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Before you start Introduction... 9 Remember to back up your data ... 9 About the built-in CD-RW drive ... 10 Using the CD-RW drive ... 10 Connecting the AC adaptor ... 11 Turning the power on/off ... 11 Introducing the AW1600 Features of the AW1600 ...
Contents Creating an audio CD Creating an audio CD ... 101 Types of media that you can use with the CD-RW drive... 101 Methods of writing an audio CD ... 102 Basic settings for the CD-RW drive ... 103 Writing audio data (Track At Once) ... 104 Writing audio data (Disc At Once) ...
CD-R media, regardless of whether such loss could have been or actu- ally was foreseen by Yamaha. Nor does Yamaha guarantee the media against any defect that may render it unusable. AW1600 Owner’s Manual...
• Even if a CD-RW drive is operating normally, it may fail a read or write operation approximately once in ﬁve hundred times. • Yamaha will take no responsibility for any damages, direct or consequential, that may result from the use of the above CD- RW drive.
Connecting the AC adaptor When connecting the included AC adaptor (PA-300), you must ﬁrst connect it to the DC IN jack of the AW1600, and then to the AC wall outlet. After connecting the AC adap- tor to the AW1600, wrap the cable around the hook as shown in the diagram.
Introducing the AW1600 This chapter describes the features of the AW1600, the name of each part and its function, and introduces terminology you need to know when using the AW1600. Features of the AW1600 The AW1600 is an audio workstation that combines a digital mixer, multi-effect processor, hard disk recorder, sampler, and CD-RW drive.
Features of the AW1600 ■ Recorder section ● 8-track Simultaneous Recording & 16-track Simultaneous Playback (16-bit songs) You can record multiple tracks of instruments one by one, or set up multiple mics to record a drum set or a live per- formance by an entire band.
Recorder section ■ Tracks A location where data is recorded is called a “track.” The AW1600’s recorder section uses the following types of track. ● Audio tracks The physical tracks used to record and play back audio data are called “audio tracks,” or simply “tracks.” The AW1600 has sixteen audio tracks.
AW1600 terminology ■ Paired channels For track channels 9/10–15/16, pad channels 1–4, and return channels 1/2, the parameters (except for pan and phase) are always linked for adjacent pairs of channels. These are called “paired channels.” For input channels 1–8 and track channels 1–8, you can also switch two adjacent odd-numbered/even-numbered channels to function as paired channels.
Parts of the AW1600 and what they do This section explains the names and functions of the various items on the AW1600’s top panel, rear panel, and front panel. Top panel Work Navigate section (P. 18) Input/output section (P. 17) Display (P.
Parts of the AW1600 and what they do ■ Work Navigate section 1 [SONG] key This key accesses the SONG screen, where you can save or load songs, and perform the shut-down procedure. B [CD] key This key accesses the CD screen, where you can write or play an audio CD, and backup or restore data.
■ Mixer section 1 [TRACK SEL] keys 1–8 B [TRACK SEL] keys 9/10–15/16 C [STEREO SEL] key Use these keys to select the mixer track channels or recorder tracks that you want to control. ■ Selected Channel section 1 [EQ] knob Turning this knob will adjust the EQ (equalizer) gain for the currently selected channel.
Parts of the AW1600 and what they do ■ Data entry/control section 1 [UNDO/REDO] key This key cancels the results of a recording or track editing operation (Undo), or re-executes a cancelled operation (Redo). HINT • This key will light if Undo can be performed. •...
■ Transport section 1 RTZ [ ] key This key moves directly to the relative zero time location. Used in conjunction with the [SET] key, this registers the current location as the relative zero time. HINT • Broadly speaking, the times displayed in the AW1600’s counter can be either absolute time (ABS) or relative time (REL).
CD recorders, and other consumer-format digital audio gear. These connectors conform to the IEC-60958 standard. H FOOT SW jack A separately sold foot switch (Yamaha FC5) can be con- nected here to control transport operations such as start/ stop, or to perform punch-in/out. NOTE •...
M POWER switch This switches the power between ON and STANDBY. NOTE • When switching the power of the AW1600 between ON and STANDBY, you must follow the “Turning the power on/off” ( → p. 11) procedures described. N DC IN connector Connect the included AC adaptor (PA-300) to this connec- tor.
Basic operation on the AW1600 Basic operation on the AW1600 This section explains basic operations on the AW1600. Viewing the display The display of the AW1600 shows the following informa- tion. 1 Screen name This is the name of the currently selected screen. B Selected channel This indicates the mixer channel that is selected for opera- tions.
To switch pages within a screen, you can either repeatedly press the same key as in step 1, or hold down the same key as in step 1 and use the CURSOR [ ]/[ ] keys. If there are more pages than can be shown in one screen, an arrow like the following will appear in the page display area.
Basic operation on the AW1600 Using the Selected Channel section You can use the knobs and keys of the Selected Channel section to directly operate the mix parameters (EQ, dynamics, pan, etc.) of the currently selected channel. Use the [TRACK SEL] keys, [INPUT SEL] keys, [STEREO SEL] keys, or pads 1–4 to select the channel that you want to operate.
Listening to the demo song When the AW1600 is shipped from the factory, its hard disk contains a demo song. This chapter explains how to play back the demo song while you oper- ate the faders and keys of the front panel. Connect external devices and turn on the power The following diagram shows a typical example of connections to the AW1600.
Loading the demo song Here’s how to load the demo song from the hard disk. In the Work Navigate section, press the [SONG] key. The SONG screen will appear, where you can save or load songs. Either press the [SONG] key repeatedly or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the LIST page.
Playing the demo song Here’s how to play back the demo song you loaded, and adjust the monitor level. Either press the [VIEW] key repeatedly or hold down the [VIEW] key and use the CUR- SOR [ ]/[ ] keys to access the VIEW screen METER page.
Mixing the demo song When you play back a song, tracks 1–16 of the recorder are directly connected to track channels 1–8 and 9/10–15/16 of the mixer. The signals that pass through track channels 1–8 and 9/10–15/ 16 are sent to the stereo bus, routed through the stereo output channel, and sent from the STE- REO/AUX OUT jacks or the MONITOR OUT jacks.
Press the RTZ [ ] key. The demo song will be rewound to the beginning. Press the PLAY [ ] button. The demo song will begin playing. While listening to the demo song, try oper- ating faders 1–8 and 9/10–15/16. Notice that the level of the corresponding track will change.
Mixing the demo song Press the [TRACK SEL] key of the track channel that you want to solo. For example if you press [TRACK SEL] key 3, the screen will change as follows, and channels other than track channel 3 will be muted. At this time, [TRACK SEL] key 3 will light orange, and the other [TRACK SEL] keys and [INPUT SEL] keys will go dark.
Recording to a sound clip The AW1600 has a Sound Clip function that lets you record and play back independently of the recorder section. You can use a sound clip to quickly record and play back your performances on an audio source connected to the AW1600 or on the pads.
Adjusting the input level The signals that are input from MIC/LINE INPUT jacks 1–8 are sent to input channels 1–8 respectively. Here’s how to adjust the input level of the input channel, and make settings so that you can hear the sound from your monitor system via the stereo bus. Lower the [STEREO] fader to the –...
Recording/playing a sound clip Now that preparations are complete, let’s record to a sound clip. The post-fader signal of the stereo output channel can be recorded directly on a sound clip. For playback, the signal will be sent immediately before the stereo output channel fader. (EQ and dynamics cannot be applied to the playback of a sound clip.) ●...
Recording/playing a sound clip ■ Recording a sound clip In the Locate section, press the [SOUND CLIP] key. The CLIP screen will appear, where you can record and play sound clips. 1 Metronome button Switches the metronome on/off. B Metronome knob Adjusts the volume level of the metronome.
■ Playing a sound clip To hear the content that you recorded in the sound clip, press the PLAY [ The region from where you began recording to where you stopped recording will play repeatedly. To stop, press the STOP [■] key. If you record again, the previ- ous data will be overwritten.
Track recording This chapter explains how to create a new song, and record the audio signal from an instrument or mic connected to the AW1600 onto the ﬁrst track of your song. In order to begin recording on the AW1600, you must ﬁrst create a new song. HINT •...
Creating a new song • Direct recording and Bus recording Assign a name to the song (for details on assigning a name → p. 25). Direct recording and Bus recording Instruments/mics connected to the AW1600 can be assigned to tracks in one of the following two ways.
■ Bus recording With this method, you can send multiple input channels to the L/R bus, and assign the mixed signal to one or two tracks. This method requires fewer tracks. However, you will need to decide on the ﬁnal volume, pan, and tone of each instrument at the time of recording.
Assigning input signals to tracks (Direct recording) Assigning input signals to tracks (Direct recording) Lower the [STEREO] fader to the – tion. Connect instruments/mics to MIC/LINE INPUT jacks 1–8. In the Quick Navigate section, either press the [RECORD] key repeatedly or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the DIRECT page of the RECORD screen.
Press the [TRACK SEL] key of the track on which you want to record. The selected input channel and track will be connected internally. At this time, only the selected [INPUT SEL] key and [TRACK SEL] key will be blinking red. The blinking [TRACK SEL] key indicates that the cor- responding track is in record-ready mode.
Assigning input signals to tracks (Direct recording) ● Monitor signal ﬂow during recording Track channels To adjust the pan of the monitor signal, press the [TRACK SEL] key for the corre- sponding track channel, and turn the [PAN/ BAL] knob of the Selected Channel section. NOTE •...
Assigning input signals to tracks (Bus recording) Lower the [STEREO] fader to the – tion. Connect instruments/mics to MIC/LINE INPUT jacks 1–8. In the Quick Navigate section, either press the [RECORD] key repeatedly or hold down the [RECORD] key and use the CURSOR [ ]/[ ] keys to access the MIXED page of the RECORD screen.
Assigning input signals to tracks (Bus recording) As necessary, use the same procedure to specify other input channels as recording- sources. Press the [TRACK SEL] key(s) for the record-destination track(s). You can select up to two tracks as the record-destina- tion.
Enabling the metronome Before you begin recording, set the tempo and volume of the metronome. If you will not be using the metronome while recording, you can skip the following procedure. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ] keys to access the VIEW page.
Recording on a track Now that you have completed your preparations, let’s record on a track. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ] keys to access the VIEW screen. 1 Track view Graphically indicates the presence of data and markers in tracks 1–16, pad tracks 1–4, and the stereo track.
Pairing input channels/track channels Pad tracks 1–4 and track channels 9/10–15/16 are permanently paired. However, you may also specify pairing for adjacent odd-numbered/even-numbered input chan- nels (1/2, 3/4, 5/6, 7/8) or track channels (1/2, 3/4, 5/6, 7/8). When two channels are paired, most of their parameters will be linked, so that operating one of the channels will cause the same set- ting to occur on the other channel as well.
Using the input library The input library is a library of settings used to apply internal effects, EQ, or dynamics settings to the input signal when you want to record the processed signal. Here’s how to apply input library settings to the signal of an input channel. Press and hold the [INPUT SEL] key of the input channel for which you want to use the input library, to access the INPUT SETTING...
MIC/LINE INPUT jack Internal effect NOTE • If the input channel is paired, the same settings will be applied to both channels. If you want to adjust the effect, use the [INPUT SEL] key to select the input chan- nel. While you produce sound on your instrument, adjust the [EQ] knob, [DYN] knob, or [EFFECT 1]/[EFFECT 2] knobs of the Selected Channel section.
Using the EQ library The EQ library contains EQ settings appropriate for a variety of instruments. Use these when you want to apply EQ to an input channel while you record, or when you want to modify the EQ set- tings after recalling an input library.
Using the dynamics library The dynamics library contains dynamics settings suitable for a variety of instruments. As for the EQ library, you can use this to apply dynamics processing to an input channel while you record, or when you want to modify the dynamics settings after recalling an input library. Press and hold the [INPUT SEL] key of the input channel for which you want to use the dynamics library, to access the INPUT SET-...
This chapter explains how you can record additional performances on other tracks while you listen to the previously-recorded tracks. This chapter also explains how to switch virtual tracks and save songs. “Overdubbing” is the process of recording additional performances on other tracks while you monitor the playback of previously-recorded tracks.
Assigning the input signal to a track • Instantly recalling an EQ library Assigning the input signal to a track In order to overdub, you must ﬁrst assign the mic or instrument to a new track. The basic proce- dure is the same as when recording the ﬁrst track. Lower the [STEREO] fader to the –...
Instantly recalling a dynamics library A dynamics library can be instantly recalled in the same way as an EQ library. In the Selected Channel section, press down the [DYN] knob and turn it. Turn while pressing Setting the mix balance and pan Here’s how to set the volume balance and pan for the previously-recorded tracks and the tracks that you now will be overdubbing.
Overdubbing Now you can overdub onto the track that you selected as the recording-destination. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ] keys to access the VIEW page. Move the cursor to the metronome button, and press the [ENTER] key to switch the setting on or off as desired.
Punch-in/out Locate to the point at which you want to punch-in. In the Locate section, hold down the [SET] key and press the [IN] key. The current location will be registered as the In point. Locate to the point at which you want to punch-out.
By using the AW1600’s Undo list, you can not only cancel the most recent recording or editing operation, but can even backtrack through your work for as many as ﬁfteen previous steps. This is convenient when, for example, after performing several overdubs, you decide that you would rather go back to the state immediately after you had recorded the third solo.
Switching virtual tracks Each audio track 1–16 contains eight virtual tracks. After overdubbing a solo part, you can switch the virtual track for that track, and record a different take while preserving the previously- recorded content. Here’s how to switch the virtual track that is selected for a track. In the Work Navigate section, repeatedly press the [TRACK] key or hold down the [TRACK] key and use the CURSOR [ ]/[ ]...
Saving the current song This section explains how to save the current song to the hard disk. If you accidentally turn off the power of the AW1600 without saving the song, all recordings or operations that you per- formed since last saving the song will be lost. You should make a habit of saving the song at appropriate breaks in your work.
Loading an existing song Here’s how to load an existing song from the hard disk. In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the LIST page. Turn the [DATA/JOG] dial to select a song.
Various types of playback This chapter explains how to use the locator and marker functions, and vari- ous other playback methods provided by the AW1600. “Locate points” are locations you specify within a song in order to execute functions such as auto punch-in/out and A-B repeat.
Using the locator The following procedure shows how to register the current location in one of the locate points, and then move the song to that locate point. Move the song to the point that you want to register as a locate point. You can set a locate point whether the song is playing or stopped.
“Markers” are symbols that you assign at desired locations in a song, so that you can move quickly to a desired point. You can assign up to 99 markers in each song. Use the [ to ﬁnd and move to markers. Move to the position in the song at which you want to assign a marker.
Adjusting the position of a locate point or marker Adjusting the position of a locate point or marker Here’s how you can adjust the position of a previously-registered locate point or marker. In the Work Navigate section, repeatedly press the [SONG] key or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the POINT page.
Adjusting the position of a locate point or marker • Erasing a locate point or marker D MEAS Shows the position of each marker, in measure/beat units. E DELETE button To delete the currently selected marker, move the cur- sor to this button and press the [ENTER] key. Move the cursor to the MARKER area, and turn the [DATA/JOG] dial to scroll the list so that the dotted frame encloses the marker...
Repeatedly playing a specific region (the A-B Repeat function) Repeatedly playing a speciﬁc region (the A-B Repeat function) The AW1600 provides an “A-B Repeat” function that repeatedly plays the region between the A point and B point. This is useful when you want to repeatedly play back a certain region of the song while you adjust the mix.
Finding a location while you listen to the sound (the Nudge function) “Nudge” is a function that repeatedly plays a short region before or after the current location. By using the Nudge function, you can ﬁnd a precise location while listening to the playback. This is useful when you need to specify a location precisely, such as when specifying the auto punch-in/ out points, or when editing the contents of a track.
Finding a location while you view the waveform Finding a location while you view the waveform The AW1600 lets you ﬁnd a location while viewing the waveform of the sound recorded on the track. Locate to the vicinity of the point you want to ﬁnd.
Using libraries and scene memories This chapter explains how to use libraries and scene memories. Memory areas that store settings for sections such as EQ, dynamics, and effects are called “libraries.” By recalling (loading) data from a library, you can instantly use the desired set of set- tings.
Basic operation for libraries and scene memories Basic operation for libraries and scene memories Here are the basic procedures for recalling and storing a library or scene. Storing library or scene data Here’s how to store the current settings in a library or scene memory.
Recalling library or scene data Here’s how to recall (load) settings from a library or scene. Access the desired library or scene mem- ory page. For details on how to access each library or scene memory page, refer to the explanations on page 77 and following.
Basic operation for libraries and scene memories Naming library or scene data Here’s how you can assign a new name to existing library or scene data. NOTE • The input library and mastering library, and the EQ, dynamics, or effect libraries accessed from the INPUT SETTING popup window are all read-only, and therefore have no TITLE button.
Details on libraries and scene memory This section explains how to access each type of library or scene memory, and describes the functions that are unique to each of these screens. Input library From this library you can recall EQ, dynamics, and inter- nal effect settings to the currently selected input channel.
Details on libraries and scene memory Dynamics library From this library you can recall dynamics settings to the currently selected channel. Of library numbers 001–128, numbers 001–040 are read-only, and 041–128 can be writ- ten. ■ Recalling dynamics library data Use the [INPUT SEL] keys, [TRACK SEL] keys, [STEREO SEL] key, or pads 1–4 to select the channel into which you want to...
■ Recalling sample library data Repeatedly press the Quick Loop Sampler section [SAM- PLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ] keys to access the LIBRARY page of the SAMPLE screen. 1 SORT ﬁeld Use these three buttons to specify how the library data in the list will be sorted.
Using the Recall Safe function You can specify that speciﬁc faders or speciﬁc channels will be excluded from Recall operations when the scene is changed either manually or from an external MIDI device. This function is called “Recall Safe.” For example, this is convenient if you are performing a mixdown while switching scenes, but want to control speciﬁc channels manually.
Mixdown and bounce operations This chapter explains mixdown operations, in which you mix previously- recorded tracks and record the result on the stereo track. This chapter also covers “bouncing” or “ping-pong recording” of multiple tracks to a mono track or stereo tracks, as well as operation of the Pitch Fix function to polish up a vocal track.
About mixdown and bouncing “Bounce” is the process by which the signals recorded on multiple tracks are mixed to the stereo bus, and re- recorded on one or two other tracks. (This process is also called “ping-pong recording.”) ● Signal ﬂow during bouncing Track channels The Pitch Fix function can be used to edit and correct the...
Preparing for mixdown To prepare for mixdown, select the track channels that you will mix down, and adjust the balance and tone of each track. Lower the [STEREO] fader to the – tion. In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/ [ ] keys to access the MIXDOWN page of the RECORD screen.
Preparing for mixdown If you want to adjust the pan of each track channel, repeatedly press the Selected Channel section [PAN/BAL] knob or hold down the [PAN/BAL] knob and use the CUR- SOR [ ]/[ ] keys to access the PAN page of the PAN screen.
Using the internal effects via send/return You can use the internal effects via send/return to add effects to the mixdown. As an example, here’s how to use internal effect 1 in this way. ■ Internally connecting an internal effect via send/return The “Track recording”...
Using the internal effects via send/return NOTE • If the page you see is different than shown above, make sure that track channels are selected as the object of your opera- tions. (This is shown in the upper left of the screen.) If input channels/pad channels are selected, press one of the [TRACK SEL] keys.
Recording on the stereo track Here’s how to record the ﬁnal mix on the stereo track. In the Quick Navigate section, repeatedly press the [RECORD] key or hold down the [RECORD] key and use the CURSOR [ ]/ [ ] keys to access the MIXDOWN page of the RECORD screen.
Bounce (ping-pong) recording procedure Bounce (ping-pong) recording procedure Here’s how to perform the bounce (ping-pong) recording procedure, which lets you combine mul- tiple tracks onto one or two tracks. HINT • If you plan to add an effect to a speciﬁc track, be sure to insert the effect you plan to use into the appropriate track channel beforehand ( →...
Bounce (ping-pong) recording procedure • Correcting a Vocal Track (Pitch Fix) • If you select an unpaired track, the pan of the track channel will be at the center position. If you select paired tracks, the pan of adjacent odd-numbered/even-numbered track chan- nels will be spread to left and right respectively.
Correcting a Vocal Track (Pitch Fix) Move the cursor to the PITCH FIX button and press the [ENTER] key. A popup window will appear which allows you to select the source edit track. Specify the source edit track in the TRACK ﬁled, then move the cursor to the OK button and press the [ENTER] key.
Raise the [STEREO] fader and the fader of the destination track channel to about 0dB on the scale. Press the RTZ [ ] key to rewind the song to the beginning, then press the PLAY [ key while holding the REC [●] key. Song playback will begin and the processed data will be recorded to the destination track.
Convenient functions during mixdown/bounce operations Convenient functions during mixdown/bounce operations Here are some convenient functions that you can use during mixdown or bounce operations. Adding input signals or pad performances during mixdown During mixdown, you can add signals from the input channels or pad channels.
Using meters to check the level of each channel During mixdown or bouncing, you can watch meters that indicate the input levels in a single screen. To do so, repeatedly press the Selected Channel section [VIEW] key or hold down the [VIEW] key and use the CURSOR [ ] keys to access the METER page of the VIEW screen.
Convenient functions during mixdown/bounce operations D Effect insert This lets you insert an internal effect into the channel. When you move the cursor here and press the [ENTER] key, a popup window will appear, allowing you to select internal effect 1 or 2. E EQ Move the cursor here and press the [ENTER] key to switch EQ on/off.
Editing the EQ parameters The chapters entitled “Track recording” and “Overdub- bing” explained how to load an EQ library and use the Selected Channel section [EQ] knob to make adjustments. Here’s how you can make more detailed adjustments to the EQ parameters. Press an [INPUT SEL] key, a pad 1–4, a [TRACK SEL] key, or the [STEREO SEL] key to select the channel whose EQ you want to...
Convenient functions during mixdown/bounce operations Editing the dynamics parameters You can perform detailed editing of the dynamics parame- ters in the same way as for the EQ parameters. Press an [INPUT SEL] key, a pad 1–4, a [TRACK SEL] key, or the [STEREO SEL] key to select the channel whose dynamics parameters you want to edit.
1 Immediately after recalling a read-only library that contains dynamics settings, turning the [DYN] knob will simultaneously adjust multiple parame- ters to affect the dynamics processing. (The amount of change will depend on the last-recalled library.) B For a channel for which you edited even one parameter in the EDIT page of the DYN screen, turning the [DYN] knob will adjust only the last- edited parameter.
Convenient functions during mixdown/bounce operations D USED AS Indicates how this effect is being used. If the effect is internally connected to the mixer section via send/ return, this will indicate “EFF1” or “EFF2.” If the effect is inserted into a speciﬁc channel, this will indi- cate the name of the channel into which the effect is inserted (e.g., “INPUT 1”).
1 EQ L-MID GAIN B EQ L-MID FREQ C EQ L-MID Q D EQ LOW GAIN E EQ LOW FREQ F EQ LOW Q These specify the gain, frequency, and Q for the LO- MID and LOW bands of the return channel EQ. The range of each parameter is the same as in the EDIT page of the EQ screen.
Convenient functions during mixdown/bounce operations Select the library that you want to use for that channel. NOTE • If you insert an internal effect into a channel, the SEND page of the EFF1 screen will no longer show return channel pages 1–4.
Creating an audio CD This chapter explains how you can use the CD-RW drive to create an audio CD, and how to play back an audio CD. On the AW1600, you can select one or more songs on the hard disk, and write the audio data from the stereo track of each song to a CD-R/RW disc in CD-DA format.
Methods of writing an audio CD There are two ways in which you can write audio data to CD-R/RW media. ● Track At Once This method writes the data in units of CD tracks. The advantage of this method is that you can add new data to media that already contains existing data.
Basic settings for the CD-RW drive Before you actually write data to a CD, you will need to make basic settings for the CD-RW drive. In the Work Navigate section, repeatedly press the [CD] key or hold down the [CD] key and use the CURSOR [ ]/[ ] keys to access the SETTING page of the CD screen.
Writing audio data (Track At Once) Writing audio data (Track At Once) Here’s how to use the Track At Once method to write stereo tracks from songs saved on the hard disk to CD-R/RW media. Use this method if you expect to be adding tracks to the disc later, or if you want a two-second gap between tracks.
Move the cursor to the NEW button, and press the [ENTER] key. The song list will show information (track number/ song name/size of the stereo track) for the song that will be written to track 1 of the CD. Move the cursor to the dotted frame in the song list, and turn the [DATA/JOG] dial to select the song that will be written to track NOTE...
Writing audio data (Disc At Once) Writing audio data (Disc At Once) Here’s how to use the Disc At Once method to write stereo tracks from songs saved on the hard disk to CD-R/RW media. Use this method if you do not want to create silence between each track of the CD, or if you want to write a single song divided into multiple tracks on the CD.
Move the cursor to the NEW button, and press the [ENTER] key. The song list will show information (track number/ song name/size of the stereo track) for the song that will be written to track 1 of the CD. Move the cursor to the dotted frame in the song list, and turn the [DATA/JOG] dial to select the song that will be written to track NOTE...
Finalizing CD-R/RW media Here’s how to ﬁnalize CD-R/RW media that you wrote using Track At Once, so that the disc can be played by a CD-RW drive or a CD player. HINT • CD-R/RW media written by the AW1600 using Track At Once (and not yet ﬁnalized) cannot be played by another CD-RW drive or a CD player, but it can be played by the AW1600’s CD Play function.
Here’s how to erase all data that has been written to CD-RW media, so that the CD-RW disc can be used as a blank disc. You will need to perform this operation on a disc that has been used to store computer data etc.
Playing an audio CD You can use the CD-RW drive to play back a conventional audio CD or CD-R/RW media to which audio data has been written. This is referred to as the CD Play function. HINT • The CD Play function can also play audio data from a mixed-mode CD-ROM (only track 2 and fol- lowing) or CD Extra (only the ﬁrst session).
Quick loop sampler This chapter explains how to use the Quick Loop Sampler section. About the quick loop sampler The AW1600 contains a quick loop sampler that lets you play stereo waveforms (samples) by striking the four pads. Each pad 1–4 has four sample banks (A–D) to which you can assign samples.
About the quick loop sampler A sample can be played back in one of two ways. “One shot mode” plays the sample once from start to end. “Loop mode” plays the sample repeatedly from start to end. ● Original sample ●...
Using sample libraries Sample libraries contain sets of up to sixteen different samples that can be used by the Quick Loop Sampler. When the AW1600 is shipped from the factory, sets of samples such as drum loops and sounds effects are stored on the hard disk as sample libraries. When you load one of these libraries, samples will be assigned to each pad/sample bank, and you can use the pads to play the sam- ples immediately.
Using sample libraries • Recording/playing a pad performance NOTE • If a sample is assigned to a pad, that pad will light while the sample plays when you press it. However if no sample is assigned, nothing will play and the pad will not light. You can either assign a sample to the pad, or switch the sample bank.
1 One Shot/Loop mode An icon indicates whether the sample assigned to the pad is set to One Shot mode ( ) or Loop mode ( B Pad track number This shows the pad track number 1–4. At the right is shown the name of the sample for the sample bank selected for that pad.
Recording/playing a pad performance • Grid Recording (Step Recording) the Pads B Pad track number This indicates the pad track number 1–4. At the right is displayed the name of the sample assigned to the sam- ple bank selected for that pad. C Track mute button This button switches muting on/off for each track.
Importing from an audio CD/WAV ﬁle to a pad Here’s how you can import CD audio data (CD-DA) or a WAV ﬁle from a CD-ROM/CD-R into a sample bank for pads 1–4. Switch the internal settings of the AW1600 to enable digital recording. For details on digital recording settings, refer to page 168.
Importing from an audio CD/WAV file to a pad ● When importing from a WAV ﬁle 1 From WAV File Speciﬁes the WAV ﬁle that will be imported. If the media contains folders (directories), move to the folder that contains the WAV ﬁle you want to import, and then specify the desired WAV ﬁle.
Importing from an audio track/stereo track to a pad Here’s how a region of an already-recorded track of the current song can be imported into a sam- ple bank for pads 1–4. Play back the song, and ﬁnd the track and region that you want to import.
Importing From a Computer To the Pads Importing From a Computer To the Pads WAV ﬁles imported into the AW1600 from a computer via the USB interface can be assigned to the pads. ■ Importing WAV ﬁles from a computer With the AW1600 connected to a computer via a USB cable, copy the required ﬁle(s) from the computer’s hard disk to the “Transport”...
Editing the sample name Here’s how you can edit the sample name that is assigned when you import from an audio CD or WAV ﬁle. In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use CUR- SOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen.
Trimming the playback region Here’s how you can view the waveform of the sample assigned to a sample bank, and adjust the playback start and end points. In the Quick Sampler Section, repeatedly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CUR- SOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen.
Switching the playback mode for each pad Here’s how you can switch the playback mode for each pad between One Shot or Loop modes, and between Trigger and Gate modes. In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the SETUP page of the SAMPLE screen.
Using the Slice function Slice is a function that divides a sample (whose playback mode is set to Loop) into eight to six- teen segments, and adjusts the timing of each segment so that it can be played at a different tempo without affecting the pitch.
The following diagram shows how, for a sample with an original tempo of 100 BPM, the playback timing of each segment will change at a song tempo of 120 BPM or 80 BPM. ● Original sample (tempo = 100) segment Strike the pad to hear the result.
Deleting an unwanted sample Here’s how you can delete unused data (before the start point and after the end point) from a speciﬁc sample, or completely erase an individual sample. In the Quick Loop Sampler section, repeat- edly press the [SAMPLE EDIT] key or hold down the [SAMPLE EDIT] key and use the CURSOR [ ]/[ ] keys to access the MEM- ORY page of the SAMPLE screen.
This chapter explains how you can edit the audio data recorded in an audio track, and how to edit the pad events recorded in a pad track. What you can do using editing commands The AW1600 provides various editing commands for editing the recorded audio tracks and pad tracks.
What you can do using editing commands Basic procedure for track editing Here is the basic procedure for using a track editing com- mand. The procedure is essentially the same for all track editing commands. ■ Select the editing command In the Work Navigate section, repeatedly press the [EDIT] key.
■ Specify the editing region For most commands, you will need to set the Start (the beginning of the edited region) and End (the end of the edited region) parameters to specify the region that will be affected by the command. To specify the beginning of the region to be edited, move the cursor to the desired digit of the Start ﬁeld, and turn the [DATA/JOG]...
List of editing commands This section lists all the commands that are provided in the EDIT screen, and explains their parameters. ERASE Erases the data in the speciﬁed region (between Start and End) of the speciﬁed track(s). 1 23 ● For an audio track Start ERASE ●...
DELETE Deletes the data from the speciﬁed region of the speciﬁed track(s). This command is similar to ERASE, but differs in that the data that follows the speciﬁed region will move forward to ﬁll the gap. 1 23 ● For an audio track Start DELETE ●...
List of editing commands COPY Copies the speciﬁed region of data to the speciﬁed loca- tion of the speciﬁed track. 1 23 8 9J ● For an audio track Start From Track Track To Start From Track Track ● For a pad track (loop) From Start From To Start...
*3. Measure lock function ( Start Measure Lock, Lock) Measure Lock allows a measure/beat to be speciﬁed within a region to be copied so that it aligns with the speciﬁed measure/beat in the copy destination. For example, in a situation in which you have an abstract or rubato segment before the in-tempo performance begins, you can “Measure Lock”...
List of editing commands EXCHANGE Exchanges data between the speciﬁed tracks. ● For an audio track From Track Track EXCHANGE From Track Track ■ Parameter list Parameter Range 1–16 A single audio track 1/2–15/16 A pair of adjacent odd-numbered/ From TR even-numbered audio tracks The stereo track 1–8...
PITCH CHANGE Adjusts the pitch of the speciﬁed region of an audio track, without changing the length. From Start From End PITCH CHANGE From Start From End PITCH CHANGE ■ Parameter list Parameter Range Explanation 1–16 A single audio track 1/2–15/16 A pair of adjacent odd-numbered/ From TR...
Exporting WAV files and importing audio CD or WAV files Exporting WAV ﬁles and importing audio CD or WAV ﬁles In this section we’ll discuss transferring (exporting) audio data from the AW1600 tracks to a com- puter in WAV ﬁle format, and transferring (importing) audio data in WAV ﬁle format from a com- puter or CD into the AW1600 audio tracks or pads.
Move the cursor to the From TR ﬁeld, and select the audio track that you want to write. If you select “1–16,” the current tracks of tracks 1–16 will be written as separate monaural WAV ﬁles. If you select “1”–“16,” the single speciﬁed track will be written as a monaural WAV ﬁle.
Exporting WAV files and importing audio CD or WAV files Move the cursor to the CONNECT button, and press the [ENTER] key. The USB ﬁle transfer mode (USB Storage mode) will be engaged and the display shown below will appear. Most of the AW1600 functions are temporarily off while this mode is engaged.
In the AW1600 screen, move the cursor to the CANCEL button and press the [ENTER] key. A popup window conﬁrming whether the AW1600 has been safely removed from the computer will appear. To return to the normal mode move the cur- sor to the OK button and press the [ENTER] key.
Exporting WAV files and importing audio CD or WAV files When you have ﬁnished making settings, move the cursor to the EXEC button and press the [ENTER] key. A popup window will ask you to conﬁrm the opera- tion. To execute the import operation, move the cursor to the OK button and press the [ENTER] key.
1 From CD TRACK Speciﬁes the audio track number (01–99) of the import-source CD. B From Start Speciﬁes the beginning of the data that will be imported, in minutes/seconds/frames (1/75 second). C From End Speciﬁes the end of the data that will be imported, in minutes/seconds/frames (1/75 second).
Exporting WAV files and importing audio CD or WAV files Use the To TR, To V.TR, and To Start ﬁelds to specify the track number, virtual track num- ber, and starting location into which the data will be imported. When you have ﬁnished making settings, move the cursor to the EXEC button and press the [ENTER] key.
Song management This chapter explains how to perform song management operations such as copying, deleting, backing up, and restoring songs. ■ Song Organization On the AW1600, your recorded compositions are managed in units called “songs.” When you save a song on the hard disk, the audio data, the sample data used by the quick loop sampler, scene memories, and the data for each library are all stored together.
About songs ■ Song Folder Organization Song and related data stored on hard disk can be accessed from a computer connected via USB in the same way as the hierarchical ﬁles and folders on the computer’s hard disk. The folders are organized as follows: “AW1600-1”...
The following operations are possible by directly access- ing the data on the internal hard disk from a computer. For detailed operating procedures refer to “Exporting WAV ﬁles and importing audio CD or WAV ﬁles” on page 136. • Speciﬁed audio data on the internal hard disk can be directly edited from a computer using an appropriate waveform editor application.
Editing various settings for the song Editing various settings for the song Here’s how to make various settings for a song, such as switching protect on/off and selecting the counter display format and time code format. NOTE • These settings apply only to the current song. Before you perform this proce- dure, load the song whose settings you want to edit.
Copying or deleting a song Here’s how to copy or delete a song in the hard disk. NOTE • You cannot copy or delete a song while the AW1600 is running. • A deleted song will be lost forever. Use great caution when deleting a song. •...
Optimizing a song “Optimize” is an operation that deletes the undo/redo audio data and the unused sample data maintained within the song. When you have ﬁnished recording and editing a song, you can exe- cute the Optimize operation on that song to increase the amount of free space on the hard disk. NOTE •...
Creating a tempo map The “tempo map” contains data to change the tempo or time signature at the beginning of the song or at any measure or beat within the song. The measure/beat display counter, the Quick Loop Sampler, the internal metronome, and the MIDI clock data generated within the AW1600 are all based on this tempo map.
Creating a tempo map Move the cursor to the item that you want to edit, and turn the [DATA/JOG] dial to edit the value. If the METER, TEMPO, PAD BANK 1–4, or SCENE value is “–”, move the cursor to the item and press the [ENTER] key before you edit the value.
Importing data from an existing song Here’s how selected items of data such as scenes, libraries, or individual tracks of audio data from a song saved on the hard disk can be imported into the current song. NOTE • When you execute this import operation, the previous data (for that item) in the current song will be lost.
Importing data from an existing song • Backing up songs and sample libraries Move the cursor to the TRACK ﬁeld and V.TR ﬁeld, and turn the [DATA/JOG] dial to specify the track number and virtual track number. The name of the selected import-source track will be displayed in the NAME ﬁeld.
E AS AW2816 button Backs up the audio tracks within a song in the format of an AW2816 backup ﬁle. Select this format when restoring data on a Yamaha AW-series Audio Workstation other than the AW1600 (AW4416, AW2816, AW2400, AW16G). This format can only be used with 16-bit songs.
Restoring songs or sample libraries Restoring songs or sample libraries Here’s how data that you backed up to CD-R/RW media can be restored to the hard disk of the AW1600. Insert the CD-R/RW media containing the backup data into the CD-RW drive. If the backup data occupies more than one volume of media, insert the ﬁrst volume.
Restoring songs or sample libraries • Exchanging Song Data With Other AW-series Audio Workstations Move the cursor to the OK button if you want to execute the restore operation (or to the CANCEL button if you decide not to restore), and press the [ENTER] key. The current song will be saved automatically, and the restore operation will begin.
Exchanging Song Data With Other AW-series Audio Workstations Turn the [DATA/JOG] dial to select a song that you want to restore. Move the cursor to the ENABLE/DISABLE button and press the [ENTER] key. The symbol at the right of the data will change to ●, and the data will be selected for restoring.
MIDI and utility functions This chapter explains basic MIDI-related settings, functions that use MIDI, and various utility functions. What you can do using MIDI On the AW1600, you can use MIDI to do the following things. ● Synchronize operation with an external device You can synchronize an AW1600 song with the playback of an external device (such as a MIDI sequencer) by...
Basic MIDI Settings • Setting MIDI messages The UTILITY screen MIDI 1 page lets you specify the connector/port to be used for MIDI mes- sage transmission and reception to and from external MIDI devices. To access this page, repeatedly press the Work Navigation section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ] keys.
B MMC MODE Speciﬁes how MMC will be transmitted/received. • MASTER button...If this button is on, the AW1600 will be the MMC master. When you operate the transport, the corre- sponding MMC command will be transmitted from the MIDI OUT/ THRU or USB connector.
Setting MIDI messages G MIDI CH Selects the MIDI channel that will be used to transmit and receive MIDI messages such as program changes and con- trol changes. This area contains the following two items. • TX ...Selects the transmit MIDI channel, in a While MIDI messages are range of 1–16.
Using the MIDI Remote function About the MIDI Remote function The AW1600 provides a MIDI Remote function that lets you use the controls of the top panel to transmit the desired MIDI messages. By using the MIDI Remote function, you can use the AW1600 as a physical controller for a computer program or MIDI tone generator.
Using the MIDI Remote function To access the PRESET page of the REMOTE screen, repeatedly press the Work Navigate section [REMOTE] key or hold down the [REMOTE] key and use the CUR- SOR [ ] keys. HINT • The MIDI Remote function will automatically be on while this page is displayed.
● When the 1-16 button is selected Faders/[TRACK SEL] keys MIDI channel ● When the 1-12 button is selected Faders/[TRACK SEL] keys MIDI channel ● When the 9-16 button is selected Faders/[TRACK SEL] keys MIDI channel HINT • When the 1-16 button is on, operating a fader 9/10–15/16 or a [TRACK SEL] key 9/10–15/16 will transmit two channels of MIDI messages.
Using the MIDI Remote function E ALL INIT button Resets all MIDI messages assigned to the faders/[TRACK SEL] keys to the initial settings. To initialize, move the cursor to this button and press the [ENTER] key. F FADER button If you turn this button on, the MIDI message assigned to the fader of the currently selected channel will be dis- played.
Using the test tone oscillator The OSC page of the UTILITY screen lets you send the signal of the AW1600’s built-in test oscil- lator (the test tone oscillator) to the desired bus. To access this page, repeatedly press the Work Navigate section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [ ] keys.
Digital input settings and Initializing the internal hard disk Digital input settings and Initializing the internal hard disk In the D.IN HDD page of the UTILITY screen you can make settings for digital input, and initialize the internal hard disk. To access this page, repeatedly press the Work Navigation section [UTILITY] key or hold down the [UTILITY] key and use the CURSOR [...
Digital input settings and Initializing the internal hard disk • Overall settings for the AW1600 F FORMAT button Formats (initializes) the internal hard disk. When you move the cursor to this button and press the [ENTER] key, the hard disk will be formatted. During execution, a popup window will indicate the progress.
Overall settings for the AW1600 E FADER FLIP Speciﬁes whether faders 1–8 and 9/10–15/16 will adjust the track channel levels (TRACK) or the input channel/ pad levels (INPUT). When the power is turned on, this set- ting will always return to TRACK. NOTE •...
Using the AW1600 with external devices This chapter describes various examples of how you can use the AW1600 in conjunction with external devices. Using the AW1600 with a “workstation synth” There are numerous ways in which you can use the AW1600 together with a workstation synthe- sizer (a synthesizer that has a built-in sequencer).
Using the AW1600 with a “workstation synth” Recording/playing AW1600 mix operations on the workstation’s sequencer Here’s how you can synchronize the AW1600 and the built-in sequencer of your workstation synth, and use the sequencer to record/play the fader and pan operations you perform on the AW1600.
Switching AW1600 scenes from the workstation’s sequencer Here’s how you can transmit program changes from the built-in sequencer of your workstation to switch scenes on the AW1600. ■ Assign scenes to program changes In the Control section, use the [SCENE] key to access the PC TABLE page of the SCENE screen.
Remotely controlling a tone generator module Remotely controlling a tone generator module Here’s how you can use the AW1600’s MIDI Remote function to remotely control a tone genera- tor module. Connect the AW1600 to your tone generator module as shown in the following diagram. Control changes MIDI OUT AW1600...
Using external effects As an alternative to using the internal effects, you can use an external effect processor con- nected to the STEREO/AUX OUT jacks. As an example, here’s how you can use AUX bus 1 to apply a mono-in stereo-out reverb to the track channels during mixdown. Lower the [STEREO] fader to the –...
Using external effects ● Signal ﬂow when using an external effect processor Effect processor Input channels In the Selected Channel section, repeatedly press the [PAN/BAL] knob to access the PAN page of the PAN screen, and spread apart the pan settings of input channels 3/4. The effect sound will be heard in stereo.
Connecting a digital recorder such as MD or DAT By connecting a digital recorder to the AW1600’s DIGITAL STEREO IN or DIGITAL STEREO OUT jack, you can mixdown to the digital recorder such as MD or DAT while keeping the signal in the digital domain, or record an audio signal from the digital recorder into the AW1600.
Connecting a digital recorder such as MD or DAT To play back your digital recorder and listen to the recorded result, connect the DIGITAL STEREO OUT jack of your digital recorder to the AW1600’s DIGI- TAL STEREO IN jack, and perform the following steps.
Name Effect Type Initial Data EG: Electric guitar Multi Drive AmpSimulate Light Crunch AmpSimulate Studio Lead Dist->Delay Clean Lead Rev->Sympho Hard Blues AmpSimulate Melody Drive Dist->Delay Pop Ryhthm Mono Delay Heavy Rock AmpSimulate Stack Lead AmpSimulate Funk Cut Dyna.Phaser Trad Blues AmpSimulate NeoRockabily Dist->Delay...
Mastering library list Name Initial Data Initialize to a state in which EQ and DYN are not applied. VITAL MIX Standard mastering effect that enhances the overall loudness, creating a mix with extended low and high ranges. Use on the two-track mix for any type of song. SOFT COMP Soft compressor that enhances the overall loudness without greatly changing the original nuances (dynamics).
These are the preset equalizer settings provided by the library. Name Bass Drum 1 Emphasizes the low range of the bass drum and the attack created by the beater. Bass Drum 2 Creates a peak around 80Hz, producing a tight, stiff sound. Snare Drum 1 Emphasizes snapping and rimshot sounds.
Dynamics Parameters Dynamics processors are generally used to correct or control signal levels. However, you can also use them creatively to shape the volume envelope of a sound. The AW1600 features com- prehensive dynamics processors for all the input channels, tape returns, and the bus and stereo outputs.
■ Expander Expansion ratio = 2:1 Knee = knee5 –10 –20 Threshold = –10dB –30 –40 –50 –60 –70 –70 –60 –50 –40 –30 –20 –10 +10 +20 Input Level An expander is another form of automatic level control. By attenuating the signal below the threshold, the expander reduces low-level noise and effectively increases the dynamic range of the recorded material.
These are the preset dynamics settings provided by the AW1600. For details on the function of each parameter, refer to page 182. 001 A.Dr.BD (CMP) 002 A.Dr.BD (EXP) 003 A.Dr.BD (GAT) 004 A.Dr.BD (CPH) Use these presets to apply CMP, EXP, GAT, or CPH respec- tively to the bass drum of an acoustic drum kit.
Three-phase stereo chorus. The well-known ﬂanging effect. A Yamaha proprietary effect that produces a richer and more complex modulation than chorus. Stereo phaser with 2–16 stages of phase shift. An effect which cyclically moves the sound between left and right.
Effects Parameters ■ ECHO Parameter Range DELAY L 0.0 – 1350.0 ms FB.DLY L 0.0 – 1350.0 ms FB.G L –99 to +99% DELAY R 0.0 – 1350.0 ms FB.DLY R 0.0 – 1350.0 ms FB.G R –99 to +99% L->R FBG –99 to +99% R->L FBG...
■ SYMPHONIC Parameter Range FREQ. 0.05 – 40.00 Hz DEPTH 0 – 100% MOD.DLY 0.0 – 500.0 ms WAVE Sine, Tri LSH F 21.2 – 8.00 k [Hz] LSH G –12 to +12 [dB] EQ F 100 – 8.00 k [Hz] EQ G –12 to +12 [dB] EQ Q...
Effects Parameters ■ DELAY->ER. Parameter Range DELAY L 0.0 – 1000.0 ms DELAY R 0.0 – 1000.0 ms FB.DLY 0.0 – 1000.0 ms FB.GAIN –99 to +99% HI.RATIO 0.1 – 1.0 TYPE S-Hall, L-Hall, Random, Revers, Plate, Spring ROOMSIZE 0.1 – 20.0 LIVENESS 0 –...
Sample library list This is a list of the sample libraries that are installed on the internal hard disk when the AW1600 is shipped from the factory. L : LOOP O : ONESHOT – : No assigns PAD1 Name 060Normal16 060Normal8 060NormShfﬂ...
• Is the POWER switch turned ON? • If the power still does not turn on, please contact your Yamaha dealer. ■ LCD display is dim or dark • Use the contrast knob located at the lower right of the screen to adjust the contrast.
■ Noise is present in the recorded signal • The oscillator may be functioning. • Does the word clock setting match for the AW1600 and the external device(s)? • Go to the RECORD screen in the Quick Navigate section and check the recording-source and recording-destination. ■...
Troubleshooting ■ Editing results are not heard in the sound • Have you selected the virtual track that you recorded? • Are you using the appropriate editing command? ■ Counter display is not 0 when you return to the beginning of the song •...
■ Can’t receive MMC messages • Is the MIDI cable connected to the MIDI IN connector? • In the UTILITY screen MIDI 2 page, has MMC MODE been set to SLAVE? Does the DEVICE NO. match? ■ Can’t use the preset remote settings •...
Display message list ■ Messages A/B POINTS NOT FOUND CANNOT DEFEAT MUTE CANNOT REDO! CANNOT SET MARK CANNOT UNDO! CD PLAY MODE NOW CH. PARAMETER INITIALIZED DIFFERENT TC FRAME TYPE DISK BUSY!! DISK FULL!! IN/OUT POINTS NOT FOUND IN/OUT POINTS REVERSE ORDER IN/OUT POINTS TOO CLOSE LIBRARY: FOR EFFECT2 ONLY.
■ Popup messages ALL Song Data Corrupt! The ﬁle system is corrupt. The internal hard disk will be initialized. Format INT.HDD. Audio Data Too Short! The sample is too short. Buffer Underrun! A buffer underrun error was encountered while writing to the CD. CD Import Prohibited! Can’t import from a CD because DIGITAL REC is prohibited.
Display message list Protected! Read-Only File! Region Full! Selected Pad Not Assigned. Song Data Corrupt! Load Another Song. Song Too Large to Export! System Error! This Song is Protected! Too Many CD Tracks! Track Not Recorded! Wav File Link Error! Delete Wrong Data? Wave File Link Error! Wrong Bit Depth!
Installing USB MIDI driver If you are connecting the AW1600 to your computer via a USB cable for MIDI message transmission and reception, you need to install the Yamaha USB MIDI driver. ■ System Requirements OS: Windows XP Professional/Home Edition SP1 or higher, or Mac OS X 10.3 or higher...
Enter the password for the Administrator’s account. If you have not set the password, click [OK]. The “Welcome to the YAMAHA USBMIDI Driver Installer” window is displayed. AW1600 Owner’s Manual Click [Continue]. The “Select a Destination” is displayed.
Restoring the internal hard disk to the factory-set condition In order to restore the internal hard disk to the factory-set condition, you will need to perform the following two pro- cedures. A Initialize the internal hard disk B Load the demo song and sample library ■...
AW1600 Owner’s Manual Click the [Import] button. A dialog box like the following will appear. Select the Cubase/Nuendo remote setup ﬁle (Yamaha AW1600 Remote.xml) from the included CD-ROM, and click the [Open] but- ton. Close the Device Setup window. Fader and [TRACK SEL] key operations can be used to control Cubase/Nuendo audio tracks.
If you changed the track structure from the default settings of the template ... With the Yamaha AW1600 Remote template started, click the [CONFIG] button in the StudioWare panel window. A cluster will open at the right. Drag the [SET MIDI First Track] knob to the ﬁrst track number of the MIDI tracks.
About the CD-ROM included with the AW1600 ● Setting Pro Tools remote control You can remotely control the Pro Tools software from the AW1600. No special setting ﬁle is required. Use the fol- lowing procedure to make settings. In the menu bar, select [Setup] ➝ [Peripherals...].
1. Functions 1.1. Scene Change The settings of the [MIDI PROGRAM CHANGE TABLE] specify the scene that is recalled when a Program Change message is received. The settings of the [MIDI PROGRAM CHANGE TABLE] specify the program number that is transmitted when a scene is recalled. If more than one program number has been assigned to that scene memory number, the lowest-numbered program number will be transmitted.
MIDI data format 3.1.9. MTC SYNC AVERAGE When the AW1600 is functioning as a MTC SLAVE, this setting speciﬁes how it will follow the MTC data. Set this to 0 if the incom- ing MTC data has a highly accurate timing; set this to 1 or 2 if the timing of the incoming MTC data is not as accurate (such as when receiving MTC from a software sequencer).
5.5. MIDI TIME CODE QUARTER FRAME (F1) < Transmission > If [MIDI OUT] is set to MTC, Quarter Frame messages will be trans- mitted according to the time code movements of the recorder when the recorder is playing or recording. <...
MIDI data format 220.127.116.11. MMC REWIND < Transmission > This message is transmitted with a device number of 7F when the REWIND key is pressed. < Reception > If the AW1600 is operating as an MMC Slave, the transport will begin rewind when this message is received with a matching device number or a device number of 7F.
Scene Memory, EQ Library, Dynamics Library, Effect Library, Channel Library, Sample Library AC Adaptor PA-300 Dimensions (W x H x D) 455 x 107 x 349 mm Net Weight 6.2 kg Operating Temperature 5 – 35 °C Optional Accessories Foot switch Yamaha FC5...
* Speciﬁcations and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or speciﬁcations at any time without prior notice. Since speciﬁcations, equipment or options may not be the same in every locale, please check with your Yamaha dealer.
For details of products, please contact your nearest Yamaha representative or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous ﬁgurant dans la liste suivante. NORTH AMERICA CANADA Yamaha Canada Music Ltd.