 3. Press the [WPT] key. The SAVE WAYPOINT window appears. SAVE WAYPOINT WAYPOINT NAME PRESS NUMERIC KEY TO ENTER WAYPOINT NAME.
  • Page 75: Entering Waypoints By Latitude And Longitude Position

    5.1.3 Entering waypoints by latitude and longitude position 1. Press the [MENU] key to show the main menu. 2. Press the [1] key to show the WAYPOINTS LIST. Red cursor 1. WAYPOINTS LIST NAME ------ ------ ------ ------ ------ ------ ------ ------ ------...
  • Page 76 5. WAYPOINT 3. Press the [WPT] key to show the waypoint edit window. WAYPOINT NAME LATITUDE LONGITUDE MARK COLOR MARK SHAPE MARK DISPLAY COORDINATE PRXMTY RADIUS 0.00 nm COMMENT A B C D E F G H I J K L M N O P Q R S T U V W X Y Z , - ! ? a b c d e z _ _ _ _...
  • Page 77 10. Rotate the [ENTER] knob to select WAYPOINT NAME. 11. Operate the trackball to enter the waypoint name. (Max. six characters) a) Operate the trackball to select the first character. You can enter numeric data with the numeric keys. b) Press the [ENTER] knob. Note: If you enter a wrong character, re-enter the correct character after placing the moving the character cursor on the wrong character.
  • Page 78: Entering Waypoints By Range And Bearing

    5. WAYPOINT 5.1.4 Entering waypoints by range and bearing This method is useful when you want to enter a waypoint using range and bearing to a target found on a radar. 1. Press the [MENU] key to show the main menu. 2.
  • Page 79: Entering Waypoints By Loran A Or Loran C Lops

    5.1.5 Entering waypoints by Loran A or Loran C LOPs 1. Press the [MENU] key to show the main menu. 2. Press the [8] key to show the PLOTTER SETUP menu. 3. Rotate the [ENTER] knob to select TD DISPLAY. 8.
  • Page 80: Entering Waypoints By Decca Lops

    5. WAYPOINT 11. Use the numeric keys to enter the TD1 LORAN-C (or A). 12. Rotate the [ENTER] knob to select TD2 LORAN-C (or A). 13. Use the numeric keys to enter the TD2 LORAN-C (or A). 14. Follow step 10 in of “5.1.3 Entering waypoints by longitude and latitude position.”...
  • Page 81: Editing Waypoint Data

    Editing Waypoint Data You can edit waypoint data through the WAYPOINTS LIST. 1. Press the [MENU] key to show the main menu. 2. Press the [1] key to show the WAYPOINTS LIST. 3. Rotate the [ENTER] knob to select the waypoint you want to edit. 4.
  • Page 82: Erasing Individual Waypoints

    5. WAYPOINT Erasing Individual Waypoints Individual waypoints can be erased by the cursor or through the WAYPOINTS LIST. Erasing waypoints by the cursor 1. Press the [CURSOR ON/OFF] key to show the cursor. 2. Operate the trackball to place the cursor on the waypoint you want to erase. A flashing diamond mark appears over the waypoint when it is correctly selected.
  • Page 83: Searching Waypoints

    Searching Waypoints You can search for a waypoint through the WAYPOINTS LIST. Searching by sorting 1. Press the [MENU] key to show the main menu. 2. Pres the [1] key to show the WAYPOINTS LIST. 3. Rotate the [ENTER] knob to select “SORT”. 4.
  • Page 84: Setting Ship's Speed For Ttg

    5. WAYPOINT Setting Ship’s Speed for TTG Calculation of TTG is based on ship’s speed data. This data can be set manually or automatically. 1. Press the [MENU] key to show the main menu. 2. Press the [1] key to show the WAYPOINTS LIST. 3.
  • Page 85: Displaying Waypoint Data

    Displaying Waypoint Data You can show waypoint data on the plotter screen as follows;. 1. Press the [CURSOR ON/OFF] key to show the cursor. 2. Operate the trackball to place the cursor on the waypoint for which you want to know its data. The data (L/L and comment) window for the selected waypoint appears next to the waypoint mark.
  • Page 86: Changing Waypoint Mark Size

    SMALL: Waypoints are displayed with an “x” regardless of mark shape selected. OFF: All waypoints are off except the waypoint destination and route. 5. Press the [MENU] key several times to close the menu. 5-14 /FURUNO only) 1. YES 2. NO 0. OFF 1. YES 2. NO 1.
  • Page 87: Route

    ROUTE Often a trip from one place to another involves several course changes, requiring a series of route points (waypoints) which you navigate to, one after another. The sequence of waypoints leading to the ultimate destination is called a route. Entering Routes You can store up to 200 routes and a route may consist of 35 points.
  • Page 88 6. ROUTE Red cursor 2. ROUTES LIST R O U T E N A M E _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _...
  • Page 89 Route name 000002 ROUTE LIST WPT NAME LATITUDE LONGITUDE DISTANCE TTG ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N ------ --˚--.---'N...
  • Page 90: Creating Track-Based Routes

    6. ROUTE 6.1.2 Creating track-based routes You can create routes based on your ship’s track by entering waypoints at own ship’s position, manually or automatically. For automatic entry, you will or need to set interval of tune or distance. This feature is useful when you wish to retrace a track.
  • Page 91: Editing Routes

    Editing Routes 6.2.1 Inserting waypoints Waypoints can be inserted in routes as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [2] key to show the ROUTES LIST. 3. Rotate the [ENTER] knob to select the route in which you want to insert a waypoint.
  • Page 92: Erasing Routes

    6. ROUTE Erasing Routes 1. Press the [MENU] key to show the main menu. 2. Press the [2] key to show the ROUTES LIST. 3. Rotate the [ENTER] knob to select the route you want to erase. 4. Press the [CLEAR] key to show the following message. ROUTE NAME XXXXXX WILL BE DELETED.
  • Page 93: Navigation

    35 points), NEAR SERVICE or PORT SERVICE. (For NEAR SERVICE and PORT SERVICE, see page 7-5.) The PORT SERVICE is available for NavChart /FURUNO specification. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu.
  • Page 94 2. GREAT CIRCLE 1. 1 POINT 2. 35 POINTS 3. NEAR SERVICE 4. PORT SERVICE* 1. RANGE 2. SCALE 1. ON 2. OFF 1. ON 2. OFF *: NavChart /FURUNO specification only Display setup menu /FURUNO only) : See page 7-5.
  • Page 95 Navigating to a single quick waypoint 1. Referring to page 7-1 for the procedure, set GO TO METHOD to “1. 1POINT”. 2. Press the [DISP] key, and then select the PLOTTER NAV INFO 1 or PILOT NAV INFO 1 display. 3.
  • Page 96 7. NAVIGATION Navigating to quick route 1. Referring to page 7-1 for the procedure, set SET GO TO METHOD to “2. 35 POINT.” 2. Press the [DISP] key, and then select the PLOTTER NAV INFO 1 or PILOT NAV INFO 1 display. 3.
  • Page 97 [ENTER] key. (If you want to go directly to that port, simply press the [ENTER] knob twice. Near service list (C-MAP NT) PORT SERVICE ACCIAROLI ACQUAMORTA AGNONE S. NICOLA AGROPOLI AMALFI BAIA CAPRI CASA MICCIOLA-ISCHIA Port service list (NavChart , Italy) Port service lists /FURUNO only) 7. NAVIGATION only)
  • Page 98 7. NAVIGATION NEAR SERVICE Select service mark desired with the [ENTER] knob, and then press the [ENTER] knob. Then, the display shows the locations of those services nearest you. (The figure below shows the location of a fitting station in an area in southern Italy.) Use the cursor pad to place the “hand cursor”...
  • Page 99: Navigating To A Waypoint

    Navigating to a Waypoint The existing waypoints can be set as destination using the following four methods: Selecting a waypoint on the PLOTTER (or PILOT) NAV INFO 1 display Selecting a waypoint from the WAYPOINT LIST Selecting a waypoint from the history list Entering the waypoint name (only the waypoint having numeric name) Selecting waypoint on PLOTTER (PILOT) NAV INFO 1 display 1.
  • Page 100 7. NAVIGATION 5. Press the [MENU] key several times to close the menu. A light-blue line runs between destination selected and own ship’s position. Arrows on the line show the direction to follow. Range and bearing from own ship’s position to destination appear at the top of the screen. Selecting waypoint from the history list The latest five waypoints entered are saved to the history list.
  • Page 101 Entering waypoint name This method is available only for waypoints having numeric names. 1. Press the [CURSOR ON/OFF] key to turn off the cursor. 2. Press the [GOTO] knob to show the following window. Last-entered waypoint GOTO WAYPOINT 00000 WAYPOINT 000005 000004 000003...
  • Page 102: Following A Route

    7. NAVIGATION Following a Route Setting a route as destination 1. Press the [MENU] key to show the main menu. 2. Press the [2] key to show the ROUTES LIST. 3. Rotate the [ENTER] knob to select a route. 4. Press the [CURSOR ON/OFF] key to switch the direction to follow if necessary.
  • Page 103 Skipping route waypoints In some instances you may want to “skip” waypoints while following a route. In the figure below, for example, the vessel has decided to navigate from waypoint 05 to 03, skipping waypoint 04. Waypoint 1 PORT 1 Waypoint 6 PORT 2 1.
  • Page 104: Canceling Navigation

    7. NAVIGATION Switching waypoint When you arrive to a waypoint on a route, you can switch to the next waypoint two ways: PERPENDICULAR or ARRIVAL CIRCLE. PERPENDICULAR: ARRIVAL ALARM: Waypoint 1 PERPENDICULAR To select waypoint switching method, do the following. 1.
  • Page 105: Alarms

    ALARMS There are 10 alarms which generate both audible and visual alarms: Arrival alarm, Anchor Watch Alarm, XTE Alarm, Border Alarm, Proximity Alarm, Speed Alarm, Trip Log Alarm, Temperature Alarm, Shear Alarm, Bottom Alarm. When an alarm setting is violated, the buzzer sounds and the speaker icon ( )and type of alarm appear.
  • Page 106: Audio Alarm On/Off

    8. ALARMS Audio Alarm On/Off The audio alarm sounds whenever an alarm setting is violated. You can enable or disable the audio alarm as follows: 1. Press the [MENU] key to show the main menu. 2. Press the [6] key to show the ALARMS SETUP menu. 6.
  • Page 107: Arrival Alarm/Anchor Watch Alarm

    Arrival Alarm/Anchor Watch Alarm The arrival alarm informs you that your boat is approaching a destination waypoint. The area that defines an arrival zone is that of a circle which you approach from the outside of the circle. The alarm will be released if your boat enters the circle.
  • Page 108: Xte (Cross Track Error) Alarm/Border Alarm

    8. ALARMS XTE (Cross Track Error) Alarm/Border Alarm The XTE alarm warns you when your boat is off its intended course. When the XTE alarm is active, two red dashed lines mark the XTE alarm area. Start point The border alarm defines an area, defined by two waypoints, which you do not want to cross.
  • Page 109: Proximity Alarm

    Proximity Alarm The proximity alarm alerts you when your vessel nears a waypoint by the distance set for that waypoint on the waypoints list. The distance is called the proximity alarm radius. You can globally activate or deactivate the proximity alarm here.
  • Page 110: Speed Alarm

    8. ALARMS Speed Alarm The speed alarm warns you when your boat’s speed is within or over the speed range set. 1. Press the [MENU] key to show the main menu. 2. Press the [6] key to show the ALARMS SETUP menu. 3.
  • Page 111: Temperature Alarm

    Temperature Alarm Note: This alarm requires water temperature data. There are two types of water temperature alarms: INSIDE and OUT. The INSIDE alarms sounds when the water temperature is within the range set, and the OUT alarm sounds when the water temperature is higher or lower than the range set. 1.
  • Page 112: Bottom Alarm

    8. ALARMS Bottom Alarm Note: This alarm requires depth data. The bottom alarm sounds when the bottom echo is within the alarm range set. To activate the bottom alarm the depth must be displayed. 1. Press the [MENU] key to show the main menu. 2.
  • Page 113: Customizing Your Unit

    TRIMMING BORDER LINE BACKGROUND 0. OFF TURN KNOB TO SELECT MENU. SELECT THE ITEM OF EACH MENU BY TRACKBALL. NavChart /FURUNO 3. Rotate the [ENTER] knob to select OFFSET CHART POSIITION. 7. CHART SETUP GOTO CONTOUR LINES SETUP OFFSET CHART POSITION...
  • Page 114 9. CUSTOMIZING YOUR UNIT 4. Press the [1] key to select “1. YES.” The plotter screen appears with the following window. OFFSET METHOD TURN KNOB TO SELECT OFFSET METHOD. PRESS KNOB TO CANCEL CHART POSITION OFFSET. 5. Press the [1] key to select “1. CURSOR”, “2. LAT/LON” or “3. DELTA L/L.” 6.
  • Page 115 3. DELTA L/L For this method, pre-calculate the error on a nautical chart. The position offset window changes as below. 1. CURSOR 2. LAT/LON 3. DELTA L/L 4. CANCEL OFFSET METHOD LATITUDE LONGITUDE TURN KNOB TO SELECT OFFSET METHOD. ENTER CORRECT LAT/LON POSITION AND PRESS KNOB TO ENTER. CURSOR ON/OFF: SWITCH NOUTH/SOUTH &...
  • Page 116: Chart Setup Menu Items Description

    0. OFF TURN KNOB TO SELECT MENU. SELECT THE ITEM OF EACH MENU BY TRACKBALL. NavChart /FURUNO 3. Rotate the [ENTER] knob to select the desired item. 4. Roll the trackball in left-right direction to select option. 5. Press the [MENU] key several times to close the menu.
  • Page 117 BACKGROUND Turns background on or off and selects a color for background from among 16 colors. NAV AIDS Turns navigation data on NavChart™, lighthouse data on FURUNO charts on or off. LIGHTHOUSES Turns lighthouse viewing sector on or off. OTHER SYMBOLS...
  • Page 118 9. CUSTOMIZING YOUR UNIT C-MAP NT specification OFFSET CHART POSITION See paragraph 9.1. WAYPOINTS Turns waypoints on/off. WAYPOINTS NAME Turns waypoint name on/off on the PLOTTER (or PILOT) NAV INFO 1 display. LAND NAME Turns place names on/off. LAT/LON GRID Turns lat/lon grid on/off.
  • Page 119: Contour Lines Setup Menu

    00328 ft TURN KNOB TO SELECT MENU. SELECT THE ITEM OF EACH MENU BY TRACKBALL. NavChart /FURUNO 4. Rotate the [ENTER] knob to select CONTOUR LINES, and then press the [1] key to select “1. ON.” 5. Rotate the [ENTER] knob to select DEPTH<10 m, and then press an appropriate numeric key to select a color.
  • Page 120: Plotter Setup Menu

    9. CUSTOMIZING YOUR UNIT PLOTTER SETUP Menu The PLOTTER SETUP menu mainly sets up the Loran (Decca) TD display. (For panel dimmer and hue, see section 1.4.) 9.2.1 Setting TD display To display own ship’s position in data window in TDs, follow the procedure below. For how to set the data window, see paragraph 9.6.2.
  • Page 121 5. If necessary, rotate the [ENTER] knob to select CORRECTION 1 to enter offset. Use the numeric keys to enter position offset, and then press the [ENTER] knob. Use the [CURSOR ON/OFF] key to switch from “+” to “-“ and vice versa. 6.
  • Page 122: Resetting Trip Distance

    9. CUSTOMIZING YOUR UNIT 9.2.2 Resetting trip distance You can reset trip distance to “0.” The trip distance is shown in the NAV INFO window. (See paragraph 9.6.2.) 1. Press the [MENU] key to show the main menu. 2. Pres the [8] key to show the PLOTTER SETUP menu. 3.
  • Page 123 PLOTTER RANGE SETUP 0.125 0.25 0.50 0.75 1.00 1.50 2.00 3.00 4.00 6.00 8.00 12.0 16.0 24.0 32.0 48.0 72.0 96.0 1024 TURN KNOB TO SELECT MENU. SELECT THE ITEM OF EACH MENU BY TRACKBALL. Plotter range setup menu 5. Rotate the [ENTER] knob to select the range which you want to turn on or off.
  • Page 124: Display Setup Menu

    9. CUSTOMIZING YOUR UNIT DISPLAY SETUP Menu The DISPLAY SETUP menu contains items for setting up the display. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 0. SYSTEM SETUP 1.
  • Page 125 1. RHUMB LINE 2. GREAT CIRCLE 1. 1 POINT 2. 35 POINTS 3. NEAR SERVICE 4. PORT SERVICE* 1. RANGE 2. SCALE 1. ON 2. OFF 1. ON 2. OFF *: NavChart /FURUNO specification only. Display setup menu (page 1) 9-13...
  • Page 126 9. CUSTOMIZING YOUR UNIT NMEA TEMP CALIB You may apply an offset to NMEA water temperature data. For details, see the installation manual. DEPTH SOURCE Selects source of depth from NMEA or INTERNAL E/S. For details, see the installation manual. NMEA DEPTH CALIB You can apply an offset to NMEA depth data.
  • Page 127 9. CUSTOMIZING YOUR UNIT MAGNETIC VARIATION The location of the magnetic north pole is different from the geographical north pole. This causes a difference between the true and magnetic north location. This difference is called magnetic variation, and varies with respect to the observation point on earth.
  • Page 128 2. SMALL 10.0 m (0.1 99.9 m) 02.0 m (0.1 99.9 m) 05.0 m (0.1 99.9 m) 01.0 m (0.1 99.9 m) Display setup menu (Page 2) ) on or off in the PLOTTER (or PILOT) display. /FURUNO only, 3. SHIP...
  • Page 129: Navigator Setup Menu

    Sets the antenna unit position. (See the installation manual.) NAVIGATOR SETUP Menu The NAVIGATOR SETUP menu sets up GPS receiver. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu.
  • Page 130 9. CUSTOMIZING YOUR UNIT SELECT NAV SOURCE Selects the source of position data from among INT (internal), EXT (external), EXT (external) LORAN-C and ALL. For details, see the installation manual. When selecting EXT, EXT LORAN-C or ALL, “EXT” appears at the bottom of the PLOTTER (PILOT) display.
  • Page 131 Every GPS satellite is broadcasting abnormal satellite number(s) in its Almanac, which contains general orbital data about all GPS satellites, including those which are malfunctioning. Using this information, the GPS receiver automatically eliminates any malfunctioning satellite from the GPS satellite schedule. However, the Almanac sometimes may not contain this information.
  • Page 132 9. CUSTOMIZING YOUR UNIT DEFAULT LATITUDE, DEFAULT LONGITUDE The default latitude and longitude position is Seattle, U.S.A. (45°35.000’N, 125°00.000’W). When the unit is turned on for the first time it begins searching for its actual position. To lessen the time required to find position, you may enter your position manually.
  • Page 133 WAAS SEARCH Chooses AUTO for automatic search or MANUAL for manual search. For MANUAL, enter appropriate WAAS satellite number, referring to the illustration below. AUTO mode and GEO satellite 118˚W 2˚ AOR-W 54˚W Longitude Range ˚ 120.25 E to 117 ˚...
  • Page 134: Programmable Keys & Remote Controller Setup Menu

    9. CUSTOMIZING YOUR UNIT PROGRAMMABLE KEYS & REMOTE CONTROLLER SETUP Menu This paragraph shows the programmable key and remote controller (option). 9.5.1 Programmable key setup The [PROG] key provides one-touch execution of desired function. Further, the [SHIFT], [RANGE], [GAIN] and [VRM] keys can also be programmed for other functions.
  • Page 135 0-3. PROGRAMMABLE KEYS & REMOTE CONTROLLER SETUP PROGRAMMABLE KEYS 1 SETUP WAYPOINTS LIST PROGRAMMABLE KEY 2 SETUP DELETE TRACKS PROGRAMMABLE KEY 3 SETUP MARKS/LINES PROGRAMMABLE KEY 4 SETUP RESET TRIP LOG VRM KEY SETUP REMOTE CONTROLLER KEY SETUP SAVE/MOB KEY REMOTE CONTROLLER KEY 2 SETUP PRESS KNOB TO ENTER REMOTE CONTROLLER KEY 3 SETUP...
  • Page 136 9. CUSTOMIZING YOUR UNIT Menu item WAYPOINTS LIST ROUTES LIST DISP MEMORY CARD DISP INT MEMORY INT MEM OPERATION MARKS/LINES DISP TARGET TRACKS DISP SUB TRACKS EDIT MARKS DELETE MARKS SAVE MARKS EDIT TRACKS DELETE TRACKS DELETE ALL TRACKS ALARM SETUP DISP ALL SYMBOLS CONTOUR LINE SETUP RESET TRIP LOG...
  • Page 137: Remote Controller (Option) Setup

    9.5.2 Remote controller (option) setup The keys of the optional remote controller can be programmed as below. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3. Press the [3] key to show the PROGRAMMABLE KEYS & REMOTE CONTROLLER SETUP menu.
  • Page 138 9. CUSTOMIZING YOUR UNIT Menu items SAVE/MOB KEY WAYYPOINT KEY GOTO KEY DISPLAY MODE KEY RANGE-ZOOM IN RANGE-ZOOM OUT CLEAR KEY MARK 1 to 0 MARK COLOR KEY VRM KEY TRACK COLOR KEY CURSOR KEY SHIP’S CENTER key PLOT INTERVAL KEY TURN KNOB TO RIGHT (TO LEFT) PRESS KNOB TO ENTER TRACKBALL-RIGHT (LEFT, UP, DOWN)
  • Page 139: Display Modes & Nav Data Window Setup Menu

    DISPLAY MODES & NAV DATA WINDOW SETUP Menu This menu sets up the DISPLAY MODE and NAVIGATION DATA screens. 9.6.1 Setting the DISPLAY MODE screen The DISPLAY MODE screen appears when pressing the [DISP] key and it is used to choose a display mode. You may choose and arrange the display mode icons as desired.
  • Page 140 9. CUSTOMIZING YOUR UNIT 0-4-1. DISPLAY MODE TURN KNOB TO SELECT DISPLAY MODE AND PRESS KNOB TO ENTER. OR PRESS APPROPRIATE NUMERIC KEY TO SELECT DISPLAY MODE. 5. Press the appropriate numeric key to select the display you want to change. The setup menu appears.
  • Page 141 0-4-1. PLOTTER MODES SETUP PLOTTER PLOTTER WITH NAV INFORMATION 1 PLOTTER WITH NAV INFORMATION 2 VIDEO PILOT VIDEO PILOT WITH NAV INFORMATION 1 VIDEO PILOT WITH NAV INFORMATION 2 COMPASS + PLOTTER COMPASS + PLOTTER WITH NAV INFORMATION 1 COMPASS + PLOTTER WITH NAV INFORMATION 2 COMPASS + VIDEO PILOT COMPASS + VIDEO PILOT WITH NAV INFORMATION 1 COMPASS + VIDEO PILOT WITH NAV INFORMATION 2...
  • Page 142: Setting The Navigation Data Window

    9. CUSTOMIZING YOUR UNIT 9.6.2 Setting the navigation data window The navigation data window appears at the top of the PLOTTER (or PILOT) NAV INFO 1 display and PLOTTER (or PILOT) NV INFO 2 display. You may select the data to display and where to display it as follows: 1.
  • Page 143 0-4-2. NAVIGATION DATA WINDOW SETUP NEXT PAGE OWN SHIP POSITION LAT/LON OWN SHIP POSITION TD LORAN-A OWN SHIP POSITION TD LORAN-C OWN SHIP POSITION TD DECCA CURSOR POSITION LAT/LON CURSOR POSITION TD LORAN-A CURSOR POSITION TD LORAN-C CURSOR POSITION TD DECCA OWN SHIP/CURSOR POSITION LAT/LON OWN SHIP/CURSOR POSITION TD LORAN-A OWN SHIP/CURSOR POSITION TD LORAN-C...
  • Page 144 9. CUSTOMIZING YOUR UNIT Data OWN SHIP POSIITON OWN SHIP POSITION TD LORAN-A OWN SHIP POSITION LORAN-C OWN SHIPOSITION TD DECCA CURSOR POSIITON LAT/LON CURSOR POSIITON TD LORAN-A CURSOR POSIITON TD LORAN-C CURSOR POSIITON TD DECCA OWN SHIP/CURSOR POSIITON LAT/LON OWN SHIP/CURSOR POSIITON TD LORAN-A* OWN SHIP/CURSOR TD LORAN-C*...
  • Page 145 TRIP LOG ODOMETER DEPTH TEMPERATURE DATE TIME OWN SHIP POSITION (FOR JAPANESE) CURSOR POSITION (FOR JAPANESE) OWN SHIP/CURSOR POSITION (FOR JAPANESE) SHIP’S TRACK PLOTTING INTERVAL SCALE GPS STATUS ALARM *: When turning the cursor on, the data for cursor is shown. (If turned off, the data for own ship’s position appears.) 9.
  • Page 146: I/O Port Setup Menu

    9. CUSTOMIZING YOUR UNIT I/O PORT SETUP Menu This menu sets up the I/O ports, and should be done at the installation. Note that the data transfer between this unit and external equipment may be wrong after changing this menu settings. Be sure to set the ports correctly: Improper setting may prevent proper transfer of data.
  • Page 147 9. CUSTOMIZING YOUR UNIT NMEA FORMAT Select NMEA0183 version 1.5 or 2.0 depending on the navigator connected. TLL OUTPUT Select ON to output L/L data to the navigator connected at the moment a mark is entered. L/L FORMAT Selects the number minute places to shown in latitude and longitude position, from hundredth, thousandth or ten thousandth.
  • Page 148 9. CUSTOMIZING YOUR UNIT AAM: Arrival alarm APB: Autopilot sentence (XTE, XTE direction, arrival radius, bearing and destination from origin to destination) BOD: Bearing origin to destination BWR: Bearing and distance to waypoint (rhumb line) BWC: Bearing and distance to waypoint (great circle) DPT: Depth (only for Version 2.0) DBT: Depth below transducer (only for Version 1.5) GGA: GPS fix data (UTC of position, L/L, receiving status,...
  • Page 149: Test & Memory Clear Menu

    The equipment cannot be operated unless the correct password is entered, at the power is on of the equipment. Do not forget the password. If you forget the password, contact a FURUNO agent or dealer for advice. (The serviceman will restore default settings, all waypoints and marks are erased.) 1.
  • Page 150: Removing The Password

    9. CUSTOMIZING YOUR UNIT 4. Press the [6] key to show the password window. A B C D E F G H I J K L M N O P Q R S T U V W X Y Z , - ! ? a b c d e z _ _ _ _ TURN KNOB TO SELECT MENU.
  • Page 151: Recording & Playing Back Data

    10. RECORDING & PLAYING BACK DATA This chapter provides information necessary for recording and playing back data, and uploading and downloading data to (from) a PC. 10.1 Recording Data Data can be recorded in the “working memory.” The working memory stores data such as position, marks, lines, waypoints.
  • Page 152: Memory Card Operation

    10. RECORDING & PLAYING BACK DATA 10.2 Memory Card Operation 10.2.1 Formatting the memory card Before you can use a memory card, it must be formatted. Formatting prepares the card for use with the system. To format a card, do the following procedure. Note: Formatting a memory card erases all data from the card.
  • Page 153 3-5. FORMAT MEMORY CARD FORMAT MEMORY CARD SELECT "YES" BY TRACKBALL TO START THE FORMAT. Format memory card menu 7. Press the [1] key to select “1. YES.” The following message appears. ARE YOU SURE? YES ... PRESS KNOB NO ... PRESS CLEAR KEY 8.
  • Page 154: Saving Data To A Memory Card

    10. RECORDING & PLAYING BACK DATA 10.2.2 Saving data to a memory card You can save the data in the working memory (tracks, marks/lines, waypoints/routes data) to a memory card. There are two methods to enter data: save data to a new file or save it to an existing file in which the previous data is written over.
  • Page 155 10. Operate the trackball to select “END”, and then press the [ENTER] knob. The message “NOW SAVING DATA TO MEMORY CARD. DO NOT TURN OFF DISPLAY UNIT UNTIL COMPLETED.” appears. When saving is completed, “COMPLETED SAVING DATA. PUSH ENTER KNOB TO CONTINUE.”...
  • Page 156: Displaying Data From A Memory Card

    10. RECORDING & PLAYING BACK DATA 10. Press the [ENTER] knob. The overwriting starts. The message “NOW SAVING DATA TO MEMORY CARD. DO NOT TURN OFF DISPLAY UNIT UNTIL COMPLETED.” appears. When the overwriting is finished, the message “COMPLETED SAVING DATA. PRESS KNOB TO CONTINUE.” appears.
  • Page 157: Playing Back Data From A Memory Card

    10.2.4 Playing back data from a memory card Files stored on a memory card can be loaded to the working memory and displayed on the screen. This is useful for analyzing data, however, replayed waypoints/routes and setting data will replace with current data. For that reason, you may want to record the current display before replaying data.
  • Page 158: Deleting Files

    10. RECORDING & PLAYING BACK DATA Note 1: To escape, press the [CLEAR] key instead of the [ENTER] knob. Note 2: Loaded and current data are processed as follows: Tracks: Since loaded track data is added to internal track, oldest track will be erased when the track memory capacity is exceeded.
  • Page 159: Automatic Backup Function

    10.3 Automatic Backup Function Your unit can backup data (tracks, marks/lines, waypoints/route and setting data) automatically when turning the power on. There are two backup methods; backup by a memory card and backup by the internal memory. Note that this function may delay the normal display after the turning power on.
  • Page 160: Backup To Internal Memory

    10. RECORDING & PLAYING BACK DATA 10.3.2 Backup to internal memory 1. Press the [MENU] key to show the main menu. 2. Press the [3] key to show the MEMORY CARD OPERATIONS & DATA TRANSFER menu. 3. Press the [6] key to show the AUTO BACKUP menu. 4.
  • Page 161: Internal Memory

    10.4 Internal Memory Your unit has five internal memories in which to store data. Data are saved and replayed between the working memory and internal memory. 10.4.1 Saving data to internal memory Data in the working memory can be saved in internal memories. The total number of points for tracks, marks and lines is 16,000.
  • Page 162: Displaying Tracks And Marks Stored In The Internal Memory

    10. RECORDING & PLAYING BACK DATA 8. Press the [1] key to select “1. YES.” When there are data in a memory block selected, the following window appears. Press the [ENTER] knob to continue. The message “NOW SAVING DATA TO INTERNAL MEMORY. DO NOT TURN OFF DISPLAY UNIT UNTIL COMPLETED.”...
  • Page 163 3-7. DISPLAY DATA FROM INTERNAL MEMORY BLOCK BLOCK-1 BLOCK-2 BLOCK-3 BLOCK-4 BLOCK-5 TURN KNOB TO SELECT MENU AND PRESS KNOB TO DISPLAY DATA. Display data from internal memory menu 4. Rotate the [ENTER] knob to select TRACKS or MARKS in a block number you wish to load..
  • Page 164: Playing Back Data From The Internal Memory

    10. RECORDING & PLAYING BACK DATA 10.4.3 Playing back data from the internal memory Data in the internal memory can be loaded to the working memory and played back on the screen. However, loaded waypoint/route and setting data will replace with current data. For that reason, you may want to record the current display before replaying data.
  • Page 165: Uploading, Downloading Data

    10.5 Uploading, Downloading Data You can upload/download mark, line, waypoint (in alphabetical order) and route (in numerical order) from/to a PC to the working memory, through the PC/NMEA IN port at the rear of the display unit. To upload/download, use the “Hyper Terminal (supplied with Windows)”, “Tera Term (free software)”...
  • Page 166 10. RECORDING & PLAYING BACK DATA 5. To download mark/line data, rotate the [ENTER] knob to select MARKS & LINES of TRANSFER TO PC. 6. Press the [1] key to select “1. YES.” 7. To download waypoint/route data, rotate the [ENTER] knob to select WAYPOINTS &...
  • Page 167: Uploading Data

    10.5.2 Uploading data Data in the PC can be uploaded to the working memory. Note: When waypoint or route data are uploaded, all data in the internal memory will be replaced with the uploaded data. 1. Connect the PC to the equipment. 2.
  • Page 168 10. RECORDING & PLAYING BACK DATA Waypoint data format PFEC, GPwpl, llll.llll, a, yyyyy.yyy, a, c----c, c, c----c, a <CR><LF> 1: Waypoint latitude 2: N/S 3: Waypoint longitude 4: E/W 5: Waypoint name (Number of characters is fixed 6 and space code is placed when the number of characters are less than 6.) 6: Waypoint color 7.
  • Page 169 Route data menu $GPRTE, x, x, a, ccc, c----c, c----c, ... , c----c <CR><LF> 1 2 3 1: Number of sentences required for one complete route data (1 to 4). See Note 2: Number of sentences currently used (1 to 4) 3: Message mode (Always set to C) 4: Route No.
  • Page 170 10. RECORDING & PLAYING BACK DATA This page is intentionally left blank. 10-20...
  • Page 171: Maintenance & Troubleshooting

    11. MAINTENANCE & TROUBLESHOOTING 11.1 Maintenance Regular maintenance is important for continued performance. Important points to be checked from time to time are shown below. Location Antenna unit Check for loosened and corroded bolts. Antenna cable Check connection point for watertightness.
  • Page 172: Replacement Of Fuse

    11. MAINTENANCE & TROUBLESHOOTING 11.2 Replacement of Fuse The fuse on the power cable protects the system from reverse polarity of the ship’s mains and equipment fault. If the fuse blows, find the cause before replacing it. Use only a 3 A fuse. Using the wrong fuse will damage the unit and void the warranty.
  • Page 173: Trackball Maintenance

    11.4 Trackball Maintenance If the cursor skips or moves abnormally, you may need to clean the trackball. 1. Turn the retainer ring counterclockwise 45° to unlock it. 2. Remove the retainer ring and ball. 3. Clean the ball with a soft lint-free cloth, and then blow carefully into the ball-cage to dislodge dust and lint.
  • Page 174: Simple Troubleshooting

    11. MAINTENANCE & TROUBLESHOOTING 11.5 Simple Troubleshooting This section provides simple troubleshooting procedures which the user can follow to restore normal operation. If you cannot restore normal operation do not attempt to check inside the unit. Any trouble should be referred to a qualified technician.
  • Page 175: Diagnostics

    11.6 Diagnostics This section provides the procedures for testing the equipment for proper operation. Three tests are provided: MEMORY I/O TEST, KEYBOARD TEST and TEST PATTERN. 11.6.1 Memory I/O test The memory I/O test checks each memory circuits and signal I/O circuit, displaying program number.
  • Page 176 INTERNAL GPS INTERNAL BEACON PROGRAM NUMBER PLOTTER GPS RECEIVER BEACON RECEIVER PRESS MENU KEY TO FINISH THE TEST. Only when the optional DGPS receiver board is equipped. For "NMEA IN/OUT 1", "NMEA IN/OUT 2", "NMEA IN" and "PC" are for factory use.
  • Page 177: Keyboard Test

    11.6.2 Keyboard test The keyboard test checks the controls on the display unit and remote controller for proper operation. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 178: Test Pattern

    11. MAINTENANCE & TROUBLESHOOTING 11.6.3 Test pattern The test pattern test checks the display for proper display of colors. 1. Press the [MENU] key to show the main menu. 2. Press the [0] key to show the SYSTEM SETUP menu. 3.
  • Page 179: Clearing The Working Memory

    [CLEAR] key.) Soon after the memory clearing, “BACK DATA: NG” and the message “SYSTEM HAS FAILED START UP TEST. PLEASE CONTACT A LOCAL FURUNO REPRESENTATIVE FOR REPAIR. PRESS ANY KEY TO CONTINUE” appear on the startup test screen. These mean no problem.
  • Page 180: Cold Start

    GPS satellite cannot be found and thus GPS position fix cannot be calculated. The GPS receiver is shipped with no Almanac in its memory. When the power is first turned on after installation the receiver starts receiving the Almanac.
  • Page 181: Menu Tree

    MENU TREE [MENU] key 1. WAYPOINTS LIST 2. ROUTES LIST 3. MEMORY CARD OPERATIONS & DATA TRANSFER 4. MARKS/SHIP'S TRACKS SETUP Page 1 SORT (1. ALPHA, 2. DIST, 3. MARK) SPD TO CALC TTG (ACTUAL SPD, SIM SPD 0~99.9 kt; 0 kt) BACK TRACK (1.
  • Page 182 MENU TREE 4. MARKS/SHIP'S DISP TARGET TRACKS (1. ON, 2. OFF) TRACKS SETUP TARGET TRACK COLOR (1. RED, 2. YEL, 3. GRN, 4. L-BLU, 5. PPL, 6. BLU, 7. WHT) TARGET TRACK STYLE (1. Page 2 DISP SUB TRACKS (1. ON, 2. OFF) SUB TRACKS COLOR (1.
  • Page 183 (NavChart /FURUNO) 7. CHART SETUP OFFSET CHART POS (1. YES, 2. NO) LAT/LON GRID (0. OFF, select from among 7 colors; GRN) TEXT INFORMATION (1. YES, 2. NO) WAYPOINTS (1. LARGE, 2. SMALL, 3. OFF) WAYPOINT NAME (1. LARGE, 2. SMALL, 3. OFF) CHART BORDER LINES (1.
  • Page 184 DGPS BEACON STATION (1. AUTO, 2. MANUAL) DGPS BAUD RATE (1. 50, 2. 100, 3. 200) WAAS SERACH (1. AUTO, 2. MAN; 134) CORRCTIONS DATA SET (00) OVERWRITE WAYPOINT (1. DIALOG, 2. NO DIALOG) *: NavChart /FURUNO only SELECT FREQUENCY (283.5 kHz)
  • Page 185 3. PROGRAMMABLE PROGRAMMABLE KEY 1 SETUP (WAYPOINTS LIST) KEYS & REMOTE PROGRAMMABLE KEY 2 SETUP (DELETE TRACKS) CONTROLLER PROGRAMMABLE KEY 3 SETUP (MARKS/LINES) SETUP PROGRAMMABLE KEY 4 SETUP (RESET TRIP LOG) VRM KEY SETUP (VRM) REMOTE CONTROLLER KEY 1 SETUP (WAYPOINT KEY) REMOTE CONTROLLER KEY 2 SETUP (PRESS KNOB TO ENTER) REMOTE CONTROLLER KEY 3 SETUP (CLEAR KEY) REMOTE CONTROLLER KEY 4 SETUP (MARK 1)
  • Page 186: World Time Chart

    WORLD TIME CHART AP-6...
  • Page 187: Geodetic Chart List

    GEODETIC CHART LIST 001 : WGS84 002 : WGS72 003 : TOKYO : Mean Vallue (Japan, Korea, and Okinawa) 004 : NORTH AMERICAN 1927 : Mean Vallue (CONUS) 005 : EUROPEAN 1950 : Mean Vallue 006 : AUSTRALIAN GEODETIC 1984 : Australla and Tasmania Island 007 : ADINDAN : Mean Value(Ethiopia and Sudan)
  • Page 188: Icons

    ICONS AP-8 Icon Selected mark’s shape and color. Shape: Color: RED, YEL, GRN, L-BLU, PPL, BLU, WHT North marker points to North. Correct chart and suitable scale. Chart over-enlarged. Chart card not inserted. Wrong chat card. Chart scale too small. Alarm setting violated.
  • Page 189: What Is Waas

    During this developmental period, which may last for several years, there is no guarantee of the accuracy, integrity, continuity, or availability of the SBAS signal. Furuno will accept no responsibility for the use of the signal for other than the above stated purpose. It is the user’s responsibility to exercise common prudence and navigational judgment while using the SBAS signal.
  • Page 190: Specifications

    Cross track error and border alarms Ship’s speed in and out alarms FURUNO chart card or NAVIONICS chart card available Ship’s L/L position (Loran C/A or Decca TDs also available) Date and Time, Ship’s speed, Chart scale, Waypoint L/L position,...
  • Page 191 Antenna unit: -25℃ to + 70℃ Display unit: -15℃ to + 55℃ 95% (40℃) Antenna unit: IPX6 Display unit: IPX2 (external monitor attached: IPX0) IEC 60945 Chassis: Munsell 2.5GY5/1.5, Panel: N3.0 N9.5 (white) Standard: 0.6 m Steering: 0.4 m SP - 2 GP-3500 E4421S01C...

Table of Contents